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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/iCLfYhtq"] [Date "2024.12.30"] [White "The_Prime_Mover"] [Black "katyli"] [Result "0-1"] [GameId "iCLfYhtq"] [UTCDate "2024.12.30"] [UTCTime "13:35:27"] [WhiteElo "2234"] [BlackElo "1817"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.18] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Bxd7?? { (2.07 → 4.60) Blunder. Nxd7 was best. } { [%eval 4.6] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. Qh5? { (4.60 → 2.48) Mistake. h3 was best. } { [%eval 2.48] } (4. h3 Bxh3 5. Rxh3 Qxd2 6. Rxh6 gxh6 7. Qxd2 Kd8 8. Qxd8 Rg8) 4... Ng4?? { (2.48 → Mate in 15) Checkmate is now unavoidable. Ba4 was best. } { [%eval #15] } (4... Ba4 5. Qxf7 Bxc2 6. Qxe8 Qxe8 7. a4 Bxb1 8. Rxb1 Qxa4 9. Ra1) 5. Qxh7?? { (Mate in 15 → 3.38) Lost forced checkmate sequence. Qxg4 was best. } { [%eval 3.38] } (5. Qxg4 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Nc4 Bxg2 10. d3 Qxd3) 5... Nxh2?? { (3.38 → Mate in 14) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #14] } (5... Rxh7 6. Kd1) 6. Rxh2?? { (Mate in 14 → 0.74) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 0.74] } (6. Qxg7 Bxg7 7. Rxh2 Rxh2 8. f4 Rxg2 9. Nh3 Bxh3 10. Na3 Rxd2 11. Kxd2 Bxb2) 6... Rxh7 { [%eval 0.9] } 7. Rxh7 { [%eval 0.95] } 7... Bh3?? { (0.95 → 4.40) Blunder. Ba4 was best. } { [%eval 4.4] } (7... Ba4 8. Rxg7 Bxc2 9. Rxf7 Bxb1 10. Rxb1 Qxd2 11. Kxd2 Kxf7 12. Kc3 Nd7 13. a4) 8. gxh3?! { (4.40 → 3.37) Inaccuracy. Rxh3 was best. } { [%eval 3.37] } (8. Rxh3 Qxd2) 8... Qxd2 { [%eval 3.75] } 9. Rxg7?? { (3.75 → Mate in 9) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-9] } (9. Nxd2 g5 10. Rxf7 Kxf7 11. e4 Kg6 12. b4 Kh6 13. Ne2 Kg6 14. c4 c6) 9... Bxg7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #11] } (9... Qxe1 10. Rxf7 Qxc1 11. Rxe7 Qxg1 12. Rxe8 Qxf2 13. Rxb8 Qxe3 14. Rxa8 Qxh3 15. Rxf8) 10. Bxd2 { [%eval #11] } 10... Bxb2 { [%eval #10] } 11. Bb4 { [%eval #11] } 11... Bxa1 { [%eval #10] } 12. Bxe7 { [%eval #10] } 12... Kxe7 { [%eval #9] } 13. Nc3 { [%eval #9] } 13... Bxc3 { [%eval #8] } 14. h4 { [%eval #8] } 14... Bxe1 { [%eval #7] } 15. Ne2 { [%eval #8] } 15... Bxf2 { [%eval #7] } 16. h5?? { (Mate in 7 → -1.74) Lost forced checkmate sequence. e4 was best. } { [%eval -1.74] } (16. e4 Bxh4 17. Ng3 Bxg3 18. e5 Bxe5 19. c3 Bxc3 20. a4 Ba1 21. a5 Nc6) 16... Bxe3 { [%eval -1.58] } 17. Nd4?? { (-1.58 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #-12] } (17. h6 Bxh6 18. Nc1 Bxc1 19. a3 Bxa3 20. c4 Bb2 21. c5 Na6 22. c6 Kd7) 17... Bxd4 { [%eval -6.09] } 18. c3?? { (-6.09 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (18. c4 c5) 18... Bxc3 { [%eval #-9] } 19. a4 { [%eval #-8] } 19... Bd4 { [%eval #-10] } 20. h6 { [%eval #-8] } 20... Bg7 { [%eval #-8] } 21. hxg7 { [%eval #-7] } 21... a5 { [%eval #-7] } 22. g8=B { [%eval #-5] } 22... Kd6 { [%eval #-5] } 23. Bxf7 { [%eval #-4] } 23... Kd5 { [%eval #-4] } 24. Bxd5 { [%eval #-3] } 24... Nc6 { [%eval #-3] } 25. Bxc6 { [%eval #-2] } 25... Re8 { [%eval #-2] } 26. Bxe8 { [%eval #-1] } 26... c6 { [%eval #-1] } 27. Bxc6# { Game ends by variant rule. } 0-1