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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/htogRTJG"] [Date "2024.12.21"] [White "Chonno"] [Black "nsggns"] [Result "0-1"] [GameId "htogRTJG"] [UTCDate "2024.12.21"] [UTCTime "15:31:36"] [WhiteElo "1705"] [BlackElo "1282"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.07] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.0] } 2... bxa6? { (0.00 → 1.21) Mistake. Nxa6 was best. } { [%eval 1.21] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. b4?! { (1.21 → 0.26) Inaccuracy. a4 was best. } { [%eval 0.26] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Bxb4 { [%eval 0.58] } 4. Qf3? { (0.58 → -0.66) Mistake. Ne2 was best. } { [%eval -0.66] } (4. Ne2 Bxd2 5. Kxd2 Nc6 6. a4 Nd4 7. exd4 e5 8. dxe5 Qh4) 4... Bxd2 { [%eval -0.87] } 5. Qxf7 { [%eval -0.71] } 5... Kxf7 { [%eval -0.84] } 6. Nxd2 { [%eval -0.93] } 6... Ne7 { [%eval -1.12] } 7. Ne2 { [%eval -1.03] } 7... Nec6 { [%eval -1.32] } 8. Nc3?? { (-1.32 → -3.53) Blunder. Rf1 was best. } { [%eval -3.53] } (8. Rf1 a5) 8... Qe7?? { (-3.53 → -1.22) Blunder. e5 was best. } { [%eval -1.22] } (8... e5 9. Nb5 axb5 10. f3 Qh4 11. Rb1 Qxe1 12. Rxb5 Qxc1 13. Rxe5 Nxe5 14. Rxc1) 9. Nd5 { [%eval -1.65] } 9... exd5 { [%eval -1.48] } 10. Ba3?? { (-1.48 → Mate in 12) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-12] } (10. Bb2 Qxe3) 10... Qxa3?? { (Mate in 12 → -1.27) Lost forced checkmate sequence. Qxe3 was best. } { [%eval -1.27] } (10... Qxe3 11. fxe3 Nb4 12. Bxb4 a5 13. Bxa5 Bb7 14. Bxc7 Rc8 15. Bxb8 Rxc2 16. Bxa7) 11. Rc1?? { (-1.27 → Mate in 14) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-14] } (11. Ke2 Qxe3) 11... Qxe3 { [%eval #-14] } 12. fxe3 { [%eval #-13] } 12... Nd4 { [%eval #-13] } 13. exd4 { [%eval #-12] } 13... c5 { [%eval #-12] } 14. dxc5 { [%eval #-11] } 14... d6 { [%eval #-11] } 15. cxd6 { [%eval #-10] } 15... Ke7 { [%eval #-10] } 16. dxe7 { [%eval #-9] } 16... Bh3 { [%eval #-9] } 17. gxh3 { [%eval #-8] } 17... Rd8?? { (Mate in 8 → 13.07) Lost forced checkmate sequence. Rf8 was best. } { [%eval 13.07] } (17... Rf8 18. exf8=N d4 19. Nxh7 d3 20. cxd3 Nc6 21. Rxc6 Rb8 22. Rxa6 g6 23. Rxg6) 18. exd8=N?? { (13.07 → 0.93) Blunder. exd8=K was best. } { [%eval 0.93] } (18. exd8=K d4) 18... Nc6 { [%eval 0.45] } 19. Nxc6 { [%eval 1.28] } 19... Rd8?? { (1.28 → 12.94) Blunder. Rf8 was best. } { [%eval 12.94] } (19... Rf8) 20. Nxa7 { [%eval 10.69] } 20... Rc8 { [%eval 10.25] } 21. Nxc8 { [%eval 10.2] } 21... d4 { [%eval 9.09] } 22. c3 { [%eval 7.54] } 22... dxc3 { [%eval #16] } 23. Rxc3 { [%eval #17] } 23... g6 { [%eval #15] } 24. Nd6 { [%eval #16] } 24... h6 { [%eval #10] } 25. Nb5 { [%eval #10] } 25... axb5 { [%eval #9] } 26. Rf3 { [%eval #9] } 26... h5 { [%eval #7] } 27. Nc4?? { (Mate in 7 → 3.84) Lost forced checkmate sequence. Ke2 was best. } { [%eval 3.84] } (27. Ke2 g5 28. a4 bxa4 29. Rf4 gxf4 30. Ke3 fxe3 31. h4 exd2 32. Re1 dxe1=N) 27... bxc4 { [%eval 5.07] } 28. Rd3?? { (5.07 → 0.00) Blunder. Rf8 was best. } { [%eval 0.0] } (28. Rf8 c3) 28... cxd3 { [%eval 0.33] } 29. Ke2?? { (0.33 → Mate in 18) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-18] } (29. Kf2 h4) 29... dxe2 { [%eval #-18] } 30. Rf1 { [%eval #-5] } 30... exf1=K { [%eval #-6] } 31. a4 { [%eval #-4] } 31... h4 { [%eval #-7] } 32. a5 { [%eval #-6] } 32... Kf2 { [%eval #-6] } 33. a6 { [%eval #-5] } 33... Kf3 { [%eval #-5] } 34. a7 { [%eval #-4] } 34... Kg4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. g5 was best. } { [%eval 0.0] } (34... g5 35. a8=Q Kg2 36. Qxg2 g4 37. hxg4 h3 38. Qxh3#) 35. hxg4 { [%eval 0.0] } 35... g5 { [%eval 0.0] } 36. a8=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. a8=Q was best. } { [%eval #-1] } (36. a8=Q h3 37. Qg2 hxg2 38. h4 gxh4 39. g5 h3 40. g6 h2 41. g7 g1=B) 36... h3 { [%eval #-1] } 37. Rf8# { Game ends by variant rule. } 0-1