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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/gqpD2IJD"] [Date "2024.04.30"] [Round "-"] [White "Atiefly_Hitman"] [Black "Avakado99"] [Result "0-1"] [GameId "gqpD2IJD"] [UTCDate "2024.04.30"] [UTCTime "17:40:00"] [WhiteElo "1349"] [BlackElo "1374"] [WhiteRatingDiff "-132"] [BlackRatingDiff "+148"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.19] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.25] } 2... b6 { [%eval 0.24] } 3. h4?! { (0.24 → -0.62) Inaccuracy. c4 was best. } { [%eval -0.62] } (3. c4 b5 4. cxb5 d6 5. Qc2 Bh3 6. Qxc7 Qxc7 7. Bxh3 Qxc1) 3... g5 { [%eval -0.05] } 4. hxg5 { [%eval -0.37] } 4... Bh6?! { (-0.37 → 0.53) Inaccuracy. c5 was best. } { [%eval 0.53] } (4... c5 5. Rxh7) 5. gxh6 { [%eval 1.0] } 5... Nxh6 { [%eval 0.73] } 6. Rxh6 { [%eval 0.69] } 6... Rg8 { [%eval 1.07] } 7. Rxh7?? { (1.07 → -0.85) Blunder. Rxb6 was best. } { [%eval -0.85] } (7. Rxb6 Rxg3 8. fxg3 cxb6 9. d3 e5 10. Bf4 exf4 11. gxf4 Qg5 12. fxg5 Bb7 13. Bg2 Bxg2) 7... Rxg3 { [%eval -0.68] } 8. fxg3 { [%eval -0.37] } 8... c6?! { (-0.37 → 0.55) Inaccuracy. Na6 was best. } { [%eval 0.55] } (8... Na6 9. Rxf7) 9. Rxf7 { [%eval 0.94] } 9... Kxf7 { [%eval 1.09] } 10. Kf2?? { (1.09 → -0.80) Blunder. d3 was best. } { [%eval -0.8] } (10. d3 Kg7) 10... Kf6?? { (-0.80 → 1.15) Blunder. c5 was best. } { [%eval 1.15] } (10... c5 11. b4 cxb4 12. d3 Qc7 13. Nc3 Qxc3 14. Qe1 Qxc2 15. Qxb4 Qxa2 16. Qxe7 Kxe7 17. Rxa2) 11. Kg2?? { (1.15 → -1.12) Blunder. Nh3 was best. } { [%eval -1.12] } (11. Nh3 Qh8 12. Ng5 Kxg5 13. g4 Qxa1 14. b4 Kxg4 15. e4 Qxa2 16. Qxg4 Qxb1 17. Qxd7 Qxc1) 11... Kg5?? { (-1.12 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (11... c5) 12. e3?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (12. g4 Kxg4 13. Kg3 Kxg3 14. Bg2 Kxg2 15. Ba3 Kxg1 16. Bxe7 Qxe7 17. Qxg1 Qxe2 18. Qxb6 axb6) 12... Kg4?? { (Mate in 10 → 5.37) Lost forced checkmate sequence. Kh5 was best. } { [%eval 5.37] } (12... Kh5 13. Qxh5 Qh8 14. Qxh8 Ba6 15. Qxb8 Rxb8 16. Bxa6 Rb7 17. Bxb7 d5 18. Bxc6 d4 19. exd4) 13. Qxg4 { [%eval 3.36] } 13... Qg8?? { (3.36 → Mate in 18) Checkmate is now unavoidable. a6 was best. } { [%eval #18] } (13... a6 14. Qxd7) 14. Qxg8?? { (Mate in 18 → Mate in 8) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-8] } (14. Qxd7 Nxd7 15. Bb5 cxb5 16. e4 Qxg3 17. Kxg3 e6 18. Kg4 Nc5 19. b4 Nxe4 20. Ba3 Nxd2) 14... e5?? { (Mate in 8 → 6.15) Lost forced checkmate sequence. Na6 was best. } { [%eval 6.15] } (14... Na6 15. Qxc8 Rxc8 16. Bxa6 c5 17. Bxc8 a5 18. Bxd7 e6 19. Bxe6 a4 20. bxa4 b5 21. axb5) 15. Qxc8 { [%eval 6.69] } 15... Na6 { [%eval 6.64] } 16. Bxa6?? { (6.64 → Mate in 6) Checkmate is now unavoidable. Qxa6 was best. } { [%eval #-6] } (16. Qxa6) 16... Rxc8 { [%eval #-6] } 17. Bxc8 { [%eval #-5] } 17... e4 { [%eval #-5] } 18. Bxd7 { [%eval #-4] } 18... a6 { [%eval #-4] } 19. Bxc6 { [%eval #-3] } 19... a5 { [%eval #-3] } 20. Bxe4 { [%eval #-2] } 20... a4 { [%eval #-2] } 21. bxa4 { [%eval #-1] } 21... b5 { [%eval #-1] } 22. axb5# { Game ends by variant rule. } 0-1