- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/hghBrTZK"] [Date "2025.12.22"] [Round "-"] [White "alexivanov1"] [Black "Nevaryelf"] [Result "0-1"] [GameId "hghBrTZK"] [UTCDate "2025.12.22"] [UTCTime "06:53:34"] [WhiteElo "1809"] [BlackElo "1988"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... c6 { [%eval 0.33] } 3. c3 { [%eval 0.05] } 3... Nf6 { [%eval 0.22] } 4. Nf3 { [%eval 0.06] } 4... Bg4 { [%eval 0.39] } 5. Ne5 { [%eval 0.34] } 5... e6 { [%eval 0.68] } 6. Qb3 { [%eval 0.41] } 6... Qc8 { [%eval 0.56] } 7. e3 { [%eval 0.17] } 7... Nbd7 { [%eval 0.7] } 8. Nxg4 { [%eval 0.82] } 8... Nxg4 { [%eval 0.68] } 9. Bd3 { [%eval 0.38] } 9... Be7 { [%eval 0.66] } 10. h3 { [%eval 0.3] } 10... Ngf6 { [%eval 0.29] } 11. Nd2 { [%eval 0.3] } 11... O-O { [%eval 0.37] } 12. O-O { [%eval 0.28] } 12... Bd8 { [%eval 0.41] } 13. e4 { [%eval 0.38] } 13... dxe4 { [%eval 0.37] } 14. Nxe4 { [%eval 0.45] } 14... Bc7 { [%eval 0.35] } 15. Nd6?? { (0.35 → -3.71) Blunder. Bd2 was best. } { [%eval -3.71] } (15. Bd2 Nxe4) 15... Bxd6?? { (-3.71 → 0.82) Blunder. Qb8 was best. } { [%eval 0.82] } (15... Qb8 16. Qa3 Ne8 17. Nxe8 Bxf4 18. Nxg7 Kxg7 19. Rae1 Qd6 20. Qxd6 Bxd6 21. f4) 16. Bxd6 { [%eval 0.93] } 16... Re8 { [%eval 1.07] } 17. Rae1 { [%eval 0.8] } 17... h6 { [%eval 1.32] } 18. Re3?! { (1.32 → 0.51) Inaccuracy. f4 was best. } { [%eval 0.51] } (18. f4 b5) 18... Nd5?! { (0.51 → 1.17) Inaccuracy. c5 was best. } { [%eval 1.17] } (18... c5 19. Qc4) 19. Rg3 { [%eval 1.53] } 19... c5 { [%eval 2.04] } 20. dxc5?! { (2.04 → 1.18) Inaccuracy. Qc4 was best. } { [%eval 1.18] } (20. Qc4 b5 21. Qxb5 cxd4 22. Re1 dxc3 23. bxc3 N7f6 24. c4 Ne7 25. Bf4 Nf5) 20... Nxc5 { [%eval 1.3] } 21. Bxc5? { (1.30 → 0.15) Mistake. Qc4 was best. } { [%eval 0.15] } (21. Qc4) 21... Qxc5 { [%eval 0.29] } 22. Qa4 { [%eval 0.21] } 22... Nf6 { [%eval 0.1] } 23. Bb1 { [%eval 0.02] } 23... Rad8 { [%eval -0.07] } 24. Qc2 { [%eval -0.16] } 24... Rd6 { [%eval -0.03] } 25. Rd3 { [%eval -0.16] } 25... Red8 { [%eval -0.1] } 26. Rfd1 { [%eval -0.06] } 26... Rxd3 { [%eval -0.01] } 27. Rxd3 { [%eval -0.04] } 27... Rxd3 { [%eval 0.0] } 28. Qxd3 { [%eval -0.02] } 28... Qe5?? { (-0.02 → Mate in 2) Checkmate is now unavoidable. g6 was best. } { [%eval #2] } (28... g6 29. Qd2) 29. Qf3?? { (Mate in 2 → -4.69) Lost forced checkmate sequence. Qd8+ was best. } { [%eval -4.69] } (29. Qd8+ Ne8 30. Qxe8#) 29... Qe1+ { [%eval -4.72] } { White resigns. } 0-1