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[Event "Rated Antichess game"] [Site "https://lichess.org/hU0te24a"] [Date "2024.04.16"] [White "SAI-PARIKH"] [Black "Itz_somebody_random8"] [Result "1-0"] [UTCDate "2024.04.16"] [UTCTime "16:00:00"] [WhiteElo "1566"] [BlackElo "1402"] [WhiteRatingDiff "+40"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.93) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b6?! { (-0.93 → -0.28) Inaccuracy. e6 was best. } (1... e6 2. e4 a5 3. b4 Bxb4 4. Bc4 Bxd2 5. Bxe6 fxe6 6. Qxd2) 2. b3?! { (-0.28 → -0.94) Inaccuracy. d3 was best. } (2. d3 d6) 2... Bb7?? { (-0.94 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (2... e6 3. c4 Ba3 4. Bxa3 Ke7 5. Bxe7 Nxe7 6. c5 bxc5 7. d4 cxd4 8. Qxd4) 3. e4?? { (Mate in 17 → Mate in 16) Lost forced checkmate sequence. Bb2 was best. } (3. Bb2 Bxf3 4. Bxg7 Bxg2 5. Bxg2 Bxg7 6. Bxa8 Bxa1 7. Bc6 Nxc6 8. b4 Nxb4) 3... Bxe4 4. fxe4 d5?? { (Mate in 15 → 1.59) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 Nf6 6. Bxd7 Nxe4 7. Bxe8 Qxd2 8. Bxd2 Nxd2 9. Bxf7 Nxb1 10. Rxb1) 5. exd5 Qxd5 6. d4?? { (1.51 → Mate in 11) Checkmate is now unavoidable. Ba6 was best. } (6. Ba6 Nxa6 7. Ne2 Qxb3 8. cxb3 Nb8 9. Qc2 h6 10. Qxc7 f6 11. Qxb8 Rxb8) 6... Qxd4?! { (Mate in 11 → -24.08) Lost forced checkmate sequence. Qxg2 was best. } (6... Qxg2 7. Bxg2 Na6 8. Bxa8 c6 9. Bxc6 Kd7 10. Bxd7 b5 11. Bxb5 g6 12. Bxa6) 7. Qxd4 e5?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Na6 9. Bxa6 Rc8 10. Qxh8 c5 11. Bxc8 e5 12. Qxh7 f5 13. Qxf5) 8. Qxe5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxb6 was best. } { White offers draw } (8. Qxb6 axb6 9. Ba6 Nxa6 10. b4 Bxb4 11. a4 Bxe1 12. Bf4 exf4 13. Nd2 Bxd2) 8... f5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. g5 was best. } (8... g5 9. Qxe8 f5 10. Qxf8 Ne7 11. Qxe7 Nd7 12. Qxd7 h5 13. Qxc7 Rad8 14. Qxa7) 9. Qxc7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxg7 was best. } (9. Qxg7 Bxg7 10. Ba3 Bxa1 11. g4 fxg4 12. Bc5 bxc5 13. b4 cxb4 14. Na3 bxa3) 9... Ba3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Nf6 11. Bxf6 Nd7 12. Bxh8 Bg7 13. Qxd7 Kxd7 14. Bxg7 b5 15. Bxb5) 10. Qxb6?? { (Mate in 12 → 0.57) Lost forced checkmate sequence. Qxg7 was best. } (10. Qxg7 Bxc1 11. Qxa7 Rxa7 12. Bb5 Rxa2 13. Bxe8 Rxa1 14. c4 Rxb1 15. b4 Rxb4) 10... Bxc1?? { (0.57 → Mate in 10) Checkmate is now unavoidable. axb6 was best. } (10... axb6 11. Bxa3) 11. Qxb8 Rxb8 12. Nd2?? { (Mate in 9 → -0.37) Lost forced checkmate sequence. b4 was best. } (12. b4 Rxb4 13. Na3 Bxa3 14. Rb1 Rxb1 15. Kd1 Rxd1 16. g3 Rxf1 17. Ne2 Rxh1) 12... Rxb3?? { (-0.37 → 1.58) Blunder. Bxd2 was best. } (12... Bxd2 13. Kxd2 Rxb3 14. cxb3 a6 15. Bxa6 Ne7 16. Bf1 f4 17. h3 f3 18. gxf3) 13. cxb3?? { (1.58 → -0.15) Blunder. axb3 was best. } (13. axb3 Bxd2) 13... Bxd2 14. Kxd2 a6 15. Bxa6 f4?? { (-0.61 → 4.82) Blunder. Ne7 was best. } (15... Ne7 16. Bc8) 16. g3 fxg3 17. hxg3 Nh6 18. Rxh6 gxh6 19. Nf3? { (8.30 → 4.09) Mistake. Bb7 was best. } (19. Bb7 Kd8 20. Nf3 Ke8 21. b4 Kd8 22. Nh4 Ke8 23. a4 Kd8 24. a5 h5) 19... Rg8?? { (4.09 → Mate in 6) Checkmate is now unavoidable. Kd7 was best. } (19... Kd7 20. b4 Rc8 21. Bxc8 Kxc8 22. a4 h5 23. g4 hxg4 24. Rc1 gxf3 25. Rxc8) 20. Ng1 Rxg3 21. Nf3 Rxf3 22. Kd3?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. a4 was best. } (22. a4 Rxb3 23. Kc3 Rxc3 24. Bc4 Rxc4 25. Rg1 Rxa4 26. Rg5 hxg5#) 22... Rxd3 23. Bxd3 h5?? { (Mate in 3 → -0.37) Lost forced checkmate sequence. Kf7 was best. } (23... Kf7 24. Bxh7 Kg6 25. Bxg6 h5 26. Bxh5#) 24. Bxh7 h4 25. Rg1 h3?! { (-0.22 → 0.44) Inaccuracy. Kf7 was best. } (25... Kf7 26. b4 Kf6 27. Rf1 Kg5 28. Rf8 Kg4 29. Be4 h3 30. Bg6 Kg3 31. Bf7) 26. Re1?? { (0.44 → Mate in 9) Checkmate is now unavoidable. b4 was best. } (26. b4 Kf7) 26... h2 27. Rxe8 h1=R?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. h1=B was best. } (27... h1=B 28. Ra8 Bxa8 29. Be4 Bxe4 30. b4 Bf3 31. a3 Ba8 32. a4 Bf3 33. a5) 28. Re1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rb8 was best. } (28. Rb8 Rxh7 29. Rb7 Rxb7 30. b4 Rxb4 31. a4 Rxa4#) 28... Rxe1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxh7 was best. } (28... Rxh7 29. Rh1 Rxh1 30. a4 Rc1 31. b4 Rc5 32. bxc5#) 29. Bb1 Rxb1 30. b4 Rxb4 31. a4 Rxa4# { Game ends by variant rule. } 1-0