Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/hHNHKhBt"] [Date "2023.07.14"] [Round "-"] [White "The_StarQueen"] [Black "SmartypantsR1"] [Result "0-1"] [GameId "hHNHKhBt"] [UTCDate "2023.07.14"] [UTCTime "15:05:40"] [WhiteElo "1162"] [BlackElo "1269"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. d3?? { (5.03 → -0.96) Blunder. a4 was best. } { [%eval -0.96] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Ba3 { [%eval -0.4] } 4. bxa3?? { (-0.40 → -3.16) Blunder. Nxa3 was best. } { [%eval -3.16] } (4. Nxa3 Nf6 5. Qg4 Nxg4 6. h3 Nxe3 7. fxe3 Qh4 8. Ke2 Qxh3) 4... d6?? { (-3.16 → 1.45) Blunder. e5 was best. } { [%eval 1.45] } (4... e5 5. Ne2 Qh4 6. Rf1 Qxf2 7. Kxf2 Ne7 8. g4 Kd8 9. g5) 5. Nc3?? { (1.45 → -0.61) Blunder. Nf3 was best. } { [%eval -0.61] } (5. Nf3 Nf6 6. Ne5 dxe5 7. Qh5 Qxd3 8. Qxe5 Qxc2 9. Qxe6 fxe6) 5... d5 { [%eval -0.99] } 6. Nxd5 { [%eval -0.38] } 6... exd5?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #11] } (6... Qxd5 7. a4 Qxa2 8. Rxa2 Ne7 9. Ra1 Nbc6 10. a5 Nxa5 11. Rxa5 Bb7 12. Rxa6 Bxg2 13. Rxe6) 7. e4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-12] } (7. Qg4 Bxg4 8. Kd1 Bxd1 9. Nh3 Bxc2 10. Rf1 Bxd3 11. a4 Bxf1 12. a5 Bxg2 13. a4 Bxh3) 7... dxe4 { [%eval #-12] } 8. dxe4 { [%eval #-11] } 8... Qxd1 { [%eval #-11] } 9. Kxd1 { [%eval #-10] } 9... Bh3?? { (Mate in 10 → 1.59) Lost forced checkmate sequence. g5 was best. } { [%eval 1.59] } (9... g5 10. Bxg5 Kd8 11. Bxd8 Bg4 12. Bxc7 Bxd1 13. Bxb8 Rxb8 14. Rxd1 Rd8 15. Rxd8 Ne7 16. Rxh8) 10. gxh3?? { (1.59 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-10] } (10. Nxh3 Ne7) 10... f5?? { (Mate in 10 → -3.40) Lost forced checkmate sequence. g5 was best. } { [%eval -3.4] } (10... g5 11. Bxg5 Nf6 12. Bxf6 Nc6 13. Bxh8 Ne5 14. Bxe5 Rd8 15. Bxc7 Rxd1 16. Rxd1 f5 17. exf5) 11. exf5 { [%eval -3.74] } 11... g6?? { (-3.74 → 0.74) Blunder. h5 was best. } { [%eval 0.74] } (11... h5 12. Bh6) 12. fxg6 { [%eval 0.6] } 12... hxg6 { [%eval 0.27] } 13. Bh6?? { (0.27 → -1.59) Blunder. Nf3 was best. } { [%eval -1.59] } (13. Nf3 Rxh3) 13... Nxh6 { [%eval -1.2] } 14. Rb1?? { (-1.20 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (14. h4 Kf7 15. h5 gxh5 16. Ne2 Rg8 17. Kd2 Rg3 18. fxg3 h4 19. gxh4 Kf6 20. h5 Nd7) 14... Ng4?? { (Mate in 9 → 3.51) Lost forced checkmate sequence. Kd7 was best. } { [%eval 3.51] } (14... Kd7 15. Rxb8 Raxb8 16. h4 g5 17. hxg5 Rhg8 18. gxh6 Rxg1 19. Rxg1 Rg8 20. Rxg8 Kc8 21. Rxc8) 15. hxg4 { [%eval 2.92] } 15... Rxh2 { [%eval 4.27] } 16. Rxh2?? { (4.27 → 1.32) Blunder. Rxb8 was best. } { [%eval 1.32] } (16. Rxb8 Rxb8 17. Rxh2 Kf8 18. Rh3 Rc8 19. a4 Ke8 20. Kd2 Kf8 21. Ne2 Kf7 22. Rg3 Ra8) 16... a5?? { (1.32 → 4.11) Blunder. Nc6 was best. } { [%eval 4.11] } (16... Nc6) 17. Rxb8 { [%eval 3.53] } 17... Rxb8 { [%eval 4.33] } 18. g5 { [%eval 4.72] } 18... Rb3 { [%eval 5.94] } 19. cxb3?! { (5.94 → 4.02) Inaccuracy. axb3 was best. } { [%eval 4.02] } (19. axb3 a4) 19... a4 { [%eval 4.45] } 20. bxa4 { [%eval 4.41] } 20... Kd7 { [%eval 4.91] } 21. Rh5?? { (4.91 → 0.85) Blunder. f4 was best. } { [%eval 0.85] } (21. f4) 21... gxh5 { [%eval 1.07] } 22. Ne2 { [%eval 1.0] } 22... Kc6?! { (1.00 → 1.61) Inaccuracy. h4 was best. } { [%eval 1.61] } (22... h4 23. f4 Ke6 24. a5 h3 25. Kd2 h2 26. a4 Kd6 27. g6 Kc6 28. g7 h1=B 29. Kd3) 23. Ke1?! { (1.61 → 0.78) Inaccuracy. f4 was best. } { [%eval 0.78] } (23. f4 Kd5) 23... a5? { (0.78 → 2.30) Mistake. h4 was best. } { [%eval 2.3] } (23... h4 24. a5) 24. Kf1?? { (2.30 → -0.07) Blunder. Nc3 was best. } { [%eval -0.07] } (24. Nc3 Kd6) 24... Kb5?? { (-0.07 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #13] } (24... h4 25. Nc3 Kd6 26. g6 h3 27. Kg1 h2 28. Kxh2 c5 29. g7 c4 30. Ne4 Ke7 31. Ng5) 25. axb5 { [%eval 5.66] } 25... c6?? { (5.66 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #10] } (25... h4) 26. bxc6 { [%eval #10] } 26... h4 { [%eval #9] } 27. f3 { [%eval #9] } 27... h3 { [%eval #8] } 28. Kg2?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. c7 was best. } { [%eval 0.0] } (28. c7 h2 29. c8=R a4 30. Rb8 h1=Q 31. f4 Qxf1 32. Nd4 Qxf4 33. Rb7 Qxd4 34. Rg7 Qxg7) 28... hxg2 { [%eval 0.0] } 29. f4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nc1 was best. } { [%eval #-2] } (29. Nc1 g1=B 30. g6 Bd4 31. c7 Bf6 32. c8=B Bc3 33. a4 Bf6 34. Bg4 Bd4 35. Bf5 Bg7) 29... a4 { [%eval #-6] } 30. Ng1# { Game ends by variant rule. } 0-1