- Blind mode tutorial
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[Event "Daily Horde Arena"] [Site "https://lichess.org/hdyQdEUN"] [Date "2025.11.17"] [Round "-"] [White "ALEXTKD72"] [Black "Magnus-Blusen"] [Result "0-1"] [GameId "hdyQdEUN"] [UTCDate "2025.11.17"] [UTCTime "02:35:54"] [WhiteElo "1903"] [BlackElo "2101"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+3"] [Variant "Horde"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h5 { [%eval 0.73] } 1... e6 { [%eval 0.75] } 2. h4 { [%eval 0.43] } 2... exf5?! { (0.43 → 1.14) Inaccuracy. g6 was best. } { [%eval 1.14] } (2... g6 3. fxg6 hxg6 4. hxg6 fxg6 5. e5 Ne7 6. a5 c6 7. a4) 3. exf5 { [%eval 1.41] } 3... Ne7 { [%eval 0.93] } 4. e4?? { (0.93 → -0.76) Blunder. a5 was best. } { [%eval -0.76] } (4. a5 d6 5. e4 b6 6. cxd6 cxd6 7. a6 h6 8. a4 Qd7) 4... f6 { [%eval -0.3] } 5. a5 { [%eval -0.6] } 5... d6 { [%eval -0.54] } 6. cxd6 { [%eval -0.61] } 6... cxd6 { [%eval -0.81] } 7. d5 { [%eval -0.83] } 7... g6? { (-0.83 → 0.44) Mistake. h6 was best. } { [%eval 0.44] } (7... h6 8. g6 b6 9. a6 Nxa6 10. bxa6 Bxa6 11. a4 Bb7 12. d4 Kd7 13. d3) 8. gxf6? { (0.44 → -0.75) Mistake. fxg6 was best. } { [%eval -0.75] } (8. fxg6) 8... Ng8? { (-0.75 → 0.61) Mistake. Nxf5 was best. } { [%eval 0.61] } (8... Nxf5 9. g5) 9. hxg6 { [%eval 0.6] } 9... hxg6 { [%eval 0.61] } 10. fxg6 { [%eval 0.33] } 10... Nxf6?! { (0.33 → 1.07) Inaccuracy. Qxf6 was best. } { [%eval 1.07] } (10... Qxf6 11. f5) 11. g5?? { (1.07 → -0.68) Blunder. f5 was best. } { [%eval -0.68] } (11. f5 Ng8 12. d4 Qf6 13. d3 Ne7 14. h5 Bxf5 15. exf5 Qg5 16. e3 Nxf5) 11... Nfd7? { (-0.68 → 0.60) Mistake. Ng8 was best. } { [%eval 0.6] } (11... Ng8 12. d4) 12. f5 { [%eval 0.76] } 12... Ne5?! { (0.76 → 1.33) Inaccuracy. Nf6 was best. } { [%eval 1.33] } (12... Nf6 13. gxf6 Qxf6 14. g4 Qxh4 15. d4 Nd7 16. a4 Rg8 17. e3 Be7 18. h3) 13. f4 { [%eval 1.63] } 13... Nxg6 { [%eval 1.61] } 14. fxg6 { [%eval 1.37] } 14... Nd7 { [%eval 1.68] } 15. f5 { [%eval 1.69] } 15... Ne5?! { (1.69 → 2.38) Inaccuracy. Nf6 was best. } { [%eval 2.38] } (15... Nf6 16. f4) 16. f4 { [%eval 2.38] } 16... Nxg6 { [%eval 2.46] } 17. fxg6 { [%eval 2.52] } 17... Bg4 { [%eval 2.28] } 18. f3 { [%eval 2.25] } 18... Bh5 { [%eval 2.22] } 19. f5 { [%eval 2.28] } 19... Bxg6 { [%eval 2.52] } 20. fxg6 { [%eval 2.85] } 20... Be7 { [%eval 2.38] } 21. f4 { [%eval 2.44] } 21... O-O { [%eval 2.53] } 22. d4 { [%eval 2.61] } 22... Qe8 { [%eval 2.59] } 23. h5?? { (2.59 → -1.56) Blunder. d3 was best. } { [%eval -1.56] } (23. d3) 23... Bxg5 { [%eval -1.31] } 24. fxg5?! { (-1.31 → -2.17) Inaccuracy. e3 was best. } { [%eval -2.17] } (24. e3 Qxe4) 24... Kg7?! { (-2.17 → -1.46) Inaccuracy. Qxe4 was best. } { [%eval -1.46] } (24... Qxe4 25. a4) 25. c5?! { (-1.46 → -2.51) Inaccuracy. d3 was best. } { [%eval -2.51] } (25. d3 Rf1 26. d2 Rxe1 27. h4 Rxg1 28. h2 Rxc1 29. c5 Qf8 30. c4 Rxb1) 25... Rf1? { (-2.51 → -0.92) Mistake. Qxe4 was best. } { [%eval -0.92] } (25... Qxe4 26. c4) 26. d3 { [%eval -1.37] } 26... Rxe1? { (-1.37 → 0.02) Mistake. dxc5 was best. } { [%eval 0.02] } (26... dxc5 27. bxc5) 27. cxd6 { [%eval -0.22] } 27... Rxd1?! { (-0.22 → 0.39) Inaccuracy. Qd8 was best. } { [%eval 0.39] } (27... Qd8 28. e5) 28. c4 { [%eval 