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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/gwbFNSvS"] [Date "2024.12.24"] [White "amirreza_psd"] [Black "Martina6B"] [Result "0-1"] [GameId "gwbFNSvS"] [UTCDate "2024.12.24"] [UTCTime "13:38:00"] [WhiteElo "1393"] [BlackElo "1030"] [WhiteRatingDiff "-56"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.33] } 1... e6 { [%eval 1.61] } 2. Qh5?? { (1.61 → -0.18) Blunder. b4 was best. } { [%eval -0.18] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... g5?? { (-0.18 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (2... Ba3 3. Nxa3 b5 4. Qxf7 Kxf7 5. Bxb5 Qh4 6. Bxd7 Bxd7 7. Nb1) 3. Qxh7 { [%eval #15] } 3... Rxh7 { [%eval #15] } 4. h4?? { (Mate in 15 → -0.23) Lost forced checkmate sequence. b4 was best. } { [%eval -0.23] } (4. b4 Bxb4 5. d3 Bxe1 6. Ba3 Bxf2 7. Nh3 Rxh3 8. gxh3 Bxe3 9. Nd2 Bxd2) 4... gxh4 { [%eval -0.75] } 5. Rxh4 { [%eval -1.13] } 5... Rxh4?? { (-1.13 → Mate in 13) Checkmate is now unavoidable. Qxh4 was best. } { [%eval #13] } (5... Qxh4) 6. g4 { [%eval #13] } 6... Rxg4 { [%eval #12] } 7. Bg2?? { (Mate in 12 → -0.81) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.81] } (7. Ke2 Rxg1 8. Kf3 Rxf1 9. Kg4 Rxf2 10. b4 Bxb4 11. Bb2 Rxd2 12. Nxd2 Bxd2) 7... Rxg2 { [%eval -0.28] } 8. Ke2?? { (-0.28 → -2.14) Blunder. b4 was best. } { [%eval -2.14] } (8. b4 Rxf2 9. Kxf2 Bxb4 10. Ne2 Bxd2 11. Bxd2 Kf8 12. c4 d5 13. cxd5 Qxd5) 8... Rxf2 { [%eval -1.98] } 9. Kxf2 { [%eval -1.61] } 9... Ba3?! { (-1.61 → -0.98) Inaccuracy. Nc6 was best. } { [%eval -0.98] } (9... Nc6 10. b4 Bxb4 11. Ne2 Bxd2 12. Nxd2 a5 13. Kf3 Nge7 14. Kg3 Nd4 15. Nxd4) 10. bxa3?! { (-0.98 → -2.12) Inaccuracy. Nxa3 was best. } { [%eval -2.12] } (10. Nxa3 Ne7 11. Nc4 c6 12. Nb6 Qxb6 13. b3 Qxe3 14. dxe3 Ng6 15. Ne2 b5) 10... Nf6?? { (-2.12 → Mate in 9) Checkmate is now unavoidable. Nh6 was best. } { [%eval #9] } (10... Nh6 11. a4) 11. Nf3?? { (Mate in 9 → -2.23) Lost forced checkmate sequence. e4 was best. } { [%eval -2.23] } (11. e4 Nxe4 12. d3 Nxf2 13. c4 Nxd3 14. Bb2 Nxb2 15. Nc3 Nxc4 16. Ne4 Nxa3) 11... Nh5?? { (-2.23 → Mate in 10) Checkmate is now unavoidable. e5 was best. } { [%eval #10] } (11... e5 12. Nxe5 Nh7 13. Nxf7 Kxf7 14. Kg3 Qh4 15. Kxh4 Kf6 16. Kh3 Na6 17. a4) 12. Ng5?? { (Mate in 10 → -2.34) Lost forced checkmate sequence. Kg3 was best. } { [%eval -2.34] } (12. Kg3 Nxg3 13. e4 Nxe4 14. Nh4 Qxh4 15. a4 Nxd2 16. Nxd2 Qxa4 17. Ba3 Qxc2) 12... Qxg5 { [%eval -2.61] } 13. Nc3?? { (-2.61 → Mate in 11) Checkmate is now unavoidable. d3 was best. } { [%eval #-11] } (13. d3 Qxe3 14. Bxe3 Na6 15. Bxa7 Rxa7 16. Nd2 Nf6 