FEN
[Event "Big-Panda Arena"]
[Site "https://lichess.org/i63yQESC"]
[Date "2021.02.03"]
[Round "-"]
[White "Flexiflo"]
[Black "IljaDo"]
[Result "1-0"]
[GameId "i63yQESC"]
[UTCDate "2021.02.03"]
[UTCTime "16:19:11"]
[WhiteElo "1741"]
[BlackElo "1632"]
[WhiteRatingDiff "+154"]
[BlackRatingDiff "-114"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... a6?? { (0.97 → 7.90) Blunder. e6 was best. } { [%eval 7.9] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 { [%eval 7.18] } 2... bxa6 { [%eval 6.89] } 3. Nc3?? { (6.89 → 0.69) Blunder. Na3 was best. } { [%eval 0.69] } (3. Na3 c6 4. b3 Nh6 5. Qh5 Ng4 6. Qxh7 Rxh7 7. Ne2 Rxh2) 3... h6?? { (0.69 → Mate in 18) Checkmate is now unavoidable. d5 was best. } { [%eval #18] } (3... d5 4. Nxd5 Qxd5 5. a4 Qxg2 6. Qg4 Qxg4 7. h3 Qxa4 8. Rxa4) 4. Nb5 { [%eval #16] } 4... axb5 { [%eval #16] } 5. c4 { [%eval 1.83] } 5... bxc4?? { (1.83 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #14] } (5... Rxa2) 6. Rb1?? { (Mate in 14 → 0.85) Lost forced checkmate sequence. Qa4 was best. } { [%eval 0.85] } (6. Qa4 Rxa4 7. d3 Rxa2 8. Rxa2 cxd3 9. Ne2 dxe2 10. Kxe2 f5 11. Ra6 Bxa6 12. b4 Bxe2) 6... Rxa2 { [%eval 3.25] } 7. Qa4? { (3.25 → 1.89) Mistake. Qg4 was best. } { [%eval 1.89] } (7. Qg4) 7... Rxb2 { [%eval 2.4] } 8. Rxb2?? { (2.40 → -2.85) Blunder. Qxc4 was best. } { [%eval -2.85] } (8. Qxc4 Rxd2 9. Rxb8 Rxf2 10. Kxf2 g5 11. Rxc8 Qxc8 12. Qxf7 Kxf7 13. Ne2 Kf6 14. Re1 Bg7) 8... c3?? { (-2.85 → 0.26) Blunder. e6 was best. } { [%eval 0.26] } (8... e6 9. Qxc4) 9. Rxb8 { [%eval 2.21] } 9... cxd2 { [%eval 2.59] } 10. Qxd7?? { (2.59 → Mate in 17) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-17] } (10. Bxd2 Nf6) 10... Bxd7?? { (Mate in 17 → Mate in 8) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #8] } (10... Qxd7 11. Rxc8 dxc1=Q 12. Rxe8 Qxe1 13. Rxe7 Qxf2 14. Rxf7 Qxg2 15. Rxg7 Bxg7 16. h3 Qdxh3 17. Rxh3) 11. Rxd8?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Kxd2 was best. } { [%eval #-13] } (11. Kxd2 Qxb8 12. g4 Bxg4 13. Nf3 Bxf3 14. h4 Bxh1 15. Bb2 Qxb2 16. Kc2 Qxc2 17. h5 Qxf2) 11... Kxd8?? { (Mate in 13 → 1.82) Lost forced checkmate sequence. dxe1=Q was best. } { [%eval 1.82] } (11... dxe1=Q 12. Rxd7 Qxf2 13. Rxe7 Qxg2 14. Rxf7 Kxf7 15. Ba3 Bxa3 16. Ne2 Qxh2 17. Rxh2 Bc5 18. Rxh6) 12. Bxd2?! { (1.82 → 1.05) Inaccuracy. Kxd2 was best. } { [%eval 1.05] } (12. Kxd2 h5) 12... Bh3?? { (1.05 → 3.75) Blunder. h5 was best. } { [%eval 3.75] } (12... h5 13. g4) 13. gxh3?? { (3.75 → -2.64) Blunder. Nxh3 was best. } { [%eval -2.64] } (13. Nxh3 f6 14. Ke2 Ke8 15. Kf3 Kf7 16. Rb1 Kg6 17. Ra1 Kh7 18. Ng1 c5 19. Ne2 c4) 13... e6?? { (-2.64 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (13... f5) 14. h4?? { (Mate in 7 → -3.48) Lost forced checkmate sequence. Bb4 was best. } { [%eval -3.48] } (14. Bb4 Bxb4 15. h4 Bxe1 16. e4 Bxf2 17. Nh3 Bxh4 18. Re1 Bxe1 19. Ng5 hxg5 20. e5 Rxh2#) 14... Bb4 { [%eval -3.17] } 15. Bxb4 { [%eval -3.37] } 15... c5 { [%eval -3.64] } 16. Bxc5 { [%eval -3.51] } 16... Ne7?? { (-3.51 → 3.06) Blunder. h5 was best. } { [%eval 3.06] } (16... h5) 17. Bxe7 { [%eval 2.99] } 17... Kxe7 { [%eval 2.99] } 18. e4?? { (2.99 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } (18. h5) 18... g6?? { (0.00 → 3.57) Blunder. f5 was best. } { [%eval 3.57] } (18... f5 19. exf5 exf5 20. Nf3 g5 21. Nxg5 hxg5 22. hxg5 Rxh2 23. Rxh2 f4 24. g6 f3 25. Rg2) 19. h5 { [%eval 4.61] } 19... gxh5 { [%eval 3.71] } 20. e5 { [%eval 4.32] } 20... Kf6?? { (4.32 → 14.08) Blunder. f6 was best. } { [%eval 14.08] } (20... f6 21. exf6) 21. exf6 { [%eval 14.49] } 21... Rh7 { [%eval 15.51] } 22. Nf3?? { (15.51 → Mate in 4) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-4] } (22. Ne2 h4) 22... Rg7 { [%eval #-4] } 23. fxg7 { [%eval #-3] } 23... h4?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (23... e5 24. Nxe5 h4 25. Nxf7 h3 26. Nxh6#) 24. Nxh4 { [%eval #10] } 24... f6 { [%eval #8] } 25. Nf5 { [%eval #8] } 25... exf5 { [%eval #7] } 26. g8=Q { [%eval #8] } 26... h5 { [%eval #5] } 27. Qg4 { [%eval #7] } 27... fxg4 { [%eval #4] } 28. f3 { [%eval #4] } 28... gxf3 { [%eval #3] } 29. Ke2 { [%eval #3] } 29... fxe2 { [%eval #2] } 30. Rf1 { [%eval #2] } 30... exf1=Q { [%eval #1] } 31. h3 { [%eval #1] } 31... Qxh3# { Game ends by variant rule. } 1-0