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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/hXOduzCF"] [Date "2025.02.14"] [White "tytytey"] [Black "dogls2"] [Result "1-0"] [GameId "hXOduzCF"] [UTCDate "2025.02.14"] [UTCTime "03:40:33"] [WhiteElo "1914"] [BlackElo "1500"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-75"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { [%eval 1.44] } 4. Qc2 { [%eval 1.57] } 4... Bxe2 { [%eval 1.76] } 5. Qxh7 { [%eval 1.18] } 5... Rxh7 { [%eval 1.78] } 6. Bxe2 { [%eval 1.14] } 6... Rxh2 { [%eval 1.87] } 7. Rxh2 { [%eval 0.33] } 7... a6?? { (0.33 → Mate in 12) Checkmate is now unavoidable. Qb8 was best. } { [%eval #12] } (7... Qb8 8. Bg4 Qxb2 9. Bxb2 f5 10. Bxg7 fxg4 11. Bxf8 Kxf8 12. g3) 8. Bxa6 { [%eval #12] } 8... Rxa6 { [%eval #11] } 9. Rh6?? { (Mate in 11 → -0.36) Lost forced checkmate sequence. Rh8 was best. } { [%eval -0.36] } (9. Rh8 Rxa2 10. Rxg8 Rxa1 11. Rxf8 Rxb1 12. Rxe8 Rxb2 13. Rxe7 Rxd2 14. Bxd2 Qxe7) 9... Rxa2?? { (-0.36 → Mate in 10) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #10] } (9... Rxh6) 10. Rxa2 { [%eval #10] } 10... gxh6 { [%eval #9] } 11. Ra8 { [%eval #9] } 11... Qxa8 { [%eval #8] } 12. d3?? { (Mate in 8 → 0.22) Lost forced checkmate sequence. b3 was best. } { [%eval 0.22] } (12. b3 Qxg2 13. Kd1 Qxf2 14. d3 Qxg1 15. Bxh6 Qxd1 16. Bxf8 Qxd3 17. Bxe7 Qxb1) 12... Qxg2 { [%eval 0.21] } 13. Bxh6 { [%eval 0.59] } 13... Qxf2 { [%eval 0.6] } 14. Kxf2 { [%eval 0.9] } 14... Nxh6 { [%eval 0.87] } 15. Nh3? { (0.87 → -0.37) Mistake. b4 was best. } { [%eval -0.37] } (15. b4 f5) 15... f5 { [%eval -0.38] } 16. Ng1 { [%eval -0.22] } 16... d5 { [%eval -0.77] } 17. Nd2 { [%eval -1.19] } 17... Kd7? { (-1.19 → -0.08) Mistake. d4 was best. } { [%eval -0.08] } (17... d4 18. b4) 18. Ke1?? { (-0.08 → -1.84) Blunder. Ne4 was best. } { [%eval -1.84] } (18. Ne4 fxe4) 18... Kc6?? { (-1.84 → 0.30) Blunder. f4 was best. } { [%eval 0.3] } (18... f4 19. Kf2 d4 20. b4 Ke6 21. Kg2 Bg7 22. Kg3 fxg3 23. b5 Kd5 24. b6) 19. Ne4 { [%eval 0.06] } 19... dxe4 { [%eval 0.37] } 20. dxe4 { [%eval 0.15] } 20... fxe4 { [%eval 0.14] } 21. Nf3 { [%eval -0.05] } 21... exf3 { [%eval -0.22] } 22. Kd2?? { (-0.22 → -2.32) Blunder. b4 was best. } { [%eval -2.32] } (22. b4 Kb7 23. b5 Ka6 24. bxa6 Nf5 25. a7 e5 26. Ke2 fxe2 27. a8=B e1=B) 22... f2?? { (-2.32 → 0.06) Blunder. Kd5 was best. } { [%eval 0.06] } (22... Kd5) 23. Ke1?? { (0.06 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #-10] } (23. b4 Kb7 24. b5 Ka6 25. bxa6 e5 26. Ke2 Ng4 27. Kxf2 Nxf2 28. a7 e4) 23... fxe1=R { [%eval #-10] } 24. b4 { [%eval #-8] } 24... Kc5 { [%eval #-8] } 25. bxc5 { [%eval #-7] } 25... Rd1 { [%eval #-7] } 26. c6 { [%eval #-6] } 26... Rd7 { [%eval #-6] } 27. cxd7 { [%eval #-5] } 27... Nf5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Bg7 was best. } { [%eval #3] } (27... Bg7 28. d8=B Nf7 29. Bxe7 Nd8 30. Bxd8 Bc3 31. Bxc7 Be5 32. Bxe5#) 28. d8=K { [%eval #3] } 28... e5 { [%eval #2] } 29. Kxc7 { [%eval #2] } 29... Bd6 { [%eval #1] } 30. Kxd6 { [%eval #1] } 30... Nxd6# { Game ends by variant rule. } 1-0