FEN
[Event "rated blitz game"]
[Site "https://lichess.org/gWltFck2"]
[Date "2026.05.02"]
[Round "-"]
[White "FraCasty"]
[Black "Tatonet"]
[Result "0-1"]
[GameId "gWltFck2"]
[UTCDate "2026.05.02"]
[UTCTime "15:37:37"]
[WhiteElo "928"]
[BlackElo "1006"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C46"]
[Opening "Three Knights Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Bb4 { [%eval 0.54] } { C46 Three Knights Opening } 4. a3 { [%eval 0.11] } 4... Ba5 { [%eval 0.43] } 5. b4 { [%eval 0.42] } 5... Bb6 { [%eval 0.51] } 6. g3 { [%eval 0.0] } 6... Nf6 { [%eval -0.04] } 7. Bg2 { [%eval 0.0] } 7... Nd4?! { (0.00 → 0.69) Inaccuracy. d6 was best. } { [%eval 0.69] } (7... d6 8. d3 Nd4 9. Na4 Bg4 10. Bb2 O-O 11. Nxb6 Nxf3+ 12. Bxf3) 8. O-O?! { (0.69 → -0.06) Inaccuracy. Nxe5 was best. } { [%eval -0.06] } (8. Nxe5 O-O 9. Bb2 d5 10. Na4 dxe4 11. Nxb6 cxb6 12. d3 Nf3+) 8... O-O?! { (-0.06 → 0.62) Inaccuracy. d6 was best. } { [%eval 0.62] } (8... d6 9. Na4 Bg4 10. c3 Nxf3+ 11. Bxf3 h5 12. d3 Qd7 13. Nxb6 axb6 14. Bxg4) 9. Nd5?! { (0.62 → -0.09) Inaccuracy. Nxe5 was best. } { [%eval -0.09] } (9. Nxe5 d6 10. Nf3 Bg4 11. Bb2 Qd7 12. Nd5 Nxd5 13. exd5 Rfe8 14. Bxd4 Bxd4) 9... Nxd5 { [%eval -0.11] } 10. exd5 { [%eval -0.22] } 10... Qf6 { [%eval 0.16] } 11. c3 { [%eval -0.16] } 11... Nxf3+ { [%eval -0.05] } 12. Bxf3 { [%eval -0.55] } 12... d6 { [%eval -0.62] } 13. d4?! { (-0.62 → -1.28) Inaccuracy. d3 was best. } { [%eval -1.28] } (13. d3 a5 14. b5 Bh3 15. Bg2 Bd7 16. a4 Rae8 17. Bf3 h5 18. Ra2 h4) 13... Bh3 { [%eval -1.05] } 14. Re1?! { (-1.05 → -1.89) Inaccuracy. Bg2 was best. } { [%eval -1.89] } (14. Bg2 Bxg2 15. Kxg2 exd4 16. cxd4 Bxd4 17. Ra2 Rfe8 18. Rc2 Bb6 19. Qd3 a5) 14... exd4 { [%eval -1.82] } 15. cxd4 { [%eval -1.71] } 15... Bxd4 { [%eval -1.68] } 16. Qxd4?? { (-1.68 → Mate in 4) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-4] } (16. Ra2 Rae8 17. Rxe8 Rxe8 18. Bg2 Bd7 19. Bf3 h6 20. Kg2 Qf5 21. Re2 Rxe2) 16... Qxd4?? { (Mate in 4 → -5.78) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -5.78] } (16... Qxf3 17. Qxg7+ Kxg7 18. Bb2+ Kg8 19. Re6 Qg2#) 17. Be3 { [%eval -5.71] } 17... Qf6 { [%eval -5.95] } 18. Rad1?? { (-5.95 → Mate in 2) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-2] } (18. Bg2 Bxg2 19. Kxg2 Qf5 20. Rac1 Qxd5+ 21. Kg1 c6 22. Rcd1 Qh5 23. Rxd6 f6) 18... Qxf3 { [%eval #-1] } 19. Bd4 { [%eval #-1] } 19... Qg2# { Black wins by checkmate. } 0-1