FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/iCxf1LKa"]
[Date "2024.05.28"]
[White "Romario31"]
[Black "guazun"]
[Result "1-0"]
[UTCDate "2024.05.28"]
[UTCTime "00:27:27"]
[WhiteElo "2005"]
[BlackElo "2088"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 g5 2. b3 b6 3. Na3 c5 4. b4 cxb4 5. d3?? { (0.76 → -1.84) Blunder. Rb1 was best. } (5. Rb1) 5... bxa3 6. Bxg5? { (-0.84 → -2.12) Mistake. Bxa3 was best. } (6. Bxa3 Bg7 7. Bxe7 Bxa1 8. Qxa1 Qxe7 9. Qxh8 Qxe2 10. Qxh7 Qxe1 11. Qxg8 Qxf2) 6... Qc7?? { (-2.12 → -0.15) Blunder. Bg7 was best. } (6... Bg7 7. Bxe7 Bxa1 8. Qxa1 Qxe7 9. Qxh8 Qxe2 10. Qxh7 Qxc2 11. Qxg8 Qxa2 12. Qxf7) 7. Bxe7 Qxc2 8. Qxc2 Bxe7?? { (-1.39 → 0.53) Blunder. Nxe7 was best. } (8... Nxe7) 9. Qxc8 Bd8?? { (0.28 → 2.66) Blunder. b5 was best. } (9... b5 10. Qxe8) 10. Qxd8?? { (2.66 → 0.30) Blunder. Qxb8 was best. } (10. Qxb8 Rxb8 11. Kd2 Ke7 12. Kc3 Kd6 13. h4 Bxh4 14. gxh4 Ke6 15. Rh2 d5) 10... Kxd8 11. Nf3 d5?? { (0.22 → 2.89) Blunder. b5 was best. } (11... b5 12. Kd2 b4 13. Re1 Ne7 14. d4 Nf5 15. d5 Nxg3 16. fxg3 Re8 17. Rd1) 12. e4?? { (2.89 → Mate in 10) Checkmate is now unavoidable. d4 was best. } (12. d4 Na6) 12... dxe4 13. dxe4 b5 14. Bxb5 Nc6 15. Bxc6 a5?? { (Mate in 7 → 7.17) Lost forced checkmate sequence. Nf6 was best. } (15... Nf6 16. Bxa8 Nxe4 17. Bxe4 Rf8 18. Bxh7 Rg8 19. Bxg8 a5 20. Bxf7 Ke8 21. Bxe8) 16. Bxa8 Nh6?? { (6.84 → Mate in 9) Checkmate is now unavoidable. Kc7 was best. } (16... Kc7 17. Kd2 Kc8 18. Nh4 Kc7 19. Kc3 Kd7 20. Nf3 Ke8 21. Nd4 Kd7 22. g4) 17. g4 Nxg4 18. Ng5?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bd5 was best. } (18. Bd5 Nxh2 19. Bxf7 Nxf3 20. Rxh7 Rxh7 21. Kd2 Rxf7 22. e5 Nxe5 23. f4 Rxf4) 18... Nxh2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Nxf2 was best. } (18... Nxf2 19. Nxh7 Nxe4 20. Bxe4 Rxh7 21. Bxh7 f5 22. Bxf5 Kd7 23. Bxd7 a4 24. Bxa4#) 19. Nxh7 Rxh7 20. Rxh2 Rxh2 21. Kd2 Rxf2 22. Re1 Rxd2 23. e5 Rxa2 24. Re2 Rxe2 25. Be4 Rxe4 26. e6 Rxe6# { Game ends by variant rule. } 1-0