FEN
[Event "AntiChess Arena"]
[Site "https://lichess.org/hsqd5LJB"]
[Date "2026.05.26"]
[Round "-"]
[White "CGR007"]
[Black "CGR0055"]
[Result "0-1"]
[GameId "hsqd5LJB"]
[UTCDate "2026.05.26"]
[UTCTime "16:37:36"]
[WhiteElo "1852"]
[BlackElo "1798"]
[WhiteRatingDiff "-116"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Nh3?? { (Mate in 16 → -2.52) Lost forced checkmate sequence. g4 was best. } { [%eval -2.52] } (2. g4 Bxg4 3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1) 2... Bxh3 { [%eval -2.63] } 3. gxh3 { [%eval -0.98] } 3... b5?! { (-0.98 → -0.29) Inaccuracy. g5 was best. } { [%eval -0.29] } (3... g5 4. f4 gxf4 5. Kf2 f5 6. h4 Qd7 7. Bh3 e6 8. Bxf5) 4. c4 { [%eval -0.12] } 4... bxc4 { [%eval -0.37] } 5. bxc4 { [%eval -0.52] } 5... d5 { [%eval -0.59] } 6. cxd5 { [%eval -0.7] } 6... Qxd5 { [%eval 0.61] } 7. e4?? { (0.61 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (7. Qa4 Qxd2) 7... Qxd2 { [%eval #-16] } 8. Kxd2 { [%eval #-15] } 8... Kd8?? { (Mate in 15 → 0.84) Lost forced checkmate sequence. f5 was best. } { [%eval 0.84] } (8... f5 9. exf5 e6 10. fxe6 Ba3 11. Nxa3 Kf7 12. exf7 a5 13. fxg8=K Rxg8 14. Ba6) 9. Ba6 { [%eval 0.3] } 9... Nxa6 { [%eval 0.92] } 10. Ke3?? { (0.92 → -4.07) Blunder. Qh5 was best. } { [%eval -4.07] } (10. Qh5 h6 11. Qxf7 g6 12. Qxg8 Rxg8 13. Kd3 Rg7 14. Bxh6 Rf7 15. Bxf8 Rxf2) 10... e5?? { (-4.07 → Mate in 9) Checkmate is now unavoidable. Nb4 was best. } { [%eval #9] } (10... Nb4 11. Qxd8 Rxd8 12. Rd1 Nxa2 13. Rxa2 Rxd1 14. Rxa7 Rxc1 15. Rxc7 Rxb1 16. Rxe7) 11. Qxd8 { [%eval #9] } 11... Rxd8 { [%eval #8] } 12. Kd4 { [%eval #9] } 12... Rxd4 { [%eval #7] } 13. Rd1 { [%eval #7] } 13... Rxe4 { [%eval #6] } 14. f3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-9] } (14. Bh6 Nxh6 15. Re1 Rxe1 16. Nd2 Rxa1 17. h4 Rxa2 18. h5 Rxd2 19. h4 Rxf2#) 14... Ne7 { [%eval #-9] } 15. fxe4 { [%eval #-8] } 15... Nd5 { [%eval #-9] } 16. exd5 { [%eval #-8] } 16... h5?? { (Mate in 8 → -2.58) Lost forced checkmate sequence. g5 was best. } { [%eval -2.58] } (16... g5 17. Bxg5 f6 18. Bxf6 Rg8 19. Bxe5 Nb4 20. Bxc7 Nxa2 21. Rxa2 a6 22. Rxa6) 17. Bh6?! { (-2.58 → -3.92) Inaccuracy. Rd4 was best. } { [%eval -3.92] } (17. Rd4 exd4 18. d6 cxd6 19. Ba3 d3 20. Bxd6 Bxd6 21. a4 Bxh2 22. Ra2 Bd6) 17... gxh6?? { (-3.92 → Mate in 9) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #9] } (17... Rxh6 18. a4 e4 19. Rh1 f5 20. Na3 Bxa3 21. Rxa3 Nc5 22. d6 Rxd6 23. Rd1) 18. Na3 { [%eval #9] } 18... Bxa3 { [%eval #8] } 19. Rac1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rd4 was best. } { [%eval #-7] } (19. Rd4 exd4 20. Rc1 Bxc1 21. d6 cxd6 22. a3 Bxa3 23. h4 Rg8 24. h3 Rg4) 19... Bxc1 { [%eval #-7] } 20. Rxc1 { [%eval #-6] } 20... Nc5 { [%eval #-6] } 21. Rxc5 { [%eval #-5] } 21... Rg8 { [%eval #-5] } 22. Rxc7 { [%eval #-4] } 22... Rg3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. h4 was best. } { [%eval #5] } (22... h4 23. Rxa7 Re8 24. Rxf7 Re7 25. Rxe7 h5 26. Rxe5#) 23. hxg3?? { (Mate in 5 → -0.62) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -0.62] } (23. Rxa7 Rxh3 24. Rxf7 Rxh2 25. d6 Rxa2 26. Ra7 Rxa7 27. d7 Rxd7#) 23... h4? { (-0.62 → 0.67) Mistake. e4 was best. } { [%eval 0.67] } (23... e4) 24. Rxf7 { [%eval 0.67] } 24... hxg3 { [%eval 0.37] } 25. Rxa7 { [%eval 0.84] } 25... e4 { [%eval 0.46] } 26. Rf7?? { (0.46 → -1.38) Blunder. a4 was best. } { [%eval -1.38] } (26. a4 e3 27. a5 e2 28. d6 g2 29. d7 h5 30. a6 h4 31. Ra8 g1=R) 26... h5?! { (-1.38 → -0.30) Inaccuracy. e3 was best. } { [%eval -0.3] } (26... e3 27. d6 g2 28. d7 g1=R 29. d8=B e2 30. Bf6 Rg4 31. hxg4 h5 32. gxh5) 27. Rf2?? { (-0.30 → Mate in 11) Checkmate is now unavoidable. d6 was best. } { [%eval #-11] } (27. d6 e3) 27... gxf2 { [%eval #-11] } 28. d6 { [%eval #-16] } 28... f1=N?? { (Mate in 16 → -2.24) Lost forced checkmate sequence. e3 was best. } { [%eval -2.24] } (28... e3 29. d7 e2 30. d8=K e1=R 31. Kc7 f1=R 32. a4 Re7 33. a5 Rxc7 34. a6) 29. d7 { [%eval -2.14] } 29... Nd2?! { (-2.14 → -1.38) Inaccuracy. h4 was best. } { [%eval -1.38] } (29... h4 30. a4 e3 31. a5 e2 32. a6 Nd2 33. a7 e1=R 34. a8=K Nc4 35. Kb8) 30. d8=K?? { (-1.38 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (30. a4 e3) 30... Nb3 { [%eval #-8] } 31. axb3 { [%eval #-7] } 31... e3 { [%eval #-7] } 32. Ke8 { [%eval #-6] } 32... e2 { [%eval #-6] } 33. b4 { [%eval #-4] } 33... e1=N?? { (Mate in 4 → 2.67) Lost forced checkmate sequence. e1=R was best. } { [%eval 2.67] } (33... e1=R 34. Ke7 Rxe7 35. b5 h4 36. b6 Ra7 37. bxa7#) 34. b5 { [%eval 1.84] } 34... h4?! { (1.84 → 2.59) Inaccuracy. Nc2 was best. } { [%eval 2.59] } (34... Nc2 35. b6) 35. Kf7?? { (2.59 → 0.00) Blunder. b6 was best. } { [%eval 0.0] } (35. b6 Nf3 36. b7 Nd4 37. Kf8 Nb3 38. Kg7 Nd2 39. Kf6 Nc4 40. Kf7 Ne3) 35... Nf3 { [%eval 0.0] } 36. Ke7 { [%eval 0.0] } 36... Nh2 { [%eval 0.0] } 37. b6 { [%eval 0.0] } 37... Ng4 { [%eval 0.0] } 38. hxg4 { [%eval 0.0] } 38... h3 { [%eval 0.0] } 39. b7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kf8 was best. } { [%eval #-6] } (39. Kf8 h2 40. Kg7 h1=B 41. b7 Bxb7 42. g5 Bc8 43. g6 Bg4 44. Kh7 Bd7) 39... h2 { [%eval #-6] } 40. b8=N { [%eval #-2] } 40... h1=N?? { (Mate in 2 → 9.89) Lost forced checkmate sequence. h1=R was best. } { [%eval 9.89] } (40... h1=R 41. Na6 Rh5 42. gxh5#) 41. Nc6?? { (9.89 → Mate in 3) Checkmate is now unavoidable. g5 was best. } { [%eval #-3] } (41. g5) 41... Ng3 { [%eval #-3] } 42. Nb4 { [%eval #-1] } 42... Nf5 { [%eval #-1] } 43. gxf5# { Game ends by variant rule. } 0-1