- Blind mode tutorial
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[Event "pinnacle chess Arena"] [Site "https://lichess.org/hAFDHZ9w"] [Date "2021.08.15"] [Round "-"] [White "Dynamic_Dev"] [Black "a_marya"] [Result "1/2-1/2"] [GameId "hAFDHZ9w"] [UTCDate "2021.08.15"] [UTCTime "05:57:41"] [WhiteElo "1330"] [BlackElo "1579"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-10"] [Variant "Standard"] [TimeControl "600+3"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.08] } 3. Qh5?! { (0.08 → -0.95) Inaccuracy. Nf3 was best. } { [%eval -0.95] } (3. Nf3 Nf6 4. Nc3 e6 5. d4 cxd4 6. Nxd4 Qc7 7. O-O Nxd4) 3... e6 { [%eval -0.91] } 4. Nc3?! { (-0.91 → -1.90) Inaccuracy. Bb3 was best. } { [%eval -1.9] } (4. Bb3 Nf6 5. Qe2 Nd4 6. Qe3 Qa5 7. Nc3 b5 8. Nf3 Nxb3) 4... Nf6 { [%eval -1.75] } 5. Qd1 { [%eval -2.01] } 5... Be7?! { (-2.01 → -1.27) Inaccuracy. d5 was best. } { [%eval -1.27] } (5... d5 6. exd5 exd5 7. Bb5 Bd6 8. Bxc6+ bxc6 9. Nf3 O-O 10. O-O) 6. d3 { [%eval -1.35] } 6... d5 { [%eval -0.92] } 7. Bb3?! { (-0.92 → -1.65) Inaccuracy. Bb5 was best. } { [%eval -1.65] } (7. Bb5 Bd7 8. Nf3 d4 9. Bxc6 Bxc6 10. Ne2 Nd7 11. O-O O-O 12. b4 e5 13. bxc5 Qc7) 7... O-O { [%eval -1.52] } 8. Nf3 { [%eval -1.6] } 8... c4?! { (-1.60 → -0.69) Inaccuracy. b5 was best. } { [%eval -0.69] } (8... b5 9. a3 b4 10. axb4 cxb4 11. Ba4 Nb8 12. e5 bxc3 13. exf6 Bxf6 14. b3 Bd7 15. d4) 9. dxc4 { [%eval -0.72] } 9... dxc4? { (-0.72 → 0.62) Mistake. dxe4 was best. } { [%eval 0.62] } (9... dxe4 10. Qxd8) 10. Qxd8 { [%eval 0.62] } 10... Rxd8 { [%eval 0.92] } 11. Bxc4 { [%eval 0.67] } 11... a6 { [%eval 0.57] } 12. O-O { [%eval 0.64] } 12... b5 { [%eval 0.56] } 13. Bd3 { [%eval 0.75] } 13... Nb4 { [%eval 0.75] } 14. a3?! { (0.75 → -0.13) Inaccuracy. e5 was best. } { [%eval -0.13] } (14. e5 Nfd5) 14... Nxd3 { [%eval -0.25] } 15. cxd3 { [%eval -0.13] } 15... Rxd3 { [%eval -0.18] } 16. Re1?! { (-0.18 → -0.88) Inaccuracy. Ne5 was best. } { [%eval -0.88] } (16. Ne5 Rd6 17. Be3 Nd7 18. Nxd7 Rxd7 19. Rfd1 Kf8 20. Rac1 Ke8 21. f3 f6 22. Rxd7 Bxd7) 16... e5?? { (-0.88 → 1.44) Blunder. Bb7 was best. } { [%eval 1.44] } (16... Bb7 17. Ne5) 17. Nxe5 { [%eval 1.56] } 17... Rd6 { [%eval 1.46] } 18. Bf4 { [%eval 1.04] } 18... Nh5 { [%eval 1.08] } 19. Bg3?! { (1.08 → 0.25) Inaccuracy. Be3 was best. } { [%eval 0.25] } (19. Be3 Bf6 20. Nf3 Bxc3 21. bxc3 Bb7 22. Bd4 Re8 23. Nd2 Nf4 24. f3 f5 25. exf5 Re2) 19... Nxg3 { [%eval 0.12] } 20. fxg3 { [%eval -0.3] } 20... Rd2 { [%eval -0.27] } 21. Rab1 { [%eval -0.41] } 21... b4 { [%eval 0.02] } 22. axb4 { [%eval 0.07] } 22... Bxb4 { [%eval 0.0] } 23. Nf3 { [%eval -0.09] } 23... Bxc3 { [%eval 0.05] } 24. bxc3 { [%eval 0.08] } 24... Ra2 { [%eval 0.11] } 25. Ra1 { [%eval 0.01] } 25... Rxa1 { [%eval 0.28] } 26. Rxa1 { [%eval 0.3] } 26... Rb8?! { (0.30 → 1.31) Inaccuracy. Bb7 was best. } { [%eval 1.31] } (26... Bb7 27. e5 Kf8 28. Kf2 Rc8 29. Ra3 Rc5 30. Ke3 Bxf3 31. Kxf3 Rxe5 32. Rxa6 Re1 33. g4) 27. Nd4?! { (1.31 → 0.26) Inaccuracy. Kf2 was best. } { [%eval 0.26] } (27. Kf2) 27... Rb2 { [%eval 0.6] } 28. Nc6?! { (0.60 → 0.00) Inaccuracy. Nf5 was best. } { [%eval 0.0] } (28. Nf5 Bxf5 29. exf5 Rb6 30. c4 Kf8 31. Ra4 g6 32. g4 Rf6 33. Ra5 Rc6 34. c5 Rf6) 28... Bb7 { [%eval 0.0] } 29. Nb4? { (0.00 → -1.26) Mistake. Ne7+ was best. } { [%eval -1.26] } (29. Ne7+ Kf8 30. Nd5 Ke8 31. Rf1 Bc6 32. Ra1) 29... Bxe4 { [%eval -1.45] } 30. Nxa6 { [%eval -1.43] } 30... Rxg2+ { [%eval -1.42] } 31. Kf1 { [%eval -1.34] } 31... Rxh2 { [%eval -1.39] } 32. Rc1?? { (-1.39 → -7.33) Blunder. Ra4 was best. } { [%eval -7.33] } (32. Ra4 Bg6) 32... Bd3+?? { (-7.33 → -1.05) Blunder. Rh1+ was best. } { [%eval -1.05] } (32... Rh1+) 33. Kg1 { [%eval -1.39] } 33... Re2?! { (-1.39 → -0.40) Inaccuracy. Rd2 was best. } { [%eval -0.4] } (33... Rd2) 34. Rd1 { [%eval -0.58] } 34... Re3?? { (-0.58 → 2.90) Blunder. Bb5 was best. } { [%eval 2.9] } (34... Bb5 35. Nc7 Be8 36. Rd8 Kf8 37. Ra8 f6 38. Nb5 Re6 39. Nd4 Re5 40. c4 Kf7 41. Kf2) 35. Nc5?? { (2.90 → -0.52) Blunder. Kf2 was best. } { [%eval -0.52] } (35. Kf2 f6 36. Kxe3 Bxa6 37. Ra1 Bb5 38. Ra5 Bf1 39. Kd4 h6 40. Ra2 Kf7 41. Ra1 Bb5) 35... Rxg3+?? { (-0.52 → 1.69) Blunder. Bb5 was best. } { [%eval 1.69] } (35... Bb5 36. c4) 36. Kf2 { [%eval 1.39] } 36... Rg6 { [%eval 1.98] } 37. Rxd3?! { (1.98 → 0.87) Inaccuracy. Nxd3 was best. } { [%eval 0.87] } (37. Nxd3) 37... Rf6+ { [%eval 1.29] } 38. Ke2 { [%eval 1.13] } 38... h6?! { (1.13 → 2.07) Inaccuracy. h5 was best. } { [%eval 2.07] } (38... h5 39. Ne4 Rc6 40. Rd8+ Kh7 41. Kd3 Rh6 42. Rf8 h4 43. Ng5+ Kg6 44. Nxf7 Rh5 45. Ke4) 39. Ne4?! { (2.07 → 1.33) Inaccuracy. c4 was best. } { [%eval 1.33] } (39. c4 Rf4) 39... Re6 { [%eval 1.0] } 40. Ke3?? { (1.00 → -2.98) Blunder. Kf3 was best. } { [%eval -2.98] } (40. Kf3 Kf8 41. c4 Ke7 42. Rd5 f6 43. Ra5 Rc6 44. Ra7+ Ke6 45. Nd2 g6 46. Rh7 h5) 40... f5 { [%eval -3.42] } 41. Rd8+ { [%eval -3.97] } 41... Kh7?! { (-3.97 → -2.90) Inaccuracy. Kf7 was best. } { [%eval -2.9] } (41... Kf7 42. Rd7+ Kf8 43. Rd4 Ke7 44. Kf4 Rxe4+ 45. Kxf5 Rxd4 46. cxd4 Kd6 47. Ke4 Ke6 48. Ke3) 42. Kf4 { [%eval -2.81] } 42... fxe4 { [%eval -2.97] } 43. Ke3 { [%eval -2.83] } 43... g5 { [%eval -3.35] } 44. Rd2?! { (-3.35 → -4.69) Inaccuracy. c4 was best. } { [%eval -4.69] } (44. c4 Kg6) 44... g4 { [%eval -3.86] } 45. Rc2 { [%eval -4.39] } 45... g3?? { (-4.39 → -0.12) Blunder. h5 was best. } { [%eval -0.12] } (45... h5 46. Kf4) 46. Rg2 { [%eval -0.05] } 46... Rc6 { [%eval -0.12] } 47. Kxe4 { [%eval 0.0] } 47... Rxc3 { [%eval 0.0] } 48. Kf4 { [%eval -0.03] } 48... h5 { [%eval 0.0] } 49. Rxg3 { [%eval -0.03] } 49... Rxg3 { [%eval 0.0] } 50. Kxg3 { [%eval 0.0] } 50... Kg6 { [%eval 0.0] } 51. Kh2 { [%eval 0.0] } 51... Kg5 { [%eval 0.0] } 52. Kh1 { [%eval 0.0] } 52... Kg4 { [%eval 0.0] } 53. Kg1 { [%eval 0.0] } 53... h4 { [%eval 0.0] } 54. Kh2 { [%eval 0.0] } 54... h3 { [%eval 0.0] } 55. Kh1 { [%eval 0.0] } 55... Kg3 { [%eval 0.0] } 56. Kg1 { [%eval 0.0] } 56... Kf3 { [%eval 0.0] } 57. Kh2 { [%eval 0.0] } 57... Kg4 { [%eval 0.0] } 58. Kh1 { [%eval 0.0] } 58... Kh4 { [%eval 0.0] } 59. Kh2 { [%eval 0.0] } 59... Kg4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2