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[Event "Come come Arena"] [Site "https://lichess.org/huU5x39g"] [Date "2022.03.30"] [Round "-"] [White "danielabotero"] [Black "camilorp5"] [Result "0-1"] [GameId "huU5x39g"] [UTCDate "2022.03.30"] [UTCTime "15:07:44"] [WhiteElo "1725"] [BlackElo "1879"] [WhiteRatingDiff "-87"] [BlackRatingDiff "+135"] [Variant "Antichess"] [TimeControl "300+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Qxd7) 2. Bg5 { [%eval #20] } 2... Qxg5 { [%eval 9.23] } 3. Qc1?? { (9.23 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (3. g4 Qxg4 4. d5 exd5 5. Qxd5 Qxg1 6. Rxg1 g5 7. Rxg5 Ba3 8. Nxa3 b5 9. Qxb5 Na6) 3... Qxc1?? { (Mate in 14 → -2.25) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.25] } (3... Qxg2 4. Bxg2 b5 5. Bxa8 Bb7 6. Bxb7 Na6 7. Bxa6 d5 8. Bxb5 a5 9. Bxe8 Ne7 10. Bxf7) 4. Kd1? { (-2.25 → -4.42) Mistake. b3 was best. } { [%eval -4.42] } (4. b3 Qxb1) 4... Qxb1 { [%eval -5.16] } 5. Rxb1 { [%eval -3.95] } 5... Ba3 { [%eval -5.6] } 6. bxa3 { [%eval -4.45] } 6... e5?! { (-4.45 → -3.16) Inaccuracy. c5 was best. } { [%eval -3.16] } (6... c5 7. dxc5) 7. dxe5 { [%eval -2.91] } 7... d6?? { (-2.91 → Mate in 12) Checkmate is now unavoidable. b6 was best. } { [%eval #12] } (7... b6 8. Rxb6) 8. exd6 { [%eval #12] } 8... cxd6 { [%eval #11] } 9. Rxb7 { [%eval #11] } 9... Bxb7 { [%eval #10] } 10. e3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (10. g4 Bxh1 11. Bg2 Bxg2 12. Nh3 Bxh3 13. Kc1 Bxg4 14. h4 Bxe2 15. f3 Bxf3 16. h5 Bxh5) 10... Bxg2 { [%eval #-10] } 11. Bxg2 { [%eval #-9] } 11... d5?? { (Mate in 9 → -2.21) Lost forced checkmate sequence. f5 was best. } { [%eval -2.21] } (11... f5 12. Bxa8 f4 13. exf4 g5 14. fxg5 d5 15. Bxd5 Nh6 16. gxh6 Nc6 17. Bxc6 Kd7 18. Bxd7) 12. Bxd5 { [%eval -2.3] } 12... Nc6 { [%eval -2.23] } 13. Bxf7 { [%eval -2.1] } 13... Kxf7 { [%eval -2.54] } 14. e4 { [%eval -3.01] } 14... Kf6 { [%eval -3.0] } 15. e5 { [%eval -2.48] } 15... Kxe5 { [%eval -3.19] } 16. c4?? { (-3.19 → Mate in 18) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-18] } (16. Ne2 h6) 16... Nb4?? { (Mate in 18 → -1.13) Lost forced checkmate sequence. Nh6 was best. } { [%eval -1.13] } (16... Nh6 17. f4 Kxf4 18. Nf3 Kxf3 19. Ke2 Kxe2 20. Re1 Kxe1 21. a4 a5 22. h3 Rad8 23. h4) 17. axb4 { [%eval -0.87] } 17... a5?? { (-0.87 → Mate in 7) Checkmate is now unavoidable. h5 was best. } { [%eval #7] } (17... h5 18. c5 Re8 19. Kc2 Ke6 20. Ne2 Rh6 21. b5 Rg6 22. Rg1 Rxg1 23. Nxg1 Nh6 24. Ne2) 18. bxa5 { [%eval #7] } 18... Rxa5 { [%eval #6] } 19. c5 { [%eval #7] } 19... Rxc5 { [%eval #6] } 20. Kc2 { [%eval #6] } 20... Rxc2 { [%eval #5] } 21. Nh3?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (21. h4 Rxf2 22. Ne2 Rxe2 23. Rh3 Rxa2 24. Rh2 Rxh2 25. h5 Rxh5#) 21... Rxf2 { [%eval #-12] } 22. Nxf2 { [%eval -4.83] } 22... Ke4 { [%eval #-11] } 23. Nxe4 { [%eval #-10] } 23... Nf6?? { (Mate in 10 → 7.69) Lost forced checkmate sequence. g5 was best. } { [%eval 7.69] } (23... g5 24. Nxg5 Nh6 25. Nxh7 Rxh7 26. Ra1 Rf7 27. Rf1 Rxf1 28. h4 Rf6 29. a3 Rg6 30. a4) 24. Nxf6 { [%eval 7.2] } 24... gxf6 { [%eval 7.38] } 25. Rc1?? { (7.38 → 2.74) Blunder. Rg1 was best. } { [%eval 2.74] } (25. Rg1) 25... Ra8?? { (2.74 → Mate in 3) Checkmate is now unavoidable. h5 was best. } { [%eval #3] } (25... h5 26. a4) 26. Rc8?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-13] } (26. Rg1 Rxa2 27. Rg7 Rxh2 28. Rxh7 Rxh7#) 26... Rxc8 { [%eval #-13] } 27. a4 { [%eval #-11] } 27... Rb8?? { (Mate in 11 → -2.35) Lost forced checkmate sequence. f5 was best. } { [%eval -2.35] } (27... f5 28. a5 f4 29. a6 f3 30. h4 f2 31. h5 h6 32. a7 Rc6 33. a8=K f1=Q 34. Kb8) 28. h4?! { (-2.35 → -3.18) Inaccuracy. a5 was best. } { [%eval -3.18] } (28. a5 h5) 28... Rb5?? { (-3.18 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (28... f5 29. a5) 29. axb5 { [%eval #7] } 29... h5 { [%eval #5] } 30. b6 { [%eval #5] } 30... f5 { [%eval #4] } 31. b7 { [%eval #4] } 31... f4 { [%eval #3] } 32. b8=K?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. b8=R was best. } { [%eval 0.0] } (32. b8=R f3 33. Rb1 f2 34. Re1 fxe1=B#) 32... f3 { [%eval 0.0] } 33. Kc7 { [%eval 0.0] } 33... f2 { [%eval 0.0] } 34. Kd6?? { (0.00 → Mate in 22) Checkmate is now unavoidable. Kc6 was best. } { [%eval #-22] } (34. Kc6 f1=R 35. Kd5 Ra1 36. Kd4 Ra6 37. Kd3 Ra5 38. Kd2 Rf5 39. Kd3) 34... f1=N?? { (Mate in 22 → Mate in 4) Lost forced checkmate sequence. f1=Q was best. } { [%eval #4] } (34... f1=Q 35. Kd7 Qa1 36. Kc6 Qh8 37. Kb5 Qg7 38. Ka4 Qg5 39. hxg5 h4 40. g6 h3 41. g7) 35. Ke6 { [%eval #6] } 35... Nd2 { [%eval #5] } 36. Kf5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kd6 was best. } { [%eval #-1] } (36. Kd6 Nf1 37. Kd5 Nh2 38. Kd4 Nf3 39. Ke3 Nxh4 40. Kf3 Nxf3#) 36... Ne4 { [%eval #-1] } 37. Kxe4# { Game ends by variant rule. } 0-1