FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/gYSTSByv"]
[Date "2024.08.09"]
[Round "-"]
[White "MYMChessRachelT"]
[Black "MYMChessMarkus"]
[Result "0-1"]
[GameId "gYSTSByv"]
[UTCDate "2024.08.09"]
[UTCTime "15:02:34"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... d6?? { (Mate in 14 → 0.37) Lost forced checkmate sequence. Ba3 was best. } { [%eval 0.37] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exd6 { [%eval 0.36] } 3... Qxd6 { [%eval 0.08] } 4. Qxd6 { [%eval 0.18] } 4... Bxd6 { [%eval 0.2] } 5. e4?? { (0.20 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (5. g4 Bxh2 6. Rxh2 Bxg4 7. Rxh7 Rxh7 8. Bf4 Bxe2 9. Bxc7 Bxf1) 5... Bxh2 { [%eval #-12] } 6. Rxh2 { [%eval #-11] } 6... g6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 Bg4 8. Bxe8 Ne7 9. Bxf7 Rd8 10. Rxh7 Nc8 11. Rxg7 Nb6 12. Rxg4) 7. Rxh7 { [%eval #12] } 7... Rxh7 { [%eval #11] } 8. Ba6 { [%eval #11] } 8... bxa6 { [%eval #10] } 9. Bh6 { [%eval #10] } 9... Nxh6 { [%eval #9] } 10. e5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (10. g4 Nxg4 11. Kd2 Nxf2 12. Ne2 Nxe4 13. Na3 Nxd2 14. Nc4 Nxc4 15. Rd1 Nxb2) 10... Bh3 { [%eval #-10] } 11. gxh3 { [%eval #-9] } 11... Ng4 { [%eval #-9] } 12. hxg4 { [%eval #-8] } 12... Rh3 { [%eval #-8] } 13. Nxh3 { [%eval #-7] } 13... f5?? { (Mate in 7 → 10.80) Lost forced checkmate sequence. g5 was best. } { [%eval 10.8] } (13... g5 14. Nxg5 Nc6 15. Nxf7 Nxe5 16. Nxe5 Kd7 17. Nxd7 c5 18. Nxc5 Rh8 19. Nxa6) 14. gxf5 { [%eval 10.92] } 14... gxf5 { [%eval 9.02] } 15. Nc3?! { (9.02 → 6.31) Inaccuracy. Nf4 was best. } { [%eval 6.31] } (15. Nf4) 15... f4 { [%eval 7.54] } 16. Nxf4 { [%eval 7.11] } 16... a5? { (7.11 → Mate in 10) Checkmate is now unavoidable. Kd8 was best. } { [%eval #10] } (16... Kd8 17. Ke2) 17. Rd1?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (17. a4 c5 18. b4 axb4 19. a5 bxc3 20. Kd2 cxd2 21. Re1 dxe1=K 22. Ng2 Kxf2) 17... a4 { [%eval #-5] } 18. Nxa4 { [%eval #-4] } 18... Kd8 { [%eval #-4] } 19. Rxd8 { [%eval #-3] } 19... Nd7 { [%eval #-4] } 20. Rxa8 { [%eval #-3] } 20... Nxe5 { [%eval #-3] } 21. Rxa7 { [%eval #-2] } 21... Nd3 { [%eval #-2] } 22. Rxc7 { [%eval #-1] } 22... Nxb2 { [%eval #-1] } 23. Nxb2# { Game ends by variant rule. } 0-1