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[Event "rated rapid game"] [Site "https://lichess.org/h3oRQMpF"] [Date "2026.04.28"] [Round "-"] [White "zobich"] [Black "AidenL19B"] [Result "1-0"] [GameId "h3oRQMpF"] [UTCDate "2026.04.28"] [UTCTime "14:40:03"] [WhiteElo "978"] [BlackElo "1108"] [WhiteRatingDiff "+65"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "600+0"] [ECO "A46"] [Opening "Queen's Pawn Game: Veresov Attack, Classical Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nc3 { [%eval -0.07] } 2... Nf6 { [%eval 0.0] } 3. Nf3 { [%eval -0.14] } 3... e6 { [%eval -0.12] } 4. Bg5 { [%eval -0.14] } { A46 Queen's Pawn Game: Veresov Attack, Classical Defense } 4... Be7 { [%eval -0.01] } 5. Bxf6 { [%eval 0.0] } 5... Bxf6 { [%eval -0.17] } 6. e4 { [%eval -0.12] } 6... dxe4 { [%eval 0.27] } 7. Nxe4 { [%eval 0.28] } 7... Be7 { [%eval 0.41] } 8. Bc4 { [%eval 0.66] } 8... Nc6 { [%eval 1.12] } 9. c3 { [%eval 1.09] } 9... Na5 { [%eval 1.29] } 10. Bb5+ { [%eval 1.07] } 10... c6 { [%eval 1.24] } 11. Ba4 { [%eval 0.87] } 11... b5 { [%eval 1.04] } 12. Bb3?! { (1.04 → 0.45) Inaccuracy. Bc2 was best. } { [%eval 0.45] } (12. Bc2 Nc4 13. b3 Nd6 14. Ne5 Qc7 15. Nc5 Nf5 16. Qe2 O-O 17. O-O Bxc5) 12... Nxb3 { [%eval 0.46] } 13. axb3 { [%eval 0.53] } 13... Ba6?? { (0.53 → 5.29) Blunder. Qd5 was best. } { [%eval 5.29] } (13... Qd5 14. Qc2 a5 15. b4 a4 16. O-O f6 17. Rfe1 O-O 18. Rad1 Bd6 19. h3) 14. O-O?? { (5.29 → 1.48) Blunder. Rxa6 was best. } { [%eval 1.48] } (14. Rxa6 Qc8 15. Ra1 a5 16. Qe2 Qc7 17. O-O O-O 18. Rfe1 Rab8 19. h3) 14... Qc8 { [%eval 1.64] } 15. Nc5 { [%eval 1.54] } 15... Bxc5?! { (1.54 → 2.52) Inaccuracy. Bb7 was best. } { [%eval 2.52] } (15... Bb7 16. b4 O-O 17. Re1 Rd8 18. Qc2 Rd5 19. b3 a5 20. Nxb7 Qxb7) 16. dxc5 { [%eval 2.52] } 16... b4 { [%eval 2.77] } 17. Re1 { [%eval 2.88] } 17... O-O { [%eval 2.88] } 18. Ne5? { (2.88 → 1.04) Mistake. Ng5 was best. } { [%eval 1.04] } (18. Ng5 h6 19. Ne4 Bb7 20. Nd6 Qc7 21. cxb4 a6 22. Qd3 Qe7 23. h3 Rab8) 18... bxc3 { [%eval 1.07] } 19. bxc3 { [%eval 1.44] } 19... Rd8?? { (1.44 → 3.50) Blunder. f6 was best. } { [%eval 3.5] } (19... f6 20. Ng4 e5 21. Qf3 h5 22. Ne3 Bd3 23. Qxh5 Rd8 24. b4 Qe6 25. Red1) 20. Qf3 { [%eval 3.41] } 20... f6 { [%eval 4.1] } 