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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/grEpBblZ"] [Date "2022.09.04"] [Round "-"] [White "PLSDONTCLOSEMYACC"] [Black "PyjaChess"] [Result "0-1"] [GameId "grEpBblZ"] [UTCDate "2022.09.04"] [UTCTime "11:17:38"] [WhiteElo "1879"] [BlackElo "1177"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 2.02] } 2... Bb7?? { (2.02 → 4.33) Blunder. Ba6 was best. } { [%eval 4.33] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 4.33] } 3... Bxg2 { [%eval 4.52] } 4. Bxe8 { [%eval 3.66] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 5.03] } 6. Kxd2 { [%eval 5.13] } 6... e6?? { (5.13 → Mate in 12) Checkmate is now unavoidable. Bd5 was best. } { [%eval #12] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8) 7. Bxg8 { [%eval #12] } 7... Rxg8 { [%eval #11] } 8. Nf3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (8. b4 Bxb4 9. Bb2 Bxd2 10. Bxg7 Rxg7 11. Qxd2 Rxg1 12. Qd1 Rxd1 13. Na3 Rxa1 14. h4 Rxa2) 8... Bxf3 { [%eval #-9] } 9. Qxf3 { [%eval #-8] } 9... Ba3?? { (Mate in 8 → 9.21) Lost forced checkmate sequence. Be7 was best. } { [%eval 9.21] } (9... Be7 10. Qxa8 Nd7 11. Qxg8 Nb8 12. Qxb8 c6 13. Qxa7 g6 14. Qxe7 h5 15. Qxe6 h4 16. Qxc6) 10. Qxa8 { [%eval 8.7] } 10... Bxb2 { [%eval 8.31] } 11. Qxb8?? { (8.31 → Mate in 7) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-7] } (11. Qxa7) 11... Bxc1?? { (Mate in 7 → 10.79) Lost forced checkmate sequence. Bxa1 was best. } { [%eval 10.79] } (11... Bxa1 12. Qxg8 g5 13. Qxe6 h6 14. Qxh6 c5 15. Qxg5 a6 16. Qxc5 a5 17. Qxa5 Bb2 18. Bxb2#) 12. Kxc1 { [%eval 9.7] } 12... Rxb8 { [%eval 9.65] } 13. Kb2 { [%eval 6.85] } 13... Rxb2 { [%eval 6.76] } 14. a4 { [%eval 6.25] } 14... Rxb1 { [%eval 7.72] } 15. Rxb1 { [%eval 5.8] } 15... a5 { [%eval #11] } 16. e4 { [%eval #11] } 16... c5 { [%eval #8] } 17. e5 { [%eval #8] } 17... c4 { [%eval #7] } 18. h3 { [%eval #8] } 18... c3 { [%eval #7] } 19. f4?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-2] } (19. Rh1 h6 20. Rb1 g6 21. f3 h5 22. Re1 h4 23. Re2 g5 24. f4 gxf4 25. Re3 fxe3#) 19... g5 { [%eval #-2] } 20. fxg5 { [%eval #-1] } 20... h5 { [%eval #-1] } 21. gxh6# { Game ends by variant rule. } 0-1