FEN
[Event "rated blitz game"]
[Site "https://lichess.org/h0gZncQL"]
[Date "2026.01.17"]
[Round "-"]
[White "mr-asino_2000"]
[Black "NeshleCream"]
[Result "0-1"]
[GameId "h0gZncQL"]
[UTCDate "2026.01.17"]
[UTCTime "03:30:16"]
[WhiteElo "1337"]
[BlackElo "1728"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C21"]
[Opening "Center Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. Qxd4 { [%eval -0.08] } { C21 Center Game } 3... Nf6 { [%eval 0.0] } 4. Nc3 { [%eval -0.09] } 4... Nc6 { [%eval -0.1] } 5. Qd1?! { (-0.10 → -0.70) Inaccuracy. Qd3 was best. } { [%eval -0.7] } (5. Qd3 Bc5 6. Bf4 d6 7. Qd2 Be6 8. Nf3 Bb4 9. Bd3 d5) 5... Bb4 { [%eval -0.68] } 6. Bd3 { [%eval -0.43] } 6... Bxc3+ { [%eval -0.55] } 7. bxc3 { [%eval -0.51] } 7... O-O { [%eval -0.19] } 8. c4 { [%eval -0.37] } 8... Qe7 { [%eval 0.0] } 9. Qe2?! { (0.00 → -0.99) Inaccuracy. f3 was best. } { [%eval -0.99] } (9. f3 Ne5 10. Ne2 Nxc4 11. Bxc4 Qb4+ 12. Qd2 Qxc4 13. Bb2 d5 14. Bxf6 gxf6) 9... d6 { [%eval -0.51] } 10. Nf3 { [%eval -0.58] } 10... Bg4 { [%eval -0.63] } 11. h3 { [%eval -0.68] } 11... Bh5 { [%eval -0.26] } 12. O-O { [%eval -0.33] } 12... Rae8 { [%eval -0.29] } 13. Re1 { [%eval -0.39] } 13... Nd7 { [%eval -0.56] } 14. Ba3?? { (-0.56 → -2.61) Blunder. Bb2 was best. } { [%eval -2.61] } (14. Bb2 Nc5 15. Qe3 Bxf3 16. Qxf3 Qh4 17. Rab1 Ne5 18. Qd1 Re6 19. Re3 g5) 14... Nd4 { [%eval -2.69] } 15. Qd1?! { (-2.69 → -4.23) Inaccuracy. Qe3 was best. } { [%eval -4.23] } (15. Qe3 Nxf3+ 16. gxf3 Ne5 17. Be2 Ng6 18. c5 Qh4 19. Bc1 Qxh3 20. f4 Qxe3) 15... Nxf3+ { [%eval -4.17] } 16. gxf3 { [%eval -4.08] } 16... Qg5+ { [%eval -4.09] } 17. Kf1 { [%eval -4.97] } 17... Qh4 { [%eval -4.72] } 18. Kg2 { [%eval -5.08] } 18... Ne5 { [%eval -5.26] } 19. Re3 { [%eval -5.06] } 19... Re6 { [%eval -4.98] } 20. Kh2?? { (-4.98 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #-7] } (20. c5 Rg6+ 21. Kf1 Qxh3+ 22. Ke2 Rg2 23. Qf1 Bxf3+ 24. Kd2 Qh4 25. Kc3 Rxf2) 20... Rg6 { [%eval #-6] } 21. Qf1 { [%eval #-5] } 21... Bxf3 { [%eval #-4] } 22. Rxf3 { [%eval #-4] } 22... Nxf3+ { [%eval #-3] } 23. Kh1 { [%eval #-3] } 23... Rg1+ { [%eval #-2] } 24. Qxg1 { [%eval #-2] } 24... Nxg1?? { (Mate in 2 → -4.80) Lost forced checkmate sequence. Qxh3+ was best. } { [%eval -4.8] } (24... Qxh3+ 25. Qh2 Qxh2#) 25. Rxg1?? { (-4.80 → Mate in 1) Checkmate is now unavoidable. Kxg1 was best. } { [%eval #-1] } (25. Kxg1 Qxh3 26. Re1 Qg4+ 27. Kf1 Qh4 28. Bb2 f6 29. Re3 Qh1+ 30. Ke2 Qb1) 25... Qxh3# { Black wins by checkmate. } 0-1
