FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/h76RsW2l"]
[Date "2026.04.15"]
[Round "-"]
[White "Valeriy5555"]
[Black "nikola1988"]
[Result "1-0"]
[GameId "h76RsW2l"]
[UTCDate "2026.04.15"]
[UTCTime "07:45:27"]
[WhiteElo "1500"]
[BlackElo "1842"]
[BlackTitle "FM"]
[Variant "King of the Hill"]
[TimeControl "600+0"]
[ECO "A43"]
[Opening "Benoni Defense: Old Benoni"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.81] } 1... c5?! { (0.81 → 1.47) Inaccuracy. d5 was best. } { [%eval 1.47] } { A43 Benoni Defense: Old Benoni } (1... d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4 6. cxd5) 2. Kd2?? { (1.47 → -1.74) Blunder. d5 was best. } { [%eval -1.74] } (2. d5 Nf6 3. Nc3 b5 4. e4 b4 5. Na4 d6 6. a3 bxa3) 2... d5 { [%eval -1.77] } 3. Ke3?? { (-1.77 → -5.66) Blunder. e3 was best. } { [%eval -5.66] } (3. e3 Nc6) 3... e5?? { (-5.66 → -1.92) Blunder. Nf6 was best. } { [%eval -1.92] } (3... Nf6 4. f3) 4. dxe5 { [%eval -1.97] } 4... Nc6 { [%eval -2.0] } 5. Nf3?! { (-2.00 → -3.06) Inaccuracy. c4 was best. } { [%eval -3.06] } (5. c4) 5... Nge7 { [%eval -3.24] } 6. c4 { [%eval -3.5] } 6... Nf5+ { [%eval -3.52] } 7. Kf4?? { (-3.52 → -35.19) Blunder. Kd3 was best. } { [%eval -35.19] } (7. Kd3 Be6) 7... Be6?? { (-35.19 → -0.48) Blunder. Qh4+ was best. } { [%eval -0.48] } (7... Qh4+) 8. cxd5 { [%eval -0.65] } 8... Qxd5?? { (-0.65 → 16.64) Blunder. Bxd5 was best. } { [%eval 16.64] } (8... Bxd5 9. e4) 9. Qxd5 { [%eval 16.4] } 9... Bxd5 { [%eval 15.98] } 10. Nc3 { [%eval 14.71] } 10... Be7?! { (14.71 → Mate in 4) Checkmate is now unavoidable. Nd6 was best. } { [%eval #4] } (10... Nd6 11. Nxd5) 11. Nxd5 { [%eval #3] } 11... Nd6 { [%eval #3] } 12. Nc7+ { [%eval #3] } 12... Kd7 { [%eval #3] } 13. Nxa8?? { (Mate in 3 → -5.45) Lost forced checkmate sequence. exd6 was best. } { [%eval -5.45] } (13. exd6 f5 14. Kxf5 b5 15. Ke4#) 13... Ke6?? { (-5.45 → Mate in 4) Checkmate is now unavoidable. g5+ was best. } { [%eval #4] } (13... g5+ 14. Ke3 Rxa8 15. exd6 f5 16. Kd2 Ke6 17. e4 Ne5 18. Nd4+ cxd4 19. dxe7) 14. Nc7+ { [%eval #3] } 14... Kd7 { [%eval #3] } 15. exd6 { [%eval #2] } 15... f5 { [%eval #2] } 16. Kxf5 { [%eval #1] } 16... Kxd6 { [%eval #1] } 17. Ke4# { Game ends by variant rule. } 1-0