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[Event "casual variant:antichess game"] [Site "https://lichess.org/hhswfdyc"] [Date "2021.03.27"] [Round "-"] [White "harriesh"] [Black "lichess AI level 1"] [Result "1-0"] [GameId "hhswfdyc"] [UTCDate "2021.03.27"] [UTCTime "07:22:07"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... f6?? { (0.97 → 11.13) Blunder. e6 was best. } { [%eval 11.13] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. e4?? { (11.13 → Mate in 17) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-17] } (2. Ba6 bxa6 3. Qh5 a5 4. Qxh7 Rxh7 5. a4 Rxh2 6. Rxh2 e5) 2... b5 { [%eval #-18] } 3. Bxb5 { [%eval #-16] } 3... g5?? { (Mate in 16 → 7.35) Lost forced checkmate sequence. d5 was best. } { [%eval 7.35] } (3... d5 4. Bxe8 Qxe8 5. exd5 Be6 6. dxe6 h5 7. Qxh5 Rxh5 8. h3 Rxh3 9. gxh3 Qf7 10. exf7) 4. Bxd7 { [%eval 7.13] } 4... Qxd7? { (7.13 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (4... Kxd7 5. e5) 5. Qg4?? { (Mate in 15 → -0.89) Lost forced checkmate sequence. e5 was best. } { [%eval -0.89] } (5. e5 fxe5 6. Nh3 Qxh3 7. gxh3 Bxh3 8. Qg4 Bxg4 9. f3 Bxf3 10. Nc3 Bxh1 11. Ne4 Bxe4) 5... Qxg4 { [%eval -0.57] } 6. f3?? { (-0.57 → -5.87) Blunder. h3 was best. } { [%eval -5.87] } (6. h3) 6... Qxg2? { (-5.87 → -3.46) Mistake. Qxf3 was best. } { [%eval -3.46] } (6... Qxf3 7. Nxf3) 7. Kf2?? { (-3.46 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (7. Nh3 Qxh2) 7... Qxf2?? { (Mate in 14 → -5.57) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -5.57] } (7... Qxh2 8. Rxh2 Bg4 9. fxg4 f5 10. exf5 e6 11. Rxh7 Rxh7 12. fxe6 Ba3 13. bxa3 Rh3 14. Nxh3) 8. Na3?? { (-5.57 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (8. Nh3 Qxh2 9. Rxh2 Bxh3 10. Rxh3 f5 11. Rxh7 Rxh7 12. exf5 e6 13. fxe6 Rh5 14. e7 Nxe7) 8... Qxh2 { [%eval #-14] } 9. Rxh2 { [%eval #-13] } 9... Nc6?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Bf5 was best. } { [%eval #11] } (9... Bf5 10. exf5 e6 11. fxe6 Bxa3 12. Rxh7 Rxh7 13. bxa3 Rh3 14. Nxh3 Ke7 15. Nxg5 Kxe6 16. Nxe6) 10. Rxh7 { [%eval #11] } 10... Rxh7 { [%eval #10] } 11. d4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-11] } (11. Nh3 Bxh3 12. b4 Nxb4 13. Nb5 Nxc2 14. Nxa7 Rxa7 15. Rb1 Rxa2 16. e5 fxe5 17. Ba3 Rxa3) 11... Nxd4 { [%eval #-11] } 12. Bxg5 { [%eval #-10] } 12... fxg5? { (Mate in 10 → -7.25) Lost forced checkmate sequence. Nxf3 was best. } { [%eval -7.25] } (12... Nxf3 13. Bxf6 exf6 14. Nxf3 Bxa3 15. bxa3 Rh2 16. Nxh2 Bg4 17. Nxg4 Ne7 18. Nxf6 Nc8 19. Nxe8) 13. f4 { [%eval -8.0] } 13... gxf4?? { (-8.00 → Mate in 6) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #6] } (13... Nxc2 14. Nxc2) 14. Nb5?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-11] } (14. Nc4 Nxc2 15. e5 Nxa1 16. e6 Bxe6 17. Na5 Bxa2 18. Nb3 Nxb3 19. Nh3 Rxh3#) 14... Nxc2 { [%eval #-11] } 15. Nxc7 { [%eval #-10] } 15... Nxa1 { [%eval #-10] } 16. Nxe8 { [%eval #-9] } 16... e5?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. f3 was best. } { [%eval #4] } (16... f3 17. Nxf3 e5 18. Nxe5 Nf6 19. Nxf6 Rf7 20. Nxf7 Bd7 21. Nxd7 Bc5 22. Nxc5 Rh8 23. Nxh8) 17. Nf6 { [%eval #5] } 17... Nxf6 { [%eval #4] } 18. b4 { [%eval #4] } 18... Bxb4 { [%eval #3] } 19. Nh3 { [%eval #3] } 19... Nxe4 { [%eval #2] } 20. Nxf4 { [%eval #2] } 20... exf4 { [%eval #1] } 21. a3 { [%eval #1] } 21... Bxa3# { Game ends by variant rule. } 1-0