FEN
[Event "rated blitz game"]
[Site "https://lichess.org/hToesLvr"]
[Date "2025.05.27"]
[Round "-"]
[White "Nur79"]
[Black "Pda_2021"]
[Result "1-0"]
[GameId "hToesLvr"]
[UTCDate "2025.05.27"]
[UTCTime "21:11:14"]
[WhiteElo "1449"]
[BlackElo "1393"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-13"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B00"]
[Opening "Pirc Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } { B00 Pirc Defense } 2. Qf3?! { (0.43 → -0.27) Inaccuracy. d4 was best. } { [%eval -0.27] } (2. d4 Nf6 3. Nc3 e5 4. Nf3 Nbd7 5. Rg1 g6 6. Be3 Bg7) 2... Nf6 { [%eval -0.16] } 3. h3 { [%eval -0.31] } 3... c5 { [%eval -0.3] } 4. a3 { [%eval -0.52] } 4... Nbd7 { [%eval -0.28] } 5. Nc3 { [%eval -0.32] } 5... Ne5 { [%eval -0.07] } 6. Qe2 { [%eval -0.2] } 6... a6 { [%eval 0.11] } 7. Nf3 { [%eval -0.2] } 7... g6 { [%eval 0.14] } 8. Nxe5 { [%eval 0.13] } 8... dxe5 { [%eval 0.09] } 9. Qe3 { [%eval -0.03] } 9... Qc7 { [%eval -0.03] } 10. g4 { [%eval -0.47] } 10... e6 { [%eval -0.1] } 11. Qg5 { [%eval -0.61] } 11... Bg7 { [%eval -0.32] } 12. Bd3 { [%eval -0.73] } 12... b5 { [%eval -0.64] } 13. Qe3 { [%eval -0.67] } 13... Bb7 { [%eval -0.71] } 14. f3 { [%eval -0.88] } 14... c4 { [%eval -0.43] } 15. Be2 { [%eval -0.31] } 15... O-O { [%eval -0.25] } 16. h4?! { (-0.25 → -0.89) Inaccuracy. d3 was best. } { [%eval -0.89] } (16. d3) 16... Nd7 { [%eval -0.57] } 17. h5 { [%eval -0.46] } 17... Nc5?! { (-0.46 → 0.34) Inaccuracy. Nb8 was best. } { [%eval 0.34] } (17... Nb8 18. d3) 18. g5 { [%eval 0.34] } 18... f5 { [%eval 0.53] } 19. gxf6 { [%eval 0.53] } 19... Rxf6 { [%eval 0.51] } 20. hxg6 { [%eval 0.61] } 20... Rxg6 { [%eval 0.5] } 21. Nd1?! { (0.50 → -0.49) Inaccuracy. d3 was best. } { [%eval -0.49] } (21. d3) 21... Qf7?? { (-0.49 → 3.59) Blunder. Rf8 was best. } { [%eval 3.59] } (21... Rf8) 22. Qf2?? { (3.59 → 0.29) Blunder. Qxc5 was best. } { [%eval 0.29] } (22. Qxc5 Bf6 23. Qf2 Qg7 24. Bf1 Rf8 25. d3 Be7 26. Be3 b4 27. Rh3 h5) 22... Rf6?? { (0.29 → 3.96) Blunder. Qe7 was best. } { [%eval 3.96] } (22... Qe7 23. d3) 23. Qh2?? { (3.96 → 0.55) Blunder. Qxc5 was best. } { [%eval 0.55] } (23. Qxc5 Rf8 24. d3 c3 25. Qf2 cxb2 26. Bxb2 Rg6 27. Bc1 b4 28. Rb1 Qc7) 23... h6?! { (0.55 → 1.12) Inaccuracy. Rh6 was best. } { [%eval 1.12] } (23... Rh6) 24. Rf1?! { (1.12 → 0.56) Inaccuracy. Nf2 was best. } { [%eval 0.56] } (24. Nf2 Rg6) 24... Rf8 { [%eval 0.42] } 25. Ne3 { [%eval 0.13] } 25... Bxe4?? { (0.13 → 2.19) Blunder. Kh7 was best. } { [%eval 2.19] } (25... Kh7 26. Ng4) 26. fxe4 { [%eval 2.19] } 26... Rxf1+ { [%eval 2.25] } 27. Bxf1 { [%eval 1.69] } 27... Nxe4 { [%eval 1.58] } 28. d3 { [%eval 1.11] } 28... Ng5 { [%eval 0.69] } 29. Be2 { [%eval 0.74] } 29... e4 { [%eval 0.81] } 30. Bd2?? { (0.81 → -2.74) Blunder. dxe4 was best. } { [%eval -2.74] } (30. dxe4) 30... Nf3+?? { (-2.74 → 0.06) Blunder. exd3 was best. } { [%eval 0.06] } (30... exd3) 31. Bxf3 { [%eval 0.04] } 31... Qxf3 { [%eval 0.13] } 32. Qe2?? { (0.13 → -4.20) Blunder. Qg2 was best. } { [%eval -4.2] } (32. Qg2 exd3) 32... Qh1+ { [%eval -4.16] } 33. Nf1 { [%eval -4.03] } 33... Bxb2 { [%eval -4.0] } 34. Rb1 { [%eval -4.04] } 34... c3?? { (-4.04 → -0.26) Blunder. Be5 was best. } { [%eval -0.26] } (34... Be5 35. Be3 Bc3+ 36. Bd2 Qh4+ 37. Kd1 Rf2 38. Bxc3 Rxe2 39. Kxe2 Qh3 40. Re1) 35. Qg4+?? { (-0.26 → -3.02) Blunder. Be3 was best. } { [%eval -3.02] } (35. Be3 Qh3 36. Rd1 Rxf1+ 37. Qxf1 Qxe3+ 38. Qe2 Qg1+ 39. Qf1 Qxf1+ 40. Kxf1 e3) 35... Kh7 { [%eval -2.84] } 36. Qxe4+ { [%eval -2.86] } 36... Rf5?? { (-2.86 → 7.28) Blunder. Qxe4+ was best. } { [%eval 7.28] } (36... Qxe4+ 37. dxe4 cxd2+ 38. Nxd2 Bxa3 39. c4 b4 40. Nb3 Rc8 41. c5 a5 42. Nxa5) 37. Qb7+?? { (7.28 → Mate in 6) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #-6] } (37. Qxh1 cxd2+ 38. Nxd2 Bxa3 39. Qb7+ Kh8 40. Ke2 Bf8 41. Rf1 Bg7 42. Rxf5 exf5) 37... Kg6?? { (Mate in 6 → 7.37) Lost forced checkmate sequence. Qxb7 was best. } { [%eval 7.37] } (37... Qxb7 38. Ng3 Qg2 39. Nxf5 cxd2+ 40. Kd1 Bc3 41. Ng3 Qf3+ 42. Ne2 Qf1#) 38. Qxh1 { [%eval 7.27] } { Black resigns. } 1-0
