FEN
[Event "rated rapid game"]
[Site "https://lichess.org/gbxFjsRp"]
[Date "2026.06.10"]
[Round "-"]
[White "tt216"]
[Black "vtopa"]
[Result "0-1"]
[GameId "gbxFjsRp"]
[UTCDate "2026.06.10"]
[UTCTime "23:42:24"]
[WhiteElo "1978"]
[BlackElo "2063"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. Nc3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... h6 { [%eval 0.54] } 5. d3 { [%eval 0.2] } 5... Bc5 { [%eval 0.1] } 6. h3 { [%eval 0.12] } 6... O-O { [%eval 0.23] } 7. O-O { [%eval 0.13] } 7... a6 { [%eval 0.18] } 8. a4 { [%eval 0.24] } 8... d6 { [%eval 0.23] } 9. Be3 { [%eval 0.18] } 9... Ba7 { [%eval 0.44] } 10. Bxa7 { [%eval 0.33] } 10... Rxa7 { [%eval 0.41] } 11. d4 { [%eval 0.38] } 11... exd4 { [%eval 0.54] } 12. Nxd4 { [%eval 0.55] } 12... Ne5 { [%eval 0.63] } 13. Bb3 { [%eval 0.56] } 13... Bd7 { [%eval 1.05] } 14. Qe2 { [%eval 0.54] } 14... Ra8 { [%eval 0.55] } 15. Nf3 { [%eval 0.15] } 15... Ng6 { [%eval 0.17] } 16. e5?! { (0.17 → -0.68) Inaccuracy. Rfe1 was best. } { [%eval -0.68] } (16. Rfe1 Re8 17. Qd3 b5 18. Re3 Qe7 19. axb5 axb5 20. Rae1 Ne5 21. Nxe5 Qxe5) 16... Re8 { [%eval -0.77] } 17. Qd3 { [%eval -1.2] } 17... Nxe5 { [%eval -1.29] } 18. Nxe5 { [%eval -1.29] } 18... Rxe5 { [%eval -1.27] } 19. Rfe1 { [%eval -1.68] } 19... Qe7 { [%eval -1.7] } 20. Rxe5 { [%eval -1.52] } 20... Qxe5 { [%eval -1.59] } 21. Qc4 { [%eval -1.61] } 21... Rf8 { [%eval -1.76] } 22. Qxc7 { [%eval -1.5] } 22... Bc6 { [%eval -1.59] } 23. Qb6 { [%eval -2.04] } 23... Qg5 { [%eval -2.08] } 24. g3?? { (-2.08 → -5.02) Blunder. f3 was best. } { [%eval -5.02] } (24. f3 Bxf3 25. Qf2 Bc6 26. Re1 Re8 27. Rxe8+ Bxe8 28. Nd1 Bc6 29. Ne3 h5) 24... Nh5?? { (-5.02 → -1.16) Blunder. Qh5 was best. } { [%eval -1.16] } (24... Qh5 25. Qd4 Qf3 26. Nd5 Nxd5 27. Qg4 Qf6 28. Re1 Nc7 29. a5 d5 30. c3) 25. Re1?? { (-1.16 → -4.37) Blunder. Qe3 was best. } { [%eval -4.37] } (25. Qe3 Qxe3 26. fxe3 Nxg3 27. Rd1 Rd8 28. Bd5 Bxd5 29. Rxd5 g6 30. Rd3 Kf8) 25... Nxg3 { [%eval -4.44] } 26. fxg3?? { (-4.44 → Mate in 2) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-2] } (26. Qe3 Ne2+ 27. Kf1 Qg2+ 28. Kxe2 Re8 29. Qxe8+ Bxe8 30. Bd5 Qg6 31. Be4 Qh5+) 26... Qxg3+ { [%eval #-1] } 27. Kf1 { [%eval #-1] } 27... Qg2# { Black wins by checkmate. } 0-1