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[Event "Free Yum Yum Yum Arena"] [Site "https://lichess.org/hhBakttl"] [Date "2021.07.14"] [Round "-"] [White "MYMchessTravis"] [Black "MYMChessDavid1"] [Result "0-1"] [GameId "hhBakttl"] [UTCDate "2021.07.14"] [UTCTime "17:43:19"] [WhiteElo "873"] [BlackElo "1694"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e5?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. g5 was best. } { [%eval #15] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5 { [%eval #17] } 2... Qxg5 { [%eval #16] } 3. Qd2?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. d4 was best. } { [%eval #-15] } (3. d4 exd4 4. Qxd4 Qxg2 5. Bxg2 d5 6. Qxg7 Bxg7 7. Bxd5 Bxb2 8. Bxf7 Bxa1 9. Bxg8 Rxg8) 3... Qxd2?? { (Mate in 15 → -2.24) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.24] } (3... Qxg2 4. Bxg2 b5 5. Bxa8 Bb7 6. Bxb7 Na6 7. Bxa6 d5 8. Bxb5 Kd7 9. Bxd7 c6 10. Bxc6) 4. Nxd2 { [%eval -2.25] } 4... Ba3 { [%eval -2.8] } 5. bxa3 { [%eval -2.73] } 5... Nc6?? { (-2.73 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #13] } (5... e4 6. Nxe4) 6. d4?? { (Mate in 13 → -2.13) Lost forced checkmate sequence. f4 was best. } { [%eval -2.13] } (6. f4 exf4 7. e4 fxe3 8. Kf2 exf2 9. d4 Nxd4 10. g3 Nxc2 11. Rb1 Nxa3 12. Rxb7 Bxb7) 6... Nxd4?? { (-2.13 → Mate in 12) Checkmate is now unavoidable. exd4 was best. } { [%eval #12] } (6... exd4) 7. Ndf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-13] } (7. Rb1 Nxc2 8. Rxb7 Nxa3 9. Rxa7 Rxa7 10. Nb1 Nxb1 11. e3 Rxa2 12. Kd2 Nxd2 13. h4 Nxf1) 7... Nxe2 { [%eval #-13] } 8. Bxe2 { [%eval #-10] } 8... a6?? { (Mate in 10 → -1.25) Lost forced checkmate sequence. d5 was best. } { [%eval -1.25] } (8... d5 9. Nxe5 Bf5 10. Nxf7 Bxc2 11. Nxh8 Bd3 12. Bxd3 a5 13. Bxh7 Ra6 14. Bxg8 Kd7 15. Bxd5) 9. Bxa6 { [%eval -1.26] } 9... bxa6 { [%eval -1.43] } 10. Nxe5 { [%eval -1.1] } 10... d5?? { (-1.10 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (10... f5) 11. Nxf7 { [%eval #10] } 11... Kxf7 { [%eval #9] } 12. Ne2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. g4 was best. } { [%eval #-9] } (12. g4 Bxg4 13. Nf3 Bxf3 14. h4 Bxh1 15. f3 Bxf3 16. h5 Bxh5 17. Ke2 Bxe2 18. Rd1 Bxd1) 12... Bh3 { [%eval #-9] } 13. gxh3 { [%eval #-8] } 13... Nf6?? { (Mate in 8 → -3.67) Lost forced checkmate sequence. d4 was best. } { [%eval -3.67] } (13... d4 14. Nxd4 c6 15. Nxc6 Rb8 16. Nxb8 Nf6 17. Nxa6 Ng4 18. hxg4 Rb8 19. Nxb8 h5 20. gxh5) 14. c4 { [%eval -3.99] } 14... dxc4 { [%eval -3.44] } 15. Rb1?? { (-3.44 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-8] } (15. Ng1) 15... c3 { [%eval #-8] } 16. Nxc3 { [%eval #-7] } 16... Nd5 { [%eval #-7] } 17. Nxd5 { [%eval #-6] } 17... Kf6?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rad8 was best. } { [%eval #8] } (17... Rad8 18. Nxc7 Rd4 19. Nxa6 Rb8 20. Nxb8 Rg4 21. hxg4 h5 22. gxh5 Kg6 23. hxg6#) 18. Nxf6 { [%eval #8] } 18... gxf6 { [%eval #7] } 19. f4?? { (Mate in 7 → 5.72) Lost forced checkmate sequence. Rb5 was best. } { [%eval 5.72] } (19. Rb5 axb5 20. f4 Rxa3 21. Kd2 Rxa2 22. Rb1 Rxd2 23. Rxb5 Rxh2 24. f5 Rxh3 25. Rb3 Rxb3#) 19... Rab8 { [%eval 5.94] } 20. Rxb8 { [%eval 6.09] } 20... Rxb8 { [%eval 5.54] } 21. a4?! { (5.54 → 4.29) Inaccuracy. Ke2 was best. } { [%eval 4.29] } (21. Ke2 Rb3) 21... Rb5?? { (4.29 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #11] } (21... c5 22. Ke2 Rb3 23. axb3 a5 24. h4 h6 25. Rb1 h5 26. Rg1 f5 27. b4 axb4 28. a5) 22. axb5 { [%eval #12] } 22... axb5 { [%eval #11] } 23. a3?? { (Mate in 11 → 0.74) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.74] } (23. Rg1 b4 24. h4 h6 25. Kd2 b3 26. axb3 c5 27. b4 cxb4 28. h5 b3 29. Kd3 b2) 23... b4 { [%eval 0.43] } 24. axb4 { [%eval 0.74] } 24... h5 { [%eval 0.7] } 25. f5?? { (0.70 → Mate in 2) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-2] } (25. Kf2 f5 26. Ke3 h4 27. Ke4 fxe4 28. Rd1 e3 29. b5 c5 30. bxc6 e2 31. Rd6 e1=K) 25... h4 { [%eval #-2] } 26. Rg1 { [%eval #-1] } 26... c5 { [%eval #-1] } 27. bxc5# { Game ends by variant rule. } 0-1