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[Event "rated Antichess game"] [Site "https://lichess.org/gyXLkzH2"] [Date "2021.07.08"] [White "Vijayjayachandran"] [Black "pinly"] [Result "1-0"] [GameId "gyXLkzH2"] [UTCDate "2021.07.08"] [UTCTime "12:57:52"] [WhiteElo "1187"] [BlackElo "1497"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... d6?? { (Mate in 15 → 1.28) Lost forced checkmate sequence. Bg7 was best. } { [%eval 1.28] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 { [%eval 0.55] } 3... Qxe7?? { (0.55 → 2.50) Blunder. Nxe7 was best. } { [%eval 2.5] } (3... Nxe7) 4. Qd2?? { (2.50 → 0.53) Blunder. g4 was best. } { [%eval 0.53] } (4. g4 Bxg4) 4... Qxe2 { [%eval 0.78] } 5. Bxe2 { [%eval 0.29] } 5... Bh3 { [%eval -0.13] } 6. gxh3 { [%eval -0.43] } 6... Nh6? { (-0.43 → 1.05) Mistake. Bh6 was best. } { [%eval 1.05] } (6... Bh6 7. Qxh6) 7. Qxh6 { [%eval 0.71] } 7... Bxh6 { [%eval 1.12] } 8. Nd2?? { (1.12 → -2.55) Blunder. f4 was best. } { [%eval -2.55] } (8. f4 Bxf4 9. Nf3 Bxh2 10. Nxh2 Ke7 11. Bf1 Kf6 12. h4 Nd7 13. Nd2 Nb6 14. Rc1 Nc8) 8... Bxd2 { [%eval -2.24] } 9. Kxd2 { [%eval -2.16] } 9... Rf8 { [%eval -1.89] } 10. d4?? { (-1.89 → Mate in 12) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-12] } (10. Bf1) 10... h5?? { (Mate in 12 → -4.17) Lost forced checkmate sequence. b5 was best. } { [%eval -4.17] } (10... b5 11. Bxb5 Nc6 12. Bxc6 Kd8 13. Bxa8 c6 14. Bxc6 d5 15. Bxd5 Re8 16. Bxf7 Re5 17. dxe5) 11. Bxh5 { [%eval -5.33] } 11... Rg8 { [%eval -4.21] } 12. Bxf7 { [%eval -4.89] } 12... Rxg1 { [%eval -3.79] } 13. Rhxg1 { [%eval -3.55] } 13... Kxf7 { [%eval -4.67] } 14. Rg7 { [%eval -4.8] } 14... Kxg7 { [%eval -4.74] } 15. Re1 { [%eval -4.8] } 15... Kg8?! { (-4.80 → -3.51) Inaccuracy. Kf8 was best. } { [%eval -3.51] } (15... Kf8 16. Re5) 16. Re5 { [%eval -3.86] } 16... dxe5 { [%eval -4.0] } 17. dxe5 { [%eval -4.01] } 17... Kg7 { [%eval -3.42] } 18. Ke3 { [%eval -3.59] } 18... Kf6?? { (-3.59 → 3.47) Blunder. c5 was best. } { [%eval 3.47] } (18... c5) 19. exf6 { [%eval 0.86] } 19... c6?? { (0.86 → 6.33) Blunder. c5 was best. } { [%eval 6.33] } (19... c5 20. h4 b5 21. b4 cxb4 22. h5 a5 23. h6 a4 24. h7 b3 25. axb3 axb3 26. cxb3) 20. f7?? { (6.33 → 0.69) Blunder. Ke4 was best. } { [%eval 0.69] } (20. Ke4 c5 21. h4 a6 22. h5 Ra7 23. h6 Nc6 24. h7 Nb4 25. f7 Nxc2 26. a3 Nxa3) 20... b6?? { (0.69 → Mate in 17) Checkmate is now unavoidable. Nd7 was best. } { [%eval #17] } (20... Nd7 21. h4) 21. Kd4?? { (Mate in 17 → 0.63) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.63] } (21. Ke4 c5 22. h4 b5 23. h5 b4 24. h6 a6 25. Ke5 b3 26. axb3 a5 27. h4 c4) 21... c5 { [%eval 0.59] } 22. Kxc5 { [%eval 0.62] } 22... bxc5 { [%eval 0.05] } 23. b4 { [%eval 1.6] } 23... cxb4 { [%eval 0.52] } 24. a3 { [%eval 0.71] } 24... bxa3 { [%eval 0.96] } 25. c4 { [%eval 0.59] } 25... a2?? { (0.59 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (25... a5) 26. c5 { [%eval #6] } 26... a1=R { [%eval #5] } 27. c6 { [%eval #5] } 27... Nxc6 { [%eval #4] } 28. f8=B { [%eval #4] } 28... Rxf8 { [%eval #3] } 29. h4 { [%eval #3] } 29... Rxf2 { [%eval #2] } 30. h5 { [%eval #2] } 30... Rxh2 { [%eval #1] } 31. h6 { [%eval #1] } 31... Rxh6# { Game ends by variant rule. } 1-0