- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/hgTMvCbZ"] [Date "2024.02.06"] [White "EgorT2009"] [Black "Varu412"] [Result "1-0"] [GameId "hgTMvCbZ"] [UTCDate "2024.02.06"] [UTCTime "12:09:43"] [WhiteElo "1207"] [BlackElo "1272"] [WhiteRatingDiff "+146"] [BlackRatingDiff "-84"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "C50"] [Opening "Italian Game: Classical Variation, Albin Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.2] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.14] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.17] } 4... Nf6 { [%eval 0.18] } 5. O-O { [%eval -0.25] } { C50 Italian Game: Classical Variation, Albin Gambit } 5... O-O?! { (-0.25 → 0.68) Inaccuracy. Nxe4 was best. } { [%eval 0.68] } (5... Nxe4 6. Bd5 Nf6 7. Bxc6 dxc6 8. Nxe5 Be7 9. d4 O-O 10. Bg5) 6. h3? { (0.68 → -0.90) Mistake. d4 was best. } { [%eval -0.9] } (6. d4 Bb6 7. dxe5 Ng4 8. Bf4 Qe8 9. Nbd2 Ngxe5 10. a4 d6) 6... d6? { (-0.90 → 0.22) Mistake. Nxe4 was best. } { [%eval 0.22] } (6... Nxe4 7. Bd5 Bxf2+ 8. Rxf2 Nxf2 9. Kxf2 Ne7 10. Bb3 e4 11. Ne1) 7. d4 { [%eval 0.07] } 7... exd4?! { (0.07 → 0.84) Inaccuracy. Bb6 was best. } { [%eval 0.84] } (7... Bb6 8. Re1 Nxe4 9. Rxe4 d5 10. Bg5 f6 11. dxe5 dxc4 12. Qxd8) 8. cxd4 { [%eval 0.61] } 8... Bb4?! { (0.61 → 1.45) Inaccuracy. Bb6 was best. } { [%eval 1.45] } (8... Bb6 9. Re1 Nxe4 10. Rxe4 d5 11. Bxd5 Qxd5 12. Nc3 Qd8 13. d5 Ne7 14. Bg5 f6 15. Qb3) 9. e5? { (1.45 → 0.06) Mistake. Bg5 was best. } { [%eval 0.06] } (9. Bg5 h6) 9... dxe5 { [%eval 0.02] } 10. dxe5 { [%eval 0.09] } 10... Ne4 { [%eval 0.44] } 11. a3 { [%eval -0.05] } 11... Qxd1 { [%eval -0.03] } 12. Rxd1 { [%eval 0.0] } 12... Bc5 { [%eval 0.0] } 13. Be3 { [%eval 0.0] } 13... Bxe3 { [%eval 0.0] } 14. fxe3 { [%eval -0.07] } 14... Be6 { [%eval -0.05] } 15. Bd3?! { (-0.05 → -0.74) Inaccuracy. Bxe6 was best. } { [%eval -0.74] } (15. Bxe6 fxe6 16. Nbd2 Nxd2 17. Rxd2 Rad8 18. Rc2 Rd5 19. Rac1 h6 20. b4 a6 21. a4 Rf7) 15... Nc5 { [%eval -0.81] } 16. Bc2?! { (-0.81 → -1.48) Inaccuracy. b4 was best. } { [%eval -1.48] } (16. b4 Nxd3 17. Rxd3 Rfd8 18. Rxd8+ Rxd8 19. Nc3 Rd3 20. Nb5 Bd5 21. Kf2 Bxf3 22. gxf3 Nxe5) 16... Bd5?? { (-1.48 → 5.23) Blunder. Bb3 was best. } { [%eval 5.23] } (16... Bb3) 17. e4?? { (5.23 → -1.51) Blunder. Rxd5 was best. } { [%eval -1.51] } (17. Rxd5 Ne6 18. Nc3 Rad8 19. Bb3 Rxd5 20. Bxd5 Rd8 21. Bxc6 bxc6 22. Na4 h6 23. Rc1 Rb8) 17... Be6? { (-1.51 → -0.25) Mistake. Bb3 was best. } { [%eval -0.25] } (17... Bb3 18. Rd5 Bxd5 19. exd5 Ne7 20. Nc3 Rfd8 21. Rd1 a5 22. Bb1 Ra6 23. Ba2 h6 24. Rd4) 18. b3?? { (-0.25 → -2.83) Blunder. Nc3 was best. } { [%eval -2.83] } (18. Nc3 Nd7) 18... Nxb3?! { (-2.83 → -1.63) Inaccuracy. Bxb3 was best. } { [%eval -1.63] } (18... Bxb3 19. Bxb3 Nxb3 20. Ra2 Rfd8 21. Rd5 Ne7 22. Rxd8+ Rxd8 23. Nc3 c6 24. a4 b6 25. h4) 19. Bxb3 { [%eval -1.75] } 19... Bxb3 { [%eval -1.8] } 20. Rd7?! { (-1.80 → -2.79) Inaccuracy. Rc1 was best. } { [%eval -2.79] } (20. Rc1 Rac8) 20... Bc2?? { (-2.79 → -0.57) Blunder. Rad8 was best. } { [%eval -0.57] } (20... Rad8 21. Rxd8 Rxd8 22. Nc3 Na5 23. Nb5 c6 24. Nd6 b6 25. Kf2 c5 26. Rb1 Be6 27. h4) 21. Nc3 { [%eval -0.57] } 21... Bxe4?? { (-0.57 → 3.15) Blunder. Rac8 was best. } { [%eval 3.15] } (21... Rac8) 22. Nxe4 { [%eval 3.0] } 22... f5?! { (3.00 → 4.58) Inaccuracy. Rac8 was best. } { [%eval 4.58] } (22... Rac8 23. Rc1 Rfe8 24. Rd5 h6 25. Rb5 Rb8 26. Ng3 a6 27. Rb3 Na5 28. Re3 c6 29. Re4) 23. exf6 { [%eval 4.5] } 23... gxf6 { [%eval 4.56] } 24. Rxc7 { [%eval 4.46] } 24... Na5 { [%eval 5.58] } 25. Rd1 { [%eval 5.27] } 25... Nb3?? { (5.27 → Mate in 4) Checkmate is now unavoidable. Rf7 was best. } { [%eval #4] } (25... Rf7 26. Rxf7 Kxf7 27. Rd7+ Ke6 28. Nc5+ Kf5 29. Rd5+ Kg6 30. Nh4+ Kg7 31. Rd7+ Kh8 32. Ne4) 26. Rdd7 { [%eval #3] } 26... b5 { [%eval #3] } 27. Rg7+ { [%eval #2] } 27... Kh8 { [%eval #2] } 28. Rxh7+ { [%eval #1] } 28... Kg8 { [%eval #1] } 29. Rcg7# { White wins by checkmate. } 1-0