FEN
[Event "rated bullet game"]
[Site "https://lichess.org/gbmy04fF"]
[Date "2026.05.04"]
[Round "-"]
[White "kratose213"]
[Black "verdum23"]
[Result "0-1"]
[GameId "gbmy04fF"]
[UTCDate "2026.05.04"]
[UTCTime "15:51:26"]
[WhiteElo "916"]
[BlackElo "1075"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+106"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.12] } 2. Nf3 { [%eval 0.06] } 2... d5 { [%eval 0.08] } 3. g4?! { (0.08 → -0.66) Inaccuracy. d4 was best. } { [%eval -0.66] } (3. d4 Nf6 4. b3 b6 5. Bb5+ c6 6. Bd3 Bb7 7. O-O Be7) 3... Nf6 { [%eval -0.22] } 4. d4?! { (-0.22 → -0.95) Inaccuracy. g5 was best. } { [%eval -0.95] } (4. g5 Nfd7 5. d4 c5 6. h4 Nc6 7. Nc3 Bd6 8. h5 O-O) 4... h6?! { (-0.95 → -0.36) Inaccuracy. Nxg4 was best. } { [%eval -0.36] } (4... Nxg4 5. c4 g6 6. b3 b6 7. Nc3 Bb7 8. Bb2 Nd7 9. cxd5) 5. Nc3 { [%eval -0.76] } 5... Bd6 { [%eval -0.42] } 6. h4?! { (-0.42 → -1.21) Inaccuracy. Rg1 was best. } { [%eval -1.21] } (6. Rg1 Nc6 7. Qe2 e5 8. Nxe5 Nxe5 9. dxe5 Bxe5 10. h3 c6 11. Bd2 Ne4) 6... a6?! { (-1.21 → -0.13) Inaccuracy. Nxg4 was best. } { [%eval -0.13] } (6... Nxg4 7. Bd2 f5 8. Qe2 O-O 9. O-O-O b6 10. h5 Ba6 11. Qe1 Bxf1 12. Qxf1) 7. Qd3?! { (-0.13 → -0.81) Inaccuracy. Rg1 was best. } { [%eval -0.81] } (7. Rg1 Nc6 8. Bd3 e5 9. g5 hxg5 10. hxg5 Ng4 11. Nxd5 exd4 12. exd4 Bh2) 7... Bd7 { [%eval -0.63] } 8. Qd2?! { (-0.63 → -1.46) Inaccuracy. e4 was best. } { [%eval -1.46] } (8. e4 dxe4 9. Nxe4 Nxe4 10. Qxe4 Bc6 11. Qe3 Nd7 12. Rh3 Qe7 13. Bd2 Nf6) 8... Nc6 { [%eval -1.16] } 9. Bc4?? { (-1.16 → -4.39) Blunder. Rg1 was best. } { [%eval -4.39] } (9. Rg1 Qe7 10. Qe2 O-O-O 11. Bd2 e5 12. Nxe5 Bxe5 13. dxe5 Nxe5 14. g5 hxg5) 9... dxc4 { [%eval -4.41] } 10. d5?! { (-4.41 → -5.90) Inaccuracy. e4 was best. } { [%eval -5.9] } (10. e4 e5 11. d5 Bxg4 12. dxc6 Bxf3 13. Rg1 Bb4 14. cxb7 Rb8 15. Rg3 Bh5) 10... exd5 { [%eval -6.14] } 11. Nxd5 { [%eval -6.88] } 11... Nxd5 { [%eval -5.7] } 12. Qd3?! { (-5.70 → -10.28) Inaccuracy. Qxd5 was best. } { [%eval -10.28] } (12. Qxd5 Be6 13. Qe4 Bb4+ 14. Ke2 Qd5 15. Qxd5 Bxd5 16. c3 Be7 17. Rd1 Bxf3+) 12... cxd3 { [%eval -10.1] } 13. cxd3 { [%eval -10.79] } 13... Ndb4 { [%eval -10.62] } 14. Bd2 { [%eval -11.21] } 14... Nc2+ { [%eval -10.14] } 15. Ke2 { [%eval -10.02] } 15... Nxa1 { [%eval -9.96] } 16. Rxa1 { [%eval -11.31] } 16... Ne5 { [%eval -10.21] } 17. Rc1 { [%eval -11.4] } 17... Nxf3 { [%eval -10.98] } 18. Kxf3?! { (-10.98 → Mate in 10) Checkmate is now unavoidable. Rc4 was best. } { [%eval #-10] } (18. Rc4 Nxd2 19. Kxd2 Be6 20. g5 Bxc4 21. dxc4 hxg5 22. Kc1 Qf6 23. c5 Qxf2) 18... b6? { (Mate in 10 → -9.91) Lost forced checkmate sequence. Qf6+ was best. } { [%eval -9.91] } (18... Qf6+ 19. Kg2 Bxg4 20. f4 Qxb2 21. Rf1 Qxd2+ 22. Rf2 Qxe3 23. h5 Bxf4 24. Rxf4) 19. Ke2 { [%eval -10.46] } 19... c5 { [%eval -9.53] } 20. Kf1 { [%eval -10.67] } 20... Bc6 { [%eval -10.14] } 21. d4 { [%eval -12.41] } 21... Bb7 { [%eval -10.5] } 22. dxc5 { [%eval -11.38] } 22... Bxc5 { [%eval -10.77] } 23. Bc3?! { (-10.77 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (23. Ke2 Qd7 24. Rc4 Rd8 25. Rd4 Bxd4 26. Kf1 Bf3) 23... O-O? { (Mate in 9 → -9.62) Lost forced checkmate sequence. Qd3+ was best. } { [%eval -9.62] } (23... Qd3+ 24. Kg1 Qe4 25. Kf1 Qc4+ 26. Kg1 Qxg4+ 27. Kf1 Bf3 28. Bxg7 Qg2+ 29. Ke1) 24. f3? { (-9.62 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (24. Ke2 f6 25. Rd1 Qxd1+ 26. Kxd1 Rad8+ 27. Kc2 Be4+ 28. Kc1 Bf3) 24... Bxe3 { [%eval #-8] } 25. Be1 { [%eval #-4] } 25... Bxc1 { [%eval #-4] } 26. Bd2 { [%eval #-3] } 26... Qd3+ { [%eval #-3] } 27. Kf2 { [%eval #-3] } 27... Qe2+? { (Mate in 3 → -9.84) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval -9.84] } (27... Qxf3+ 28. Ke1 Rfe8+ 29. Be3 Rxe3#) 28. Kg3? { (-9.84 → Mate in 2) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-2] } (28. Kxe2 Rfe8+ 29. Kd1 Bxd2 30. Kxd2 Rad8+ 31. Kc3 Bxf3 32. b4 Rc8+ 33. Kd3 Be2+) 28... Bxd2 { [%eval #-2] } 29. Kh3 { [%eval #-2] } 29... Qxf3+ { [%eval #-1] } 30. Kh2 { [%eval #-1] } 30... Qg2# { Black wins by checkmate. } 0-1