lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/hrWFZuH9"] [Date "2023.04.09"] [White "Lidia302011"] [Black "MIRON-2015"] [Result "1-0"] [UTCDate "2023.04.09"] [UTCTime "13:52:40"] [WhiteElo "1178"] [BlackElo "869"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "900+15"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Bc4 Qxc4?? { (0.00 → 2.78) Blunder. Qxd2 was best. } (3... Qxd2 4. Bxf7 Kxf7 5. Nxd2 Bg4 6. Qxg4 g5 7. Qxg5 Nf6 8. Qxf6) 4. Ke2?? { (2.78 → -2.85) Blunder. Qf3 was best. } (4. Qf3 Qxc2 5. Qxf7 Qxc1 6. Qxe8 Qxe1 7. Qxf8 Qxg1 8. Qxg7 Qxf2) 4... Qxe2?? { (-2.85 → -0.66) Blunder. Qxa2 was best. } (4... Qxa2) 5. Qxe2 e6 6. Qxe6 fxe6?? { (-4.03 → 0.04) Blunder. Bxe6 was best. } (6... Bxe6) 7. Nf3?? { (0.04 → Mate in 12) Checkmate is now unavoidable. b4 was best. } (7. b4 Bxb4) 7... Bd6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. e5 was best. } (7... e5 8. Nxe5 Kf7 9. Nxf7 g6 10. Nxh8 h6 11. Nxg6 Bg4 12. Nxf8 Bh3 13. gxh3 Nd7 14. Nxd7) 8. Ne5?? { (Mate in 11 → -5.03) Lost forced checkmate sequence. Ng5 was best. } (8. Ng5 Bxh2 9. Nxh7 Rxh7 10. Rxh2 Rxh2 11. b4 Rxg2 12. Ba3 Rxf2 13. Nc3 Rxd2 14. Rf1 Rxc2) 8... Bxe5 9. d4?? { (-5.11 → Mate in 13) Checkmate is now unavoidable. c3 was best. } (9. c3 Bxh2) 9... Bxd4?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bxh2 was best. } (9... Bxh2 10. Rxh2 g5 11. Bxg5 Kd8 12. Bxd8 h5 13. Rxh5 Rxh5 14. Bxc7 Rb5 15. Bxb8 Rxb2 16. Bxa7) 10. Be3?? { (Mate in 9 → -3.88) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxa1 11. Nc3 Bxc3 12. a4 Bxb4 13. c3 Bxc3 14. a5 Bxa5 15. Re1 Bxe1 16. g4 Bxf2) 10... Bxb2 11. Bxa7 Rxa7?? { (-1.04 → Mate in 8) Checkmate is now unavoidable. Bxa1 was best. } (11... Bxa1 12. Bxb8) 12. c4?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Na3 was best. } (12. Na3 Bxa3 13. Rac1 Bxc1 14. Rxc1 Rxa2 15. Rd1 Rxc2 16. f4 Rxg2 17. Re1 Rxh2 18. Rxe6 Bxe6) 12... Bxa1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } (12... Rxa2 13. Rxa2 Bd7 14. Rxb2 Ba4 15. Rxb7 h5 16. Rxb8 Kd8 17. Rxd8 Nf6 18. Rxh8 h4 19. Rxh4) 13. Nc3 Bxc3 14. Re1 Bxe1 15. f4 Rxa2 16. f5 exf5 17. c5 Rxg2 18. c6 bxc6 19. h4 Bxh4# { Game ends by variant rule. } 1-0