FEN
[Event "Hourly SuperBlitz Arena"]
[Site "https://lichess.org/iDIl6sl7"]
[Date "2026.04.10"]
[Round "-"]
[White "SebastianCam"]
[Black "FZX_TCHR"]
[Result "0-1"]
[GameId "iDIl6sl7"]
[UTCDate "2026.04.10"]
[UTCTime "01:17:49"]
[WhiteElo "434"]
[BlackElo "1550"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nc3 { [%eval 0.19] } { B23 Sicilian Defense: Closed } 2... d6 { [%eval 0.26] } 3. Nf3 { [%eval 0.17] } 3... Bg4 { [%eval 0.51] } 4. Bc4 { [%eval 0.26] } 4... Nc6? { (0.26 → 1.51) Mistake. e6 was best. } { [%eval 1.51] } (4... e6 5. Bb5+ Nd7 6. d4 Bxf3 7. gxf3 a6 8. Bxd7+ Qxd7 9. Bg5) 5. d3? { (1.51 → 0.20) Mistake. Bxf7+ was best. } { [%eval 0.2] } (5. Bxf7+ Kxf7 6. Ng5+ Ke8 7. Qxg4 Nf6 8. Qd1 h6 9. Nf3 g5) 5... Nd4 { [%eval 0.4] } 6. Be3 { [%eval -0.03] } 6... Nxf3+? { (-0.03 → 1.20) Mistake. Nf6 was best. } { [%eval 1.2] } (6... Nf6 7. Bxd4 cxd4 8. Ne2 Bxf3 9. gxf3 g6 10. Bb5+ Nd7 11. Nxd4) 7. gxf3 { [%eval 1.21] } 7... Be6 { [%eval 1.54] } 8. Qd2?! { (1.54 → 0.78) Inaccuracy. Bxe6 was best. } { [%eval 0.78] } (8. Bxe6 fxe6 9. d4 g6 10. dxc5 dxc5 11. Qxd8+ Rxd8 12. Bxc5 a6 13. Be3 Rc8) 8... Bxc4 { [%eval 1.1] } 9. O-O?? { (1.10 → -3.98) Blunder. dxc4 was best. } { [%eval -3.98] } (9. dxc4 g6 10. O-O-O Bg7 11. Bf4 Nf6 12. Bh6 Bxh6 13. Qxh6 Qc7 14. e5 dxe5) 9... e6?? { (-3.98 → 0.27) Blunder. Ba6 was best. } { [%eval 0.27] } (9... Ba6 10. d4 e6 11. dxc5 dxc5 12. Rfd1 Be7 13. Qxd8+ Rxd8 14. a4 Nf6 15. Nb5) 10. Kh1?? { (0.27 → -3.92) Blunder. dxc4 was best. } { [%eval -3.92] } (10. dxc4 Ne7 11. Rfd1 Ng6 12. Nb5 Ne5 13. Qe2 a6 14. f4 Nc6 15. Nxd6+ Bxd6) 10... b5?? { (-3.92 → 0.55) Blunder. Ba6 was best. } { [%eval 0.55] } (10... Ba6 11. Rg1 g6 12. f4 Bg7 13. f5 Qd7 14. a4 Ne7 15. Bg5 f6 16. Be3) 11. Rg1?? { (0.55 → -3.29) Blunder. dxc4 was best. } { [%eval -3.29] } (11. dxc4 b4 12. Ne2 a5 13. a3 Nf6 14. Rfd1 Nd7 15. axb4 axb4 16. Rxa8 Qxa8) 11... b4 { [%eval -3.09] } 12. a3?! { (-3.09 → -4.64) Inaccuracy. dxc4 was best. } { [%eval -4.64] } (12. dxc4 bxc3 13. Qxc3 a5 14. Qb3 Nf6 15. e5 Nd7 16. exd6 Bxd6 17. Rad1 Qc7) 12... h5?? { (-4.64 → -1.52) Blunder. bxc3 was best. } { [%eval -1.52] } (12... bxc3 13. Qxc3 Bb5 14. b4 Bd7 15. Rab1 f6 16. bxc5 dxc5 17. Rb7 Ne7 18. f4) 13. Bg5?? { (-1.52 → -4.08) Blunder. axb4 was best. } { [%eval -4.08] } (13. axb4 cxb4 14. dxc4 bxc3 15. Qxc3 Nf6 16. Bxa7 Nd7 17. Bd4 Rxa1 18. Rxa1 e5) 13... f6?! { (-4.08 → -2.57) Inaccuracy. bxc3 was best. } { [%eval -2.57] } (13... bxc3 14. Qxc3 f6 15. Qxc4 fxg5 16. Qxe6+ Qe7 17. Qb3 Rd8 18. f4 g4 19. Rg3) 14. Bf4? { (-2.57 → -5.11) Mistake. axb4 was best. } { [%eval -5.11] } (14. axb4 cxb4 15. Ne2 Bb5 16. Qxb4 Bd7 17. Bd2 d5 18. Qd4 Ne7 19. Qe3 Qc8) 14... bxc3 { [%eval -5.07] } 15. Qxc3 { [%eval -5.19] } 15... d5? { (-5.19 → -3.08) Mistake. Bb5 was best. } { [%eval -3.08] } (15... Bb5 16. b4 Bd7 17. bxc5 dxc5 18. a4 e5 19. Be3 Ne7 20. a5 Rb8 21. Bxc5) 16. dxc4 { [%eval -3.14] } 16... dxc4?! { (-3.14 → -2.40) Inaccuracy. d4 was best. } { [%eval -2.4] } (16... d4 17. Qd3 Ne7 18. e5 f5 