FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/iEXjbTtB"]
[Date "2025.11.22"]
[Round "-"]
[White "Timofey_Milkin"]
[Black "Vvevgil"]
[Result "0-1"]
[GameId "iEXjbTtB"]
[UTCDate "2025.11.22"]
[UTCTime "06:04:51"]
[WhiteElo "1500"]
[BlackElo "1303"]
[Variant "Atomic"]
[TimeControl "10800+180"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4?? { (0.15 → -4.01) Blunder. Nf3 was best. } { [%eval -4.01] } (1. Nf3 f6 2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4) 1... e6?? { (-4.01 → -1.77) Blunder. Nf6 was best. } { [%eval -1.77] } (1... Nf6 2. f3 Nc6 3. Nh3 g5 4. c3 d5 5. e3 e5 6. f4) 2. h4?? { (-1.77 → Mate in 6) Checkmate is now unavoidable. e3 was best. } { [%eval #-6] } (2. e3 Nh6) 2... d6?? { (Mate in 6 → 0.68) Lost forced checkmate sequence. Qf6 was best. } { [%eval 0.68] } (2... Qf6 3. Nf3 Nh6 4. g4 Nxg4 5. f3 Qd4 6. d3 Qf2+ 7. Kd2 Qxe2#) 3. c4?? { (0.68 → -18.92) Blunder. d4 was best. } { [%eval -18.92] } (3. d4 Nc6 4. b4 Ne5 5. dxe5 Qf6 6. f3 Qb2 7. Bxb2 Ne7 8. e4 Nc6) 3... c5?? { (-18.92 → -0.29) Blunder. Qf6 was best. } { [%eval -0.29] } (3... Qf6 4. Nf3 Nh6 5. Qc2 Ng4 6. Kd1 Ne3+ 7. dxe3 Qxb2 8. e3 Nc6 9. Bd3) 4. f4?? { (-0.29 → -5.32) Blunder. d4 was best. } { [%eval -5.32] } (4. d4 Qf6 5. Nf3 cxd4 6. Bg5 Nh6 7. Bxf6 Ng4 8. Kd2 Ne3 9. Qb3 Nxg2) 4... Qa5?? { (-5.32 → 2.08) Blunder. Nf6 was best. } { [%eval 2.08] } (4... Nf6 5. e4 Ng4 6. Qb3 Qa5 7. Qb4 Nc6 8. d4 cxd4 9. Be3 Nd4 10. Bd3) 5. b4 { [%eval 2.05] } 5... Qd8 { [%eval 1.82] } 6. g4?! { (1.82 → 1.14) Inaccuracy. e4 was best. } { [%eval 1.14] } (6. e4 Nf6 7. Nh3 Nh5 8. g3 d5 9. a5 Nxg3 10. d4 Nd7 11. Bh3 f5) 6... cxb4 { [%eval 1.5] } 7. Nc3?? { (1.50 → -1.38) Blunder. a5 was best. } { [%eval -1.38] } (7. a5 Nc6) 7... Bd7?? { (-1.38 → 4.44) Blunder. Qb6 was best. } { [%eval 4.44] } (7... Qb6 8. c5 Qb2 9. Bxb2 dxc5 10. Qb1 Bb4 11. Kf2 h5 12. e4 Nc6 13. Bb5) 8. d4?? { (4.44 → 0.15) Blunder. Rb1 was best. } { [%eval 0.15] } (8. Rb1) 8... Na6?? { (0.15 → 1.91) Blunder. Nc6 was best. } { [%eval 1.91] } (8... Nc6 9. Nf3) 9. Qd3?? { (1.91 → -7.17) Blunder. Nf3 was best. } { [%eval -7.17] } (9. Nf3 Nb4) 9... Nb4 { [%eval -6.69] } 10. Qxh7?? { (-6.69 → Mate in 5) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-5] } (10. Kf2 Nxd3) 10... Nc2+?? { (Mate in 5 → -4.54) Lost forced checkmate sequence. Nd3+ was best. } { [%eval -4.54] } (10... Nd3+ 11. exd3 Qa5+ 12. Kf2 Qe1+ 13. Kf3 Qf2+ 14. Ke4 Qxf4#) 11. Kf2 { [%eval -4.25] } 11... Nxa1?? { (-4.25 → 3.10) Blunder. Qa5 was