21. Ng4?? { (4.10 → 1.49) Blunder. Nxc6 was best. } { [%eval 1.49] } (21. Nxc6 Rd7 22. Nb4 Bb5 23. c4 Rd4 24. cxb5 Rxb4 25. b6 Rb8 26. bxa7 Ra8) 21... Rd3?! { (1.49 → 2.27) Inaccuracy. Bd3 was best. } { [%eval 2.27] } (21... Bd3 22. Red1 Bc2 23. Rxd8+ Qxd8 24. b4 f5 25. Ne5 Be4 26. Qh5 Qf6 27. f4) 22. Re3?! { (2.27 → 1.27) Inaccuracy. Qe2 was best. } { [%eval 1.27] } (22. Qe2 e5 23. Ne3 Kh8 24. Qa2 Bb7 25. Qc2 Qd7 26. Nc4 Qd5 27. h4 h6) 22... Rd5? { (1.27 → 3.11) Mistake. Rxe3 was best. } { [%eval 3.11] } (22... Rxe3 23. Nxe3 Bd3 24. Qd1 Qd8 25. b4 h6 26. Ra2 e5 27. Rd2 e4 28. Qg4) 23. c4 { [%eval 3.05] } 23... Rxc5?! { (3.05 → 4.60) Inaccuracy. Rf5 was best. } { [%eval 4.6] } (23... Rf5 24. Qg3 Kh8 25. h3 e5 26. Rd3 Rb8 27. Rad1 Rg5 28. Qf3 Rf5 29. Qe3) 24. h4?? { (4.60 → 2.09) Blunder. Nxf6+ was best. } { [%eval 2.09] } (24. Nxf6+ Kh8 25. Ne4 Rf5 26. Qg3 Qd8 27. Rd3 Rd5 28. cxd5 Bxd3 29. Qxd3 cxd5) 24... Rf5 { [%eval 2.02] } 25. Qe4 { [%eval 1.46] } 25... e5? { (1.46 → 2.79) Mistake. Bb7 was best. } { [%eval 2.79] } (25... Bb7 26. Qxe6+ Qxe6 27. Rxe6 Kf8 28. Ne3 Rh5 29. f3 Rc5 30. b4 Bc8 31. Re4) 26. Rg3?? { (2.79 → 0.84) Blunder. Rxa6 was best. } { [%eval 0.84] } (26. Rxa6 Rf4 27. Rxc6 Qd8 28. Rd6 Rxe4 29. Rxd8+ Rxd8 30. Rxe4 f5 31. Nh6+ gxh6) 26... Rf4 { [%eval 0.77] } 27. Nxf6+?? { (0.77 → -2.05) Blunder. Qe2 was best. } { [%eval -2.05] } (27. Qe2 c5 28. Nh6+ Kh8 29. Nf7+ Kg8 30. Qh5 Qe8 31. Nh6+ Kf8 32. Qxe8+ Rxe8) 27... Kh8?? { (-2.05 → Mate in 1) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #1] } (27... Rxf6 28. Qxe5 Rf7 29. h5 h6 30. Qe3 Kh7 31. Ra5 Bb7 32. Re5 Qf8 33. Rg6) 28. Qxe5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 0.0] } (28. Qxh7#) 28... Rxf6 { [%eval 0.07] } 29. h5 { [%eval -0.39] } 29... Re6?? { (-0.39 → Mate in 1) Checkmate is now unavoidable. c5 was best. } { [%eval #1] } (29... c5 30. h6 Qe6 31. Qc3 Rf7 32. Rxg7 Qf6 33. Qxf6 Rxf6 34. f3 Rxh6 35. Rc7) 30. Qc3?? { (Mate in 1 → 0.09) Lost forced checkmate sequence. Qxg7# was best. } { [%eval 0.09] } (30. Qxg7#) 30... Qe8?? { (0.09 → Mate in 1) Checkmate is now unavoidable. Qd7 was best. } { [%eval #1] } (30... Qd7 31. Rxa6 Qd1+ 32. Kh2 Qxh5+ 33. Rh3 Qf7 34. Kg1 Rae8 35. Ra1 Kg8 36. Rf3) 31. Qxg7# { White wins by checkmate. } 1-0