FEN
[Event "rated blitz game"]
[Site "https://lichess.org/gz2Ac9Iy"]
[Date "2026.04.18"]
[Round "-"]
[White "hyfzzd"]
[Black "Neelolarvar"]
[Result "0-1"]
[GameId "gz2Ac9Iy"]
[UTCDate "2026.04.18"]
[UTCTime "16:09:21"]
[WhiteElo "667"]
[BlackElo "749"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C44"]
[Opening "King's Knight Opening: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } { C44 King's Knight Opening: Normal Variation } 3. d3 { [%eval 0.0] } 3... Bb4+?! { (0.00 → 0.85) Inaccuracy. d5 was best. } { [%eval 0.85] } (3... d5 4. exd5 Qxd5 5. Nc3 Qd6 6. d4 Bf5 7. d5 Nb4 8. Bb5+) 4. c3 { [%eval 0.71] } 4... Ba5 { [%eval 0.67] } 5. Bd2?! { (0.67 → 0.12) Inaccuracy. b4 was best. } { [%eval 0.12] } (5. b4 Bb6 6. b5 Na5 7. Nxe5 d5 8. Nd2 dxe4 9. dxe4 Qe7) 5... d6 { [%eval 0.35] } 6. Na3 { [%eval 0.32] } 6... a6 { [%eval 0.64] } 7. Nc4 { [%eval 0.63] } 7... b5 { [%eval 1.13] } 8. Nxa5 { [%eval 1.04] } 8... Nxa5 { [%eval 0.99] } 9. Bg5 { [%eval 0.59] } 9... Nf6 { [%eval 0.73] } 10. Be3 { [%eval 0.41] } 10... O-O { [%eval 0.43] } 11. g3?! { (0.43 → -0.24) Inaccuracy. Be2 was best. } { [%eval -0.24] } (11. Be2 Nc6 12. O-O h6 13. Nd2 Re8 14. f4 exf4 15. Bxf4 d5 16. Bf3 Rb8) 11... Ng4 { [%eval 0.12] } 12. Bg5 { [%eval 0.06] } 12... f6 { [%eval 0.12] } 13. Bxf6?? { (0.12 → -3.81) Blunder. Bc1 was best. } { [%eval -3.81] } (13. Bc1 f5 14. Bg2 fxe4 15. dxe4 Nf6 16. O-O Bg4 17. Qc2 Qd7 18. Nh4 Rae8) 13... Qxf6 { [%eval -3.63] } 14. Nh4?? { (-3.63 → Mate in 1) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-1] } (14. Bg2 Rb8 15. O-O Nh6 16. Ne1 Qe7 17. b4 Nc6 18. d4 Nd8 19. a4) 14... b4?? { (Mate in 1 → -4.30) Lost forced checkmate sequence. Qxf2# was best. } { [%eval -4.3] } (14... Qxf2#) 15. Qxg4?? { (-4.30 → Mate in 7) Checkmate is now unavoidable. f3 was best. } { [%eval #-7] } (15. f3 bxc3 16. Qc1 cxb2 17. Qxb2 Nh6 18. Qc3 Nb7 19. d4 Kh8 20. Be2 Be6) 15... Qxf2+ { [%eval #-6] } 16. Kd1 { [%eval #-6] } 16... Bxg4+ { [%eval #-5] } 17. Kc1 { [%eval #-3] } 17... bxc3 { [%eval #-4] } 18. bxc3 { [%eval #-4] } 18... Rab8 { [%eval #-3] } 19. a3 { [%eval #-1] } 19... Qb2# { Black wins by checkmate. } 0-1