FEN
[Event "НИУ ВШЭ Пермь Arena"]
[Site "https://lichess.org/hLnaQL6E"]
[Date "2022.11.28"]
[Round "-"]
[White "dr_cyberpridurok"]
[Black "Vldslv_zayac"]
[Result "1/2-1/2"]
[GameId "hLnaQL6E"]
[UTCDate "2022.11.28"]
[UTCTime "11:06:41"]
[WhiteElo "1527"]
[BlackElo "1162"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+32"]
[Variant "Standard"]
[TimeControl "900+15"]
[ECO "B02"]
[Opening "Alekhine Defense: Krejcik Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... Nf6 { [%eval 0.29] } 2. Bc4? { (0.29 → -0.89) Mistake. e5 was best. } { [%eval -0.89] } { B02 Alekhine Defense: Krejcik Variation } (2. e5 Nd5 3. d4 d6 4. Nf3 dxe5 5. Nxe5 c6 6. Nf3 Nd7) 2... Nxe4 { [%eval -1.16] } 3. Qf3? { (-1.16 → -2.96) Mistake. Bxf7+ was best. } { [%eval -2.96] } (3. Bxf7+ Kxf7 4. Qh5+ Kg8 5. Qd5+ e6 6. Qxe4 d5 7. Qe3 e5) 3... Ng5?! { (-2.96 → -1.88) Inaccuracy. d5 was best. } { [%eval -1.88] } (3... d5 4. Bb3 Nf6 5. d4 Bg4 6. Qe3 e6 7. Ne2 Bf5 8. Nbc3) 4. Qf4 { [%eval -2.22] } 4... e5?? { (-2.22 → -0.23) Blunder. d5 was best. } { [%eval -0.23] } (4... d5 5. Qxg5 dxc4 6. Qb5+ Nc6 7. Nf3 e5 8. Qxc4 Bd6 9. d3 Be6 10. Qa4 a6 11. Ng5) 5. h4?? { (-0.23 → -10.16) Blunder. Qxe5+ was best. } { [%eval -10.16] } (5. Qxe5+ Ne6) 5... Be7?? { (-10.16 → -0.20) Blunder. exf4 was best. } { [%eval -0.2] } (5... exf4 6. hxg5 d5 7. Bb3 Qxg5 8. Kf1 c6 9. Nf3 Qf6 10. c4 dxc4 11. Bxc4 Bf5 12. d4) 6. Qg4?? { (-0.20 → -4.24) Blunder. Qxe5 was best. } { [%eval -4.24] } (6. Qxe5 f6 7. Qe3 Nf7 8. Nc3 c6 9. d4 d5 10. Bd3 c5 11. Qg3 O-O 12. dxc5 Bxc5) 6... d5 { [%eval -4.19] } 7. Nf3?? { (-4.19 → -12.58) Blunder. Qg3 was best. } { [%eval -12.58] } (7. Qg3 Ne6 8. Bb3 a5 9. a4 Nc6 10. Ne2 O-O 11. d3 Kh8 12. h5 Nc5 13. Nd2 Nb4) 7... f6 { [%eval -7.87] } 8. hxg5 { [%eval -10.9] } 8... Bxg4 { [%eval -11.01] } 9. gxf6 { [%eval -11.24] } 9... gxf6 { [%eval -10.26] } 10. Nxe5 { [%eval -13.29] } 10... fxe5 { [%eval -13.15] } 11. f3 { [%eval -16.47] } 11... Bf5 { [%eval -13.36] } 12. g4 { [%eval -14.64] } 12... Bg6 { [%eval -13.53] } 13. f4 { [%eval -20.54] } 13... Rf8 { [%eval -14.28] } 14. fxe5?! { (-14.28 → Mate in 9) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-9] } (14. Bd3 Bxd3 15. cxd3 Rxf4 16. b3 Bh4+ 17. Kd1 Nc6 18. Ba3 Qg5 19. Kc1 Rxg4 20. Bc5 b6) 14... Bxc2?! { (Mate in 9 → -17.91) Lost forced checkmate sequence. dxc4 was best. } { [%eval -17.91] } (14... dxc4 15. d3 Bh4+ 16. Rxh4 Qxh4+ 17. Kd2 Qh2+ 18. Kc3 Qxe5+ 19. d4 Rf3+ 20. Be3 Rxe3+ 21. Kd2) 15. Na3?! { (-17.91 → Mate in 5) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-5] } (15. Bb5+ c6 16. d4 cxb5 17. Be3 Qc8 18. Nc3 Qxg4 19. Rc1 Qg2 20. Rxc2 Qxc2 21. Nxd5 Qd3) 15... Be4?! { (Mate in 5 → -17.96) Lost forced checkmate sequence. Bh4+ was best. } { [%eval -17.96] } (15... Bh4+ 16. Ke2 dxc4 17. Rh3 Bd3+ 18. Rxd3 Qxd3+ 19. Kd1 Rf1#) 16. d3?! { (-17.96 → Mate in 8) Checkmate is now unavoidable. Be2 was best. } { [%eval #-8] } (16. Be2 Bxh1 17. d3 Bh4+ 18. Kd1 Qe7 19. Bh6 Rf7 20. d4 Be4 21. Bd2 Rf2 22. Rc1 Rh2) 16... Bxh1?! { (Mate in 8 → -20.43) Lost forced checkmate sequence. dxc4 was best. } { [%eval -20.43] } (16... dxc4 17. Rh3 Bh4+ 18. Kd2 Qd4 19. Nc2 Bg5+ 20. Kd1 Rf1+ 21. Ne1 Qf2 22. Re3 Bf3+ 23. Rxf3) 17. Bxd5?! { (-20.43 → Mate in 6) Checkmate is now unavoidable. Bb5+ was best. } { [%eval #-6] } (17. Bb5+ c6 18. Kd1 Bxa3 19. bxa3 cxb5 20. Bf4 Bf3+ 21. Kc2 Qc7+ 22. Kb2 Nc6 23. Rf1 Bxg4) 17... Qxd5 { [%eval #-5] } 18. b4 { [%eval #-3] } 18... Bxb4+ { [%eval #-2] } 19. Bd2 { [%eval #-2] } 19... Bxa3 { [%eval #-3] } 20. Bb4 { [%eval #-3] } 20... Bxb4+ { [%eval #-2] } 21. Kd1 { [%eval #-2] } 21... Qxd3+ { [%eval #-1] } 22. Kc1 { [%eval #-1] } 22... Rf1+ { [%eval #-1] } 23. Kb2 { [%eval #-1] } 23... Rxa1 { [%eval #-1] } 24. Kxa1 { [%eval #-1] } 24... Qd1+ { [%eval #-2] } 25. Kb2 { [%eval #-2] } 25... Nc6 { [%eval #-3] } 26. a3 { [%eval #-3] } 26... Bc5 { [%eval #-3] } 27. Kc3 { [%eval #-2] } 27... Bxa3 { [%eval #-2] } 28. Kc4 { [%eval #-2] } 28... Nxe5+ { [%eval #-2] } 29. Kb5 { [%eval #-2] } 29... Bc6+ { [%eval #-1] } 30. Ka5 { [%eval #-1] } 30... Qxg4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Nc4# was best. } { [%eval 0.0] } { Draw by stalemate. } (30... Nc4#) 1/2-1/2