lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Драконий Клык Arena"] [Site "https://lichess.org/ghNaRj5Z"] [Date "2020.06.14"] [White "Spryzen_Requiem2012"] [Black "KostiaChess"] [Result "0-1"] [UTCDate "2020.06.14"] [UTCTime "16:23:28"] [WhiteElo "1882"] [BlackElo "1381"] [WhiteRatingDiff "-200"] [BlackRatingDiff "+87"] [Variant "Antichess"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6? { (1.84 → 3.28) Mistake. b5 was best. } (1... b5) 2. Ba6 bxa6 3. Nc3?? { (4.16 → -0.76) Blunder. a4 was best. } (3. a4 Ba3 4. Rxa3 Qh4 5. Qg4 Qxh2 6. Rxh2 g6 7. Qxe6 dxe6 8. Rxh7 Rxh7 9. Nc3 Rh3) 3... Ba3 4. bxa3 Nh6?? { (-0.26 → 2.14) Blunder. a5 was best. } (4... a5) 5. Nb5?? { (2.14 → -0.99) Blunder. Nd5 was best. } (5. Nd5 exd5) 5... axb5 6. a4?? { (-0.13 → -2.83) Blunder. Ne2 was best. } (6. Ne2 b4) 6... bxa4 7. g4 Nxg4 8. Qxg4 h5?? { (-2.55 → 0.07) Blunder. c6 was best. } (8... c6 9. Qxa4) 9. Qxe6?? { (0.07 → Mate in 15) Checkmate is now unavoidable. Qxa4 was best. } (9. Qxa4 Qg5) 9... fxe6 10. Nh3 Qg5 11. Nxg5 Rh7?? { (Mate in 11 → -2.92) Lost forced checkmate sequence. a3 was best. } (11... a3 12. Bxa3 c5 13. Nxe6 dxe6 14. Bxc5 Bb7 15. Bxa7 Bxh1 16. Bxb8 Rxa2 17. Rxa2 e5 18. Bxe5) 12. Nxh7?? { (-2.92 → Mate in 10) Checkmate is now unavoidable. Nxe6 was best. } (12. Nxe6) 12... Kf8 13. Nxf8 d6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Na6 was best. } (13... Na6 14. Nxd7 Bxd7 15. Rb1 Nb4 16. Rxb4 a3 17. Bxa3 Ba4 18. Rxa4 Rh8 19. Rxa7 Rh6 20. Rxc7) 14. Nxe6 Bxe6 15. h3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rb1 was best. } (15. Rb1 Bxa2 16. Rxb8 Rxb8 17. Bb2 Rxb2 18. c4 Bxc4 19. d3 Rxf2 20. Kxf2 Bxd3 21. e4 Bxe4) 15... Bxh3 16. Rxh3 h4 17. Rxh4 Na6 18. Rxa4 Nb4?? { (Mate in 5 → 4.58) Lost forced checkmate sequence. d5 was best. } (18... d5 19. Rxa6 Rb8 20. Rxa7 Rb6 21. Rxc7 Rb4 22. Rxg7 Rd4 23. exd4#) 19. Rxb4 Rb8 20. Rxb8 g5?? { (3.51 → Mate in 15) Checkmate is now unavoidable. a6 was best. } (20... a6 21. d4) 21. Rb6?? { (Mate in 15 → 2.97) Lost forced checkmate sequence. Bb2 was best. } (21. Bb2 c5 22. Rb6 axb6 23. d4 cxd4 24. exd4 g4 25. f4 gxf3 26. Ke2 fxe2 27. Rd1 exd1=B) 21... axb6 22. a4?! { (2.54 → 1.82) Inaccuracy. f4 was best. } (22. f4 gxf4) 22... b5?? { (1.82 → 4.07) Blunder. g4 was best. } (22... g4) 23. axb5 c6?? { (3.54 → Mate in 12) Checkmate is now unavoidable. g4 was best. } (23... g4) 24. bxc6 d5 25. e4 dxe4 26. f3 exf3 27. Ke2 fxe2 28. c7 g4 29. d4 g3 30. d5 g2 31. c8=Q?? { (3.83 → 1.71) Blunder. d6 was best. } (31. d6 g1=K) 31... g1=K 32. Qh3?? { (1.36 → Mate in 2) Checkmate is now unavoidable. c4 was best. } (32. c4 e1=K) 32... Kh1 33. Qxh1 e1=K 34. Qxe1# { Game ends by variant rule. } 0-1