FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gpwrF40t"]
[Date "2026.04.29"]
[Round "-"]
[White "KaUsTuBhMaNi"]
[Black "LILY_ADORA"]
[Result "0-1"]
[GameId "gpwrF40t"]
[UTCDate "2026.04.29"]
[UTCTime "00:28:39"]
[WhiteElo "1301"]
[BlackElo "1259"]
[WhiteRatingDiff "-23"]
[BlackRatingDiff "+42"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... c6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxc6 { [%eval #16] } 3... dxc6 { [%eval #14] } 4. d3?? { (Mate in 14 → 1.75) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.75] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Bxd3 8. Na4 Bxe4) 4... Qxd3 { [%eval 0.47] } 5. Qxd3 { [%eval -0.75] } 5... Kd8?? { (-0.75 → 4.38) Blunder. Bf5 was best. } { [%eval 4.38] } (5... Bf5 6. exf5) 6. Qxd8 { [%eval 4.51] } 6... e5?! { (4.51 → 6.07) Inaccuracy. e6 was best. } { [%eval 6.07] } (6... e6 7. Qxf8) 7. Qxc8 { [%eval 5.31] } 7... Nd7 { [%eval 6.13] } 8. Qxf8 { [%eval 4.77] } 8... Rxf8?? { (4.77 → Mate in 12) Checkmate is now unavoidable. Nxf8 was best. } { [%eval #12] } (8... Nxf8 9. Bh6) 9. Bh6 { [%eval #12] } 9... gxh6 { [%eval #11] } 10. Nf3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. f4 was best. } { [%eval #-9] } (10. f4 exf4 11. e5 Nxe5 12. c4 Nxc4 13. h4 Nxb2 14. Kd1 Nxd1 15. Nc3 Nxc3) 10... Nb6 { [%eval #-9] } 11. Nxe5 { [%eval #-8] } 11... Nd7?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. f6 was best. } { [%eval #11] } (11... f6 12. Nxc6 Nd7 13. Nxa7 Rc8 14. Nxc8 f5 15. exf5 Ne7 16. Nxe7 Rg8 17. Nxg8) 12. Nxf7 { [%eval #11] } 12... Rxf7 { [%eval #10] } 13. e5 { [%eval #10] } 13... Rxf2 { [%eval #9] } 14. Kxf2 { [%eval #9] } 14... Nxe5 { [%eval #8] } 15. g4 { [%eval #8] } 15... Nxg4 { [%eval #7] } 16. Rg1?? { (Mate in 7 → 1.23) Lost forced checkmate sequence. h4 was best. } { [%eval 1.23] } (16. h4 Nxf2 17. Rd1 Nxd1 18. h5 Nxb2 19. c4 Nxc4 20. Nd2 Nxd2 21. Rb1 Nxb1) 16... Nxh2?? { (1.23 → Mate in 6) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #6] } (16... Nxf2 17. Rxg8 Rxg8 18. h3 Nxh3 19. Nc3 Rg5 20. b4 Rd5 21. Nxd5 cxd5 22. b5) 17. Rxg8 { [%eval #6] } 17... Rxg8 { [%eval #5] } 18. Kg3 { [%eval #9] } 18... Rxg3 { [%eval #8] } 19. c4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. c3 was best. } { [%eval #-5] } (19. c3 Rxc3 20. Nxc3 Nf1 21. Rxf1 c5 22. b4 cxb4 23. a4 bxc3 24. Rb1 a6) 19... Rb3 { [%eval #-5] } 20. axb3 { [%eval #-4] } 20... Nf1 { [%eval #-4] } 21. Rxa7 { [%eval #-3] } 21... Ng3 { [%eval #-3] } 22. Rxh7 { [%eval #-2] } 22... Ne2 { [%eval #-3] } 23. Rxh6 { [%eval #-2] } 23... Nf4 { [%eval #-2] } 24. Rxc6 { [%eval #-1] } 24... Nd5 { [%eval #-1] } 25. cxd5# { Game ends by variant rule. } 0-1
