- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/hFHi1u1h"] [Date "2022.08.28"] [Round "-"] [White "Drails"] [Black "babikovdoc"] [Result "0-1"] [GameId "hFHi1u1h"] [UTCDate "2022.08.28"] [UTCTime "14:24:09"] [WhiteElo "1101"] [BlackElo "1045"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e6 { [%eval 0.13] } 2. Nf3 { [%eval 0.19] } { C00 French Defense: Knight Variation } 2... d5 { [%eval 0.32] } 3. exd5 { [%eval 0.0] } 3... Qxd5?! { (0.00 → 0.87) Inaccuracy. exd5 was best. } { [%eval 0.87] } (3... exd5 4. d4 Bd6 5. Bd3 Nf6 6. Qe2+ Be7 7. O-O O-O 8. Re1) 4. d4 { [%eval 0.88] } 4... Nf6 { [%eval 0.76] } 5. Nc3 { [%eval 0.69] } 5... Bb4 { [%eval 0.4] } 6. Bd2 { [%eval 0.22] } 6... Bxc3 { [%eval 0.51] } 7. Bxc3 { [%eval 0.39] } 7... Nc6 { [%eval 0.54] } 8. Be2 { [%eval 0.36] } 8... O-O { [%eval 0.59] } 9. O-O { [%eval 0.66] } 9... Ne4 { [%eval 0.96] } 10. Qd3?! { (0.96 → 0.31) Inaccuracy. Be1 was best. } { [%eval 0.31] } (10. Be1) 10... Nxc3 { [%eval 0.28] } 11. Qxc3 { [%eval 0.22] } 11... a6?! { (0.22 → 1.03) Inaccuracy. b6 was best. } { [%eval 1.03] } (11... b6 12. Bd3 Bb7 13. Rfe1 Qa5 14. Qb3 Qb4 15. Be4 Qxb3 16. axb3 Rfb8 17. c3 a5 18. h4) 12. a4 { [%eval 0.54] } 12... h6 { [%eval 0.93] } 13. b4?! { (0.93 → 0.36) Inaccuracy. Rfd1 was best. } { [%eval 0.36] } (13. Rfd1) 13... Bd7?! { (0.36 → 1.21) Inaccuracy. Qd6 was best. } { [%eval 1.21] } (13... Qd6 14. Rab1 b6 15. Qb2 Bb7 16. Rfd1 Qf4 17. c4 a5 18. b5 Nb4 19. Ne5 f6 20. Nd3) 14. b5 { [%eval 0.77] } 14... axb5? { (0.77 → 1.98) Mistake. Ne7 was best. } { [%eval 1.98] } (14... Ne7 15. Qb2 Qd6 16. c4 axb5 17. axb5 Rfd8 18. Rxa8 Rxa8 19. Ra1 Rxa1+ 20. Qxa1 b6 21. Qa8+) 15. axb5 { [%eval 2.5] } 15... Rxa1 { [%eval 2.37] } 16. Rxa1 { [%eval 2.22] } 16... Ne7?? { (2.22 → 5.40) Blunder. Nd8 was best. } { [%eval 5.4] } (16... Nd8) 17. Qxc7 { [%eval 4.47] } 17... Bxb5?! { (4.47 → 7.07) Inaccuracy. Rc8 was best. } { [%eval 7.07] } (17... Rc8) 18. Bxb5 { [%eval 7.38] } 18... Qxb5 { [%eval 7.39] } 19. Qxe7 { [%eval 7.43] } 19... Re8 { [%eval 7.69] } 20. Ra8?? { (7.69 → Mate in 2) Checkmate is now unavoidable. Qc7 was best. } { [%eval #-2] } (20. Qc7 Qb2 21. Rf1 Ra8 22. h4 Qa1 23. Rxa1 Rxa1+ 24. Kh2 Rf1 25. Qc8+ Kh7 26. Kg3 b5) 20... Rxa8?? { (Mate in 2 → -6.54) Lost forced checkmate sequence. Qb1+ was best. } { [%eval -6.54] } (20... Qb1+ 21. Ne1 Qxe1#) 21. h3 { [%eval -5.83] } 21... Qb1+ { [%eval -5.87] } 22. Kh2 { [%eval -5.93] } 22... Qxc2 { [%eval -6.19] } 23. Ne5 { [%eval -7.52] } 23... Qxf2 { [%eval -7.77] } 24. Qxf7+ { [%eval -11.16] } 24... Qxf7 { [%eval -10.92] } 25. Nxf7 { [%eval -10.92] } 25... Kxf7 { [%eval -10.93] } 26. g4 { [%eval -11.78] } 26... b5 { [%eval -12.03] } 27. d5 { [%eval -62.74] } 27... exd5 { [%eval -69.29] } 28. Kg3 { [%eval -68.29] } 28... Ra4 { [%eval -69.98] } 29. Kh4?! { (-69.98 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (29. Kf3 Kg6) 29... Ra6 { [%eval #-19] } 30. Kh5 { [%eval #-18] } 30... d4 { [%eval #-7] } 31. h4 { [%eval #-7] } 31... d3 { [%eval #-6] } 32. g5 { [%eval #-6] } 32... d2 { [%eval #-5] } 33. gxh6 { [%eval #-2] } 33... d1=Q+ { [%eval #-3] } 34. Kg5 { [%eval #-3] } 34... gxh6+ { [%eval #-3] } 35. Kf5 { [%eval #-2] } 35... Qd5+ { [%eval #-3] } 36. Kg4 { [%eval #-3] } 36... Ra4+ { [%eval #-3] } 37. Kh3 { [%eval #-3] } 37... Qd3+ { [%eval #-2] } 38. Kh2 { [%eval #-2] } 38... Ra2+ { [%eval #-1] } 39. Kh1 { [%eval #-1] } { White resigns. } 0-1