lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/hiapiije"] [Date "2019.09.05"] [Round "-"] [White "matopl"] [Black "Zacharygilliland"] [Result "0-1"] [UTCDate "2019.09.05"] [UTCTime "03:00:24"] [WhiteElo "1863"] [BlackElo "2005"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. e3 { [%eval 2.03] } 2... d5?! { (2.03 → 3.00) Inaccuracy. e6 was best. } { [%eval 3.0] } (2... e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. f4 d5 7. Nc7+) 3. Ng5 { [%eval 2.45] } 3... fxg5 { [%eval 2.24] } 4. Qh5+ { [%eval 2.26] } 4... g6 { [%eval 2.26] } 5. Qe5 { [%eval 2.34] } 5... Be6 { [%eval 2.35] } 6. Qxc7 { [%eval 3.21] } 6... b5 { [%eval 2.26] } 7. Nc3 { [%eval 2.03] } 7... Nf6?! { (2.03 → 2.74) Inaccuracy. Bf5 was best. } { [%eval 2.74] } (7... Bf5 8. Ne4 Bg4 9. f3 Bxf3 10. b3 e5 11. Be2 Nf6 12. O-O) 8. g4 { [%eval 2.94] } 8... Bh6 { [%eval 3.53] } 9. d4?! { (3.53 → 2.70) Inaccuracy. f4 was best. } { [%eval 2.7] } (9. f4 O-O 10. Bg2 Bd7 11. O-O Kh8 12. b3 Rac8 13. h4 e5 14. f5 b4 15. d3 Bb5) 9... O-O { [%eval 2.96] } 10. f3 { [%eval 2.96] } 10... a6?? { (2.96 → 6.17) Blunder. Bd7 was best. } { [%eval 6.17] } (10... Bd7) 11. b3?! { (6.17 → 4.33) Inaccuracy. h4 was best. } { [%eval 4.33] } (11. h4 Bg7 12. h5 g5 13. h6 Bh8 14. Bd3 Bf5 15. Bxf5 Bxd4 16. O-O e5 17. f4 Rf7) 11... b4?! { (4.33 → 5.74) Inaccuracy. Bd7 was best. } { [%eval 5.74] } (11... Bd7 12. h4) 12. Nxd5?! { (5.74 → 4.42) Inaccuracy. h4 was best. } { [%eval 4.42] } (12. h4) 12... Ne4 { [%eval 4.21] } 13. Bc4+ { [%eval 4.13] } 13... e6 { [%eval 4.66] } 14. Ba3?? { (4.66 → 0.92) Blunder. Bd5 was best. } { [%eval 0.92] } (14. Bd5 Nd2) 14... Nd2 { [%eval 1.24] } 15. Bd5?? { (1.24 → Mate in 9) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-9] } (15. Bd3 Bg7) 15... Nxf3 { [%eval #-8] } 16. e4 { [%eval #-5] } 16... Rf1+ { [%eval #-4] } 17. Ke2 { [%eval #-4] } 17... Re1+ { [%eval #-3] } 18. Kf2 { [%eval #-3] } 18... Rf8+ { [%eval #-2] } 19. Kg3 { [%eval #-2] } 19... Bf4+ { [%eval #-2] } 20. Kf3 { [%eval #-1] } 20... Rxe4# { Game ends by variant rule. } 0-1
Reconnecting