17. Kg3 b6 18. Rg1 Ng8) 13... Qxe3 { [%eval #-11] } 14. Kxe3 { [%eval #-10] } 14... Nf4 { [%eval #-10] } 15. Kxf4 { [%eval #-9] } 15... e5 { [%eval #-9] } 16. Kxe5 { [%eval #-8] } 16... f5 { [%eval #-9] } 17. Kxf5 { [%eval #-8] } 17... Nc6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. d5 was best. } { [%eval #7] } (17... d5 18. Nxd5 Bxf5 19. Nxc7 Bxc2 20. Nxe8 Bb1 21. Rxb1 Nd7 22. Rxb7 Rxe8 23. Rxd7) 18. Kg6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. d4 was best. } { [%eval #-7] } (18. d4 Nxd4 19. Bh6 Nxc2 20. Rb1 Nxa3 21. Rxb7 Bxb7 22. Bf8 Kxf8 23. Ke6 dxe6) 18... d5 { [%eval #-7] } 19. Nxd5 { [%eval #-6] } 19... Ne7?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Be6 was best. } { [%eval #8] } (19... Be6 20. Nxc7 Bxa2 21. Nxe8 Rxe8 22. Rxa2 Nb4 23. axb4 b5 24. Rxa7 Re3 25. dxe3#) 20. Nxc7?? { (Mate in 8 → 1.12) Lost forced checkmate sequence. Nxe7 was best. } { [%eval 1.12] } (20. Nxe7 Kxe7 21. Kf5 Bxf5 22. d4 Bxc2 23. Rb1 Bxb1 24. d5 Bxa2 25. Be3 Bxd5) 20... Nxg6 { [%eval 0.82] } 21. Nxe8 { [%eval 0.89] } 21... b6 { [%eval 0.76] } 22. Rb1?? { (0.76 → Mate in 4) Checkmate is now unavoidable. c3 was best. } { [%eval #-4] } (22. c3 a5) 22... a6 { [%eval #-5] } 23. Rxb6 { [%eval #-4] } 23... Rb8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Bd7 was best. } { [%eval #7] } (23... Bd7 24. Rxg6 Rxe8 25. Rxa6 Ba4 26. Rxa4 Re3 27. dxe3#) 24. Rxa6 { [%eval #7] } 24... Bxa6 { [%eval #6] } 25. a4?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-16] } (25. Bb2 Rxb2 26. c3 Rxa2 27. d4 Rxa3 28. Nd6 Rxc3 29. Nb7 Bxb7 30. d5 Bxd5#) 25... Rxe8 { [%eval #-16] } 26. c4 { [%eval #-15] } 26... Bxc4 { [%eval -2.38] } 27. d3?? { (-2.38 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #-9] } (27. a5 Bxa2) 27... Bxd3 { [%eval -6.88] } 28. Be3?? { (-6.88 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #-8] } (28. a5 Be4) 28... Rxe3 { [%eval #-8] } 29. a5 { [%eval #-7] } 29... Re1 { [%eval #-7] } 30. a6 { [%eval #-6] } 30... Bxa6 { [%eval #-6] } 31. a4 { [%eval #-5] } 31... Bc8 { [%eval #-7] } 32. a5 { [%eval #-6] } 32... Bh3 { [%eval #-6] } 33. a6 { [%eval #-5] } 33... Rb1 { [%eval #-5] } 34. a7 { [%eval #-4] } 34... Rb8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rb7 was best. } { [%eval 0.0] } (34... Rb7 35. a8=R Rb8 36. Rxb8 Bc8 37. Rxc8 Nf8 38. Rxf8#) 35. axb8=N?? { (0.00 → Mate in 2) Checkmate is now unavoidable. axb8=B was best. } { [%eval #-2] } (35. axb8=B Nf4 36. Bxf4 Bf5 37. Be5 Be4 38. Bb2 Bc6 39. Bd4 Bf3 40. Bb6 Be4) 35... Bd7 { [%eval #-2] } 36. Nxd7 { [%eval #-1] } 36... Ne5 { [%eval #-1] } 37. Nxe5# { Game ends by variant rule. } 0-1