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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/hGbla2Ta"] [Date "2025.08.11"] [Round "-"] [White "aakashjr"] [Black "Ferrari2204"] [Result "1-0"] [GameId "hGbla2Ta"] [UTCDate "2025.08.11"] [UTCTime "21:47:41"] [WhiteElo "1277"] [BlackElo "1167"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (Mate in 16 → 0.95) Lost forced checkmate sequence. g5 was best. } { [%eval 0.95] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 1.84] } 2... gxh6 { [%eval 0.91] } 3. Qd2?! { (0.91 → 0.03) Inaccuracy. Nd2 was best. } { [%eval 0.03] } (3. Nd2 Nb4 4. Rc1 Nxd3 5. cxd3 c5 6. Rxc5 Qb6 7. Rxc8 Rxc8) 3... Nb4?? { (0.03 → 1.89) Blunder. Nb8 was best. } { [%eval 1.89] } (3... Nb8) 4. Qxh6?? { (1.89 → -0.94) Blunder. Qxb4 was best. } { [%eval -0.94] } (4. Qxb4 b5) 4... Nxa2?? { (-0.94 → 2.84) Blunder. Bxh6 was best. } { [%eval 2.84] } (4... Bxh6) 5. Rxa2?? { (2.84 → -1.30) Blunder. Qxh7 was best. } { [%eval -1.3] } (5. Qxh7 Rxh7 6. Rxa2 Rxh2 7. Rxh2 f5 8. Rxa7 Rxa7 9. g4 fxg4 10. e3 Ra3) 5... Bxh6 { [%eval -1.15] } 6. Rxa7 { [%eval -1.38] } 6... Rxa7 { [%eval -1.33] } 7. f4 { [%eval -1.54] } 7... Bxf4 { [%eval -1.79] } 8. e3?? { (-1.79 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (8. Nh3 Bxh2) 8... Bxh2 { [%eval #-13] } 9. Rxh2 { [%eval #-12] } 9... Nh6 { [%eval #-12] } 10. Rxh6 { [%eval #-11] } 10... Kf8?? { (Mate in 11 → -1.69) Lost forced checkmate sequence. Rg8 was best. } { [%eval -1.69] } (10... Rg8 11. Rxh7 Rxg2 12. Bxg2 Ra2 13. Rxf7 Rxb2 14. Bxb7 Bxb7 15. Rxe7 Rxb1 16. Rxd7) 11. Rxh7 { [%eval -1.53] } 11... Rxh7 { [%eval -1.72] } 12. Na3 { [%eval -1.91] } 12... Rxa3 { [%eval -2.23] } 13. bxa3 { [%eval -2.75] } 13... Rh3?? { (-2.75 → -0.23) Blunder. Kg7 was best. } { [%eval -0.23] } (13... Kg7 14. a4) 14. gxh3?! { (-0.23 → -0.93) Inaccuracy. Nxh3 was best. } { [%eval -0.93] } (14. Nxh3 Kg7 15. Be2 Qg8 16. Bd1 b5 17. c3 e5 18. g3 e4 19. dxe4 f5) 14... f6? { (-0.93 → 0.59) Mistake. Kg7 was best. } { [%eval 0.59] } (14... Kg7 15. Be2) 15. Nf3? { (0.59 → -0.82) Mistake. d4 was best. } { [%eval -0.82] } (15. d4 Kf7) 15... c6?? { (-0.82 → 1.25) Blunder. f5 was best. } { [%eval 1.25] } (15... f5 16. h4) 16. Ng5?? { (1.25 → -1.51) Blunder. h4 was best. } { [%eval -1.51] } (16. h4) 16... fxg5 { [%eval -0.6] } 17. h4?? { (-0.60 → -2.45) Blunder. d4 was best. } { [%eval -2.45] } (17. d4 Kf7 18. a4 b5 19. Bxb5 cxb5 20. axb5 Ba6 21. bxa6 Qe8 22. h4 gxh4) 17... gxh4 { [%eval -2.66] } 18. Be2 { [%eval -2.75] } 18... h3 { [%eval -2.11] } 19. Kf1 { [%eval -1.93] } 19... d6?? { (-1.93 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (19... d5 20. Bg4) 20. Bg4 { [%eval #11] } 20... Bxg4 { [%eval #10] } 21. Kg2?? { (Mate in 10 → -4.84) Lost forced checkmate sequence. Ke2 was best. } { [%eval -4.84] } (21. Ke2 Bxe2 22. c4 Bxd3 23. a4 Bxc4 24. a5 Qxa5 25. e4 Qf5 26. exf5 Be6) 21... hxg2 { [%eval -4.82] } 22. e4?? { (-4.82 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (22. a4 b5) 22... Bf5 { [%eval #-16] } 23. exf5 { [%eval #-15] } 23... e6 { [%eval #-15] } 24. fxe6 { [%eval #-14] } 24... Qd7 { [%eval #-11] } 25. exd7 { [%eval #-11] } 25... Ke8?? { (Mate in 11 → 3.14) Lost forced checkmate sequence. g1=R was best. } { [%eval 3.14] } (25... g1=R 26. d4 c5 27. dxc5 dxc5 28. d8=K Rb1 29. c4 Re1 30. Ke8 Rxe8 31. a4) 26. dxe8=Q?? { (3.14 → Mate in 4) Checkmate is now unavoidable. dxe8=R was best. } { [%eval #-4] } (26. dxe8=R d5 27. a4 g1=R 28. a5 b6 29. axb6 Rg6 30. d4 c5 31. dxc5 Rxb6) 26... d5 { [%eval #-12] } 27. Qxc6 { [%eval #-11] } 27... bxc6 { [%eval #-11] } 28. a4 { [%eval #-10] } 28... d4 { [%eval #-10] } 29. c3 { [%eval #-9] } 29... dxc3 { [%eval #-9] } 30. a5 { [%eval #-8] } 30... c2 { [%eval #-9] } 31. a6 { [%eval #-8] } 31... c1=K?? { (Mate in 8 → -1.43) Lost forced checkmate sequence. g1=R was best. } { [%eval -1.43] } (31... g1=R 32. a7 Rg8 33. a8=K Rxa8 34. d4 c5 35. dxc5 Rd8 36. c6 Rd7 37. cxd7) 32. a7 { [%eval -1.18] } 32... g1=K?? { (-1.18 → Mate in 4) Checkmate is now unavoidable. Kb2 was best. } { [%eval #4] } (32... Kb2 33. a8=N) 33. a8=N?? { (Mate in 4 → -0.22) Lost forced checkmate sequence. a8=R was best. } { [%eval -0.22] } (33. a8=R Kf2 34. Rd8 Kc2 35. Re8 Kxd3 36. Re3 Kfxe3#) 33... Kb2?? { (-0.22 → Mate in 4) Checkmate is now unavoidable. c5 was best. } { [%eval #4] } (33... c5 34. Nc7 Kg2 35. Nd5 c4 36. dxc4 Kd2 37. Ne3 Kxe3 38. c5 Kgf3 39. c6) 34. Nc7 { [%eval #4] } 34... Kb3 { [%eval #2] } 35. Nd5 { [%eval #2] } 35... cxd5 { [%eval #1] } 36. d4 { [%eval #1] } 36... Kc4# { Game ends by variant rule. } 1-0