FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/i39egeE0"]
[Date "2026.06.13"]
[Round "-"]
[White "katylady"]
[Black "lioky"]
[Result "0-1"]
[GameId "i39egeE0"]
[UTCDate "2026.06.13"]
[UTCTime "14:30:44"]
[WhiteElo "1905"]
[BlackElo "1279"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. h4?? { (-1.22 → -4.84) Blunder. e3 was best. } { [%eval -4.84] } (3. e3 Bxd2 4. Bxd2 Nh6 5. Na3 Ng4 6. Qxg4 Qh4 7. Qxe6 dxe6) 3... Bxd2?? { (-4.84 → -2.14) Blunder. Qxh4 was best. } { [%eval -2.14] } (3... Qxh4 4. Rxh4 Bxd2 5. Qxd2 c5 6. Rxh7 Rxh7 7. Qxd7 Bxd7 8. Bh6) 4. Kxd2?! { (-2.14 → -3.10) Inaccuracy. Qxd2 was best. } { [%eval -3.1] } (4. Qxd2 Qxh4 5. Rxh4 c5 6. Qxd7 Bxd7 7. Rxh7 Rxh7 8. Bh6 Rxh6) 4... Qxh4 { [%eval -2.71] } 5. Rxh4 { [%eval -1.99] } 5... d5 { [%eval -1.71] } 6. Rxh7 { [%eval -1.53] } 6... Rxh7 { [%eval -0.94] } 7. Nh3? { (-0.94 → -2.22) Mistake. c3 was best. } { [%eval -2.22] } (7. c3 b5) 7... Rxh3 { [%eval -2.46] } 8. gxh3 { [%eval -2.31] } 8... e5?? { (-2.31 → Mate in 10) Checkmate is now unavoidable. b6 was best. } { [%eval #10] } (8... b6) 9. e4 { [%eval #11] } 9... Bxh3 { [%eval #10] } 10. Bxh3 { [%eval #10] } 10... dxe4 { [%eval #9] } 11. Be6?? { (Mate in 9 → -4.03) Lost forced checkmate sequence. Qf3 was best. } { [%eval -4.03] } (11. Qf3 exf3 12. Ke2 fxe2 13. Bf1 exf1=Q 14. a4 Qxf2 15. Nc3 Qxc2 16. Bf4 exf4) 11... fxe6 { [%eval -3.15] } 12. Qf3?? { (-3.15 → -8.59) Blunder. c3 was best. } { [%eval -8.59] } (12. c3 e3 13. fxe3 Nc6 14. Qb3 Rb8 15. Qxb7 Rxb7 16. Bb2 Rxb2 17. Na3 Rxa2) 12... exf3 { [%eval -7.11] } 13. Ke2?! { (-7.11 → -11.46) Inaccuracy. c4 was best. } { [%eval -11.46] } (13. c4 Nc6) 13... fxe2 { [%eval -10.95] } 14. Bf4 { [%eval -13.76] } 14... exf4 { [%eval -10.23] } 15. a4?! { (-10.23 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (15. c4 Nc6 16. c5 a5 17. f3 Nf6 18. Nd2 Ng4 19. fxg4 f3 20. Nxf3 g5) 15... Nd7 { [%eval #-15] } 16. a5 { [%eval #-9] } 16... Nb6 { [%eval #-9] } 17. axb6 { [%eval #-8] } 17... axb6 { [%eval #-8] } 18. Rxa8 { [%eval #-7] } 18... e5 { [%eval #-8] } 19. Rxe8 { [%eval #-7] } 19... Ne7?? { (Mate in 7 → -1.54) Lost forced checkmate sequence. f3 was best. } { [%eval -1.54] } (19... f3 20. Rxe5 e1=K 21. Rxe1 Ne7 22. Rxe7 c5 23. Rxb7 g6 24. Rxb6 c4 25. Rxg6) 20. Rxe7 { [%eval -2.17] } 20... b5 { [%eval -2.5] } 21. Rxc7?? { (-2.50 → Mate in 5) Checkmate is now unavoidable. Rxe5 was best. } { [%eval #-5] } (21. Rxe5 f3 22. Rxe2 fxe2 23. Nd2 c5 24. Nf1 exf1=B 25. c3 c4 26. f4 b4) 21... g5 { [%eval #-5] } 22. Rxb7 { [%eval #-4] } 22... e4 { [%eval #-21] } 23. Rxb5 { [%eval #-20] } 23... f3 { [%eval -4.87] } 24. Rxg5 { [%eval -0.92] } 24... e3?? { (-0.92 → 2.17) Blunder. e1=R was best. } { [%eval 2.17] } (24... e1=R 25. Na3 Rd1 26. Nc4 Rh1 27. Na5 e3 28. fxe3 f2 29. Nb3 Rg1 30. Rxg1) 25. fxe3 { [%eval 1.76] } 25... f2 { [%eval 1.35] } 26. e4?? { (1.35 → Mate in 12) Checkmate is now unavoidable. Rd5 was best. } { [%eval #-12] } (26. Rd5) 26... e1=R?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. f1=R was best. } { [%eval #4] } (26... f1=R 27. Rc5 Rxb1 28. e5 Rf1 29. Rc6 Rd1 30. Rf6 Rd3 31. cxd3 e1=B 32. Rf2) 27. Rf5?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Na3 was best. } { [%eval #-2] } (27. Na3 Rxe4 28. Nc4 Rxc4 29. c3 Rxc3 30. Rg1 fxg1=K#) 27... Rxb1 { [%eval #-2] } 28. Rxf2 { [%eval #-1] } 28... Rb3 { [%eval #-1] } 29. cxb3# { Game ends by variant rule. } 0-1