0.21] } 28... Rxc1 { [%eval 0.61] } 29. a4?! { (0.61 → -0.44) Inaccuracy. c5 was best. } { [%eval -0.44] } (29. c5 Rxg1 30. c6 bxc6 31. bxc6 Qf8 32. e5 Rxb1 33. c4 Rxh1 34. h4 Rxa1) 29... Rxb1 { [%eval 0.02] } 30. c5 { [%eval -0.46] } 30... Rxa1?? { (-0.46 → 1.23) Blunder. Qd7 was best. } { [%eval 1.23] } (30... Qd7 31. c4 Rxg1 32. a6 bxa6 33. c6 Qd8 34. d7 axb5 35. axb5 Rxh1 36. h4) 31. c6 { [%eval 1.09] } 31... Rxa2?? { (1.09 → 3.89) Blunder. bxc6 was best. } { [%eval 3.89] } (31... bxc6 32. dxc6) 32. cxb7 { [%eval 4.18] } 32... Rb8 { [%eval 4.31] } 33. a6 { [%eval 2.77] } 33... Rxb2?! { (2.77 → 4.07) Inaccuracy. Qd7 was best. } { [%eval 4.07] } (33... Qd7 34. e5) 34. c4 { [%eval 5.99] } 34... Rxb3 { [%eval 7.89] } 35. c5 { [%eval 7.04] } 35... Rxb4 { [%eval 8.87] } 36. b6?? { (8.87 → -1.46) Blunder. c6 was best. } { [%eval -1.46] } (36. c6 Rxd4 37. b6 Rxa4 38. d7 Qd8 39. c7 axb6 40. c8=Q Rxa6) 36... axb6?? { (-1.46 → 5.31) Blunder. Rxb6 was best. } { [%eval 5.31] } (36... Rxb6 37. cxb6 axb6 38. d7 Qxd7 39. a7 Qxb7 40. axb8=N Qxb8 41. e5 Qe8 42. d6) 37. cxb6?? { (5.31 → -11.38) Blunder. c6 was best. } { [%eval -11.38] } (37. c6 Qd8) 37... Rxb6 { [%eval -9.01] } 38. e5 { [%eval -13.15] } 38... Rxa6 { [%eval -11.85] } 39. e4 { [%eval -13.71] } 39... Rxb7 { [%eval -12.92] } 40. h4 { [%eval -12.76] } 40... Rxa4 { [%eval -12.23] } 41. e6 { [%eval -12.0] } 41... Rxd4 { [%eval -13.01] } 42. d7 { [%eval -15.46] } 42... Qd8 { [%eval -15.62] } 43. h6+ { [%eval -15.15] } 43... Kxg6 { [%eval -14.62] } 44. g4 { [%eval -14.15] } 44... Rxd3 { [%eval -12.87] } 45. h3 { [%eval -22.14] } 45... Re3 { [%eval -17.49] } 46. d6?! { (-17.49 → Mate in 14) Checkmate is now unavoidable. e7 was best. } { [%eval #-14] } (46. e7 Qxd7) 46... Rb6?! { (Mate in 14 → -17.20) Lost forced checkmate sequence. Rxe4 was best. } { [%eval -17.2] } (46... Rxe4 47. h5+ Kxg5 48. e7 Qxd7 49. h7 Rb8 50. e8=Q Rexe8 51. h6 Qxd6 52. h8=Q) 47. e7?! { (-17.20 → Mate in 16) Checkmate is now unavoidable. h7 was best. } { [%eval #-16] } (47. h7 Kxh7) 47... Qxd7 { [%eval #-16] } 48. h5+ { [%eval #-15] } 48... Kh7 { [%eval #-16] } 49. g6+ { [%eval #-16] } 49... Kh8?! { (Mate in 16 → -17.85) Lost forced checkmate sequence. Kxh6 was best. } { [%eval -17.85] } (49... Kxh6 50. e5 Rxe5 51. g7 Kh7 52. g8=Q+ Kxg8 53. e8=Q+ Qxe8 54. d7 Qxd7 55. g5) 50. g7+?! { (-17.85 → Mate in 17) Checkmate is now unavoidable. g3 was best. } { [%eval #-17] } (50. g3 Rxd6) 50... Kg8 { [%eval -17.71] } 51. g5?! { (-17.71 → Mate in 14) Checkmate is now unavoidable. e8=Q+ was best. } { [%eval #-14] } (51. e8=Q+ Qxe8) 51... Rxd6 { [%eval #-13] } 52. g4 { [%eval #-11] } 52... Rxe4 { [%eval #-10] } 53. g6 { [%eval #-9] } 53... Qxe7 { [%eval #-9] } 54. g3 { [%eval #-8] } 54... Rd3 { [%eval #-8] } 55. h4 { [%eval #-8] } 55... Rxg3 { [%eval #-7] } 56. g5 { [%eval #-6] } 56... Rxh4 { [%eval #-6] } 57. h7+ { [%eval #-6] } 57... Kxg7 { [%eval #-5] } 58. h6+ { [%eval #-5] } 58... Kh8 { [%eval #-4] } 59. g7+ { [%eval #-4] } 59... Kxh7 { [%eval #-3] } 60. g6+ { [%eval #-3] } 60... Kg8 { [%eval #-3] } 61. h7+ { [%eval #-3] } 61... Kxg7 { [%eval #-2] } 62. h8=Q+ { [%eval #-2] } 62... Kxh8 { [%eval #-1] } 63. g7+ { [%eval #-1] } 63... Qxg7# { Game ends by variant rule. } 0-1