19. b4 Kf7 20. Bg5 Qc7 21. b5 Ng6 22. Rae1) 17. Qxc4 { [%eval -2.36] } 17... Qd4?? { (-2.36 → 0.80) Blunder. Qc8 was best. } { [%eval 0.8] } (17... Qc8 18. Rad1 Ne7 19. Be3 Kf7 20. f4 Qc6 21. f3 Nf5 22. exf5 Qxf3+ 23. Rg2) 18. Qxe6+ { [%eval 0.12] } 18... Be7?? { (0.12 → 5.40) Blunder. Ne7 was best. } { [%eval 5.4] } (18... Ne7 19. Rad1 Qxf2 20. Qb3 c4 21. Qb5+ Kf7 22. Qxc4+ Ke8 23. Qb5+ Kf7 24. Qb3+) 19. Rad1 { [%eval 5.45] } 19... Qa4?? { (5.45 → Mate in 6) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #6] } (19... Qxf2 20. Qc6+ Kf7 21. Qd5+ Kf8 22. Qxa8+ Kf7 23. Qd5+ Kf8 24. e5 g5 25. c4) 20. Rxg7 { [%eval #5] } 20... Rd8 { [%eval #1] } 21. Rg6?? { (Mate in 1 → -4.41) Lost forced checkmate sequence. Qf7# was best. } { [%eval -4.41] } (21. Qf7#) 21... Rxd1+ { [%eval -4.11] } 22. Kg2 { [%eval -3.81] } 22... Qxc2 { [%eval -3.9] } 23. Bg3?! { (-3.90 → -6.00) Inaccuracy. Rxg8+ was best. } { [%eval -6.0] } (23. Rxg8+ Rxg8+ 24. Qxg8+ Kd7 25. Qg6 Qd3 26. Qxh5 Qf1+ 27. Kg3 Qg1+ 28. Kh3 Qg8) 23... Qxb2?! { (-6.00 → -4.16) Inaccuracy. Qd3 was best. } { [%eval -4.16] } (23... Qd3 24. Rxg8+ Rxg8 25. Qxg8+ Kd7 26. Qd5+ Qxd5 27. exd5 c4 28. Bb8 a5 29. Bf4) 24. Be5?! { (-4.16 → -5.99) Inaccuracy. Rxg8+ was best. } { [%eval -5.99] } (24. Rxg8+ Rxg8 25. Qxg8+ Kd7 26. Qc4 Rd4 27. Qg8 Qe2 28. Qb3 Qa6 29. h4 c4) 24... Qxa3?! { (-5.99 → -4.00) Inaccuracy. Qxe5 was best. } { [%eval -4.0] } (24... Qxe5 25. Qb3 Rd4 26. Rxg8+ Rxg8+ 27. Qxg8+ Bf8 28. Qg6+ Kd8 29. Qf7 Qg5+ 30. Kh3) 25. f4? { (-4.00 → -7.79) Mistake. Bf4 was best. } { [%eval -7.79] } (25. Bf4 Qd3 26. Rxg8+ Rxg8+ 27. Qxg8+ Kd7 28. Qb8 Qa6 29. Qb3 Rd3 30. Qg8 Qc6) 25... c4? { (-7.79 → -4.06) Mistake. Qd3 was best. } { [%eval -4.06] } (25... Qd3 26. Qc6+ Kf7 27. Qd5+ Qxd5 28. Rxf6+ Nxf6 29. exd5 Rg8+ 30. Kf3 Rd3+ 31. Ke2) 26. Qxc4?! { (-4.06 → -5.17) Inaccuracy. Qc8+ was best. } { [%eval -5.17] } (26. Qc8+ Rd8 27. Qc6+ Rd7 28. Qc8+ Bd8 29. Qxc4 fxe5 30. fxe5 Ne7 31. Rg3 Qb2) 26... h4? { (-5.17 → -2.78) Mistake. Qc1 was best. } { [%eval -2.78] } (26... Qc1 27. Qb5+ Kf7 28. f5 Rg1+ 29. Kf3 Qd1+ 30. Ke3 Rxg6 31. Bc3 Kg7 32. Qe8) 27. Bxf6?? { (-2.78 → Mate in 1) Checkmate is now unavoidable. Rxg8+ was best. } { [%eval #-1] } (27. Rxg8+ Rxg8+ 28. Qxg8+ Bf8 29. Qg6+ Kd8 30. Bxf6+ Be7 31. Qg8+ Kc7 32. Qc4+ Bc5) 27... Nxf6?? { (Mate in 1 → -5.94) Lost forced checkmate sequence. h3# was best. } { [%eval -5.94] } (27... h3#) 28. e5?? { (-5.94 → Mate in 1) Checkmate is now unavoidable. h3 was best. } { [%eval #-1] } (28. h3 Qc5 29. Qxc5 Bxc5 30. Rxf6 Kd7 31. e5 Rd2 32. Kf3 Rf8 33. Rh6 Kc7) 28... Rg8?? { (Mate in 1 → -5.71) Lost forced checkmate sequence. h3# was best. } { [%eval -5.71] } (28... h3#) 29. Rxg8+ { [%eval -6.24] } 29... Nxg8 { [%eval -4.35] } 30. Qxg8+ { [%eval -4.46] } 30... Kd7 { [%eval -4.05] } 31. Qa8?? { (-4.05 → Mate in 1) Checkmate is now unavoidable. Qg4+ was best. } { [%eval #-1] } (31. Qg4+ Kc7 32. Qxd1 h3+ 33. Kg1 Qb2 34. Kf1 Bc5 35. Qe2 Qb1+ 36. Qe1 Qxe1+) 31... h3# { Black wins by checkmate. } 0-1