best. } { [%eval 3.1] } (11... Qa5 12. Nf3 Ne3 13. Bh3 Nxg4 14. Rg1 e5 15. Bd2 d5 16. Nb5 dxc4 17. Bxa5) 12. Ba3?? { (3.10 → -2.07) Blunder. Nf3 was best. } { [%eval -2.07] } (12. Nf3 e5 13. Ng5 Bxg4 14. Nb5 Qa5 15. Nc7+ Kd8 16. Bd2 Qb6 17. Ne6+ fxe6) 12... Bc6?? { (-2.07 → 3.80) Blunder. Bxa4 was best. } { [%eval 3.8] } (12... Bxa4) 13. g5?? { (3.80 → Mate in 7) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-7] } (13. Nd5 Bxd5 14. Bg2 Rc8 15. a5 g5 16. h5 Bg7 17. h6 Bh8 18. e3 f5) 13... Bxh1?? { (Mate in 7 → -0.76) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.76] } (13... Bg2 14. Kg3 f6 15. Ne4 fxg5 16. Ng5 Be7 17. f5 Bxg5 18. f6 gxf6 19. h5) 14. Bh3?? { (-0.76 → -2.66) Blunder. Nb5 was best. } { [%eval -2.66] } (14. Nb5 Qa5) 14... Qb6?? { (-2.66 → -0.84) Blunder. Qa5 was best. } { [%eval -0.84] } (14... Qa5 15. f5 Qb4 16. Bxb4 b5 17. cxb5 Rc8 18. f6 Rc2 19. Kg2 Rc3 20. e3) 15. Kg2?? { (-0.84 → -4.46) Blunder. Nb5 was best. } { [%eval -4.46] } (15. Nb5 Qa5 16. Nc7+ Kd8 17. Bb4 Qxa4 18. g6 a5 19. gxf7 a4 20. Nb5 a3) 15... O-O-O? { (-4.46 → -2.79) Mistake. Rc8 was best. } { [%eval -2.79] } (15... Rc8 16. c5 Qb2 17. Bxb2 dxc5 18. Bg4 Rc3 19. h5 Rg3+ 20. Kh1 Rg1+ 21. Kh2) 16. Bb4 { [%eval -2.99] } 16... g6?? { (-2.99 → 0.78) Blunder. d5 was best. } { [%eval 0.78] } (16... d5 17. c5) 17. c5?? { (0.78 → -2.81) Blunder. Ba5 was best. } { [%eval -2.81] } (17. Ba5 Kb8) 17... Qc6+?? { (-2.81 → 0.00) Blunder. Qxb4 was best. } { [%eval 0.0] } (17... Qxb4 18. c6 bxc6 19. h5 gxh5 20. g6 f5 21. e4 Bg7 22. exf5 Kb7 23. f5) 18. d5?! { (0.00 → -1.00) Inaccuracy. cxd6 was best. } { [%eval -1.0] } (18. cxd6 Bxb4 19. d5 b5 20. Kf2 b4 21. d6 b3 22. Bg2 Rd7 23. Be4 b2) 18... Qe8?? { (-1.00 → 5.23) Blunder. Qxc5 was best. } { [%eval 5.23] } (18... Qxc5 19. dxe6+ f5 20. gxf6+ Kb8 21. Nd5 b5 22. Ne7 Re8 23. axb5 a5 24. Bd7) 19. Ne4?? { (5.23 → -5.88) Blunder. dxe6+ was best. } { [%eval -5.88] } (19. dxe6+) 19... dxc5 { [%eval -5.72] } 20. dxe6+?! { (-5.72 → -12.51) Inaccuracy. Nf6 was best. } { [%eval -12.51] } (20. Nf6) 20... Kb8?! { (-12.51 → -5.77) Inaccuracy. f5 was best. } { [%eval -5.77] } (20... f5) 21. Nd6?? { (-5.77 → Mate in 6) Checkmate is now unavoidable. Bd7 was best. } { [%eval #-6] } (21. Bd7 Qe6) 21... Bxd6 { [%eval #-5] } 22. Bg4 { [%eval #-2] } 22... Rd2 { [%eval #-5] } 23. a5 { [%eval #-2] } 23... Qe4+ { [%eval #-1] } 24. Kg1 { [%eval #-1] } 24... Rd1+ { [%eval #-1] } 25. Kf2 { [%eval #-1] } 25... Qxe2# { Game ends by variant rule. } 0-1