- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/gWSODefC"] [Date "2026.01.10"] [Round "-"] [White "Kostya5925"] [Black "Hendra99999"] [Result "0-1"] [GameId "gWSODefC"] [UTCDate "2026.01.10"] [UTCTime "05:45:34"] [WhiteElo "2178"] [BlackElo "2296"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+9"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System, Steinitz Countergambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } 2... c5 { [%eval 0.06] } { D00 Queen's Pawn Game: Accelerated London System, Steinitz Countergambit } 3. c3 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. e3 { [%eval 0.0] } 4... Bf5 { [%eval 0.16] } 5. Qb3 { [%eval 0.1] } 5... Qd7 { [%eval 0.17] } 6. Nf3 { [%eval 0.05] } 6... e6 { [%eval 0.0] } 7. Bb5 { [%eval -0.2] } 7... c4 { [%eval -0.03] } 8. Qa4 { [%eval 0.13] } 8... Bd6 { [%eval 0.67] } 9. Bxd6 { [%eval 0.62] } 9... Qxd6 { [%eval 0.64] } 10. Ne5?! { (0.64 → -0.45) Inaccuracy. b3 was best. } { [%eval -0.45] } (10. b3 cxb3) 10... Rc8?! { (-0.45 → 0.60) Inaccuracy. Ne7 was best. } { [%eval 0.6] } (10... Ne7) 11. Qxa7?! { (0.60 → -0.22) Inaccuracy. b3 was best. } { [%eval -0.22] } (11. b3 cxb3) 11... Qc7?! { (-0.22 → 0.87) Inaccuracy. Ne7 was best. } { [%eval 0.87] } (11... Ne7) 12. Nxc6?! { (0.87 → 0.25) Inaccuracy. Nd2 was best. } { [%eval 0.25] } (12. Nd2) 12... bxc6 { [%eval 0.28] } 13. Qxc7 { [%eval 0.24] } 13... Rxc7 { [%eval 0.23] } 14. Ba4 { [%eval 0.2] } 14... Ne7 { [%eval 0.65] } 15. O-O? { (0.65 → -0.94) Mistake. Bd1 was best. } { [%eval -0.94] } (15. Bd1 Bxb1) 15... O-O?! { (-0.94 → -0.27) Inaccuracy. Rb7 was best. } { [%eval -0.27] } (15... Rb7 16. b3) 16. Nd2 { [%eval -0.48] } 16... Ra8 { [%eval -0.38] } 17. b3?! { (-0.38 → -0.96) Inaccuracy. Bd1 was best. } { [%eval -0.96] } (17. Bd1 Rb7) 17... c5? { (-0.96 → 0.35) Mistake. Bd3 was best. } { [%eval 0.35] } (17... Bd3) 18. dxc5 { [%eval -0.08] } 18... Rxc5 { [%eval -0.13] } 19. b4?! { (-0.13 → -0.86) Inaccuracy. Rfc1 was best. } { [%eval -0.86] } (19. Rfc1 Rca5) 19... Rc7 { [%eval -0.75] } 20. Bd1 { [%eval -0.57] } 20... Ra3 { [%eval -0.59] } 21. Nb1?! { (-0.59 → -1.67) Inaccuracy. Re1 was best. } { [%eval -1.67] } (21. Re1) 21... Bxb1 { [%eval -1.48] } 22. Rxb1 { [%eval -1.35] } 22... Rxc3?! { (-1.35 → -0.48) Inaccuracy. g6 was best. } { [%eval -0.48] } (22... g6) 23. a4 { [%eval -0.74] } 23... Ra3 { [%eval -0.6] } 24. Bc2 { [%eval -0.44] } 24... Rb7? { (-0.44 → 0.66) Mistake. Kf8 was best. } { [%eval 0.66] } (24... Kf8) 25. Rfc1?? { (0.66 → -1.35) Blunder. b5 was best. } { [%eval -1.35] } (25. b5) 25... Nc6 { [%eval -0.83] } 26. b5 { [%eval -1.01] } 26... Na5 { [%eval -0.97] } 27. Kf1 { [%eval -0.95] } 27... h6 { [%eval -0.69] } 28. Ke1 { [%eval -0.54] } 28... Kf8 { [%eval -0.67] } 29. Kd2 { [%eval -0.73] } 29... Ke7 { [%eval -0.83] } 30. Ra1?! { (-0.83 → -1.59) Inaccuracy. b6 was best. } { [%eval -1.59] } (30. b6) 30... Rxa1 { [%eval -1.69] } 31. Rxa1 { [%eval -1.81] } 31... Kd6 { [%eval -1.85] } 32. Kc3 { [%eval -1.78] } 32... Kc5 { [%eval -1.78] } 33. Rd1 { [%eval -2.13] } 33... e5 { [%eval -1.92] } 34. f4 { [%eval -2.42] } 34... f6 { [%eval -2.17] } 35. g3 { [%eval -2.46] } 35... Rd7 { [%eval -2.43] } 36. Bf5 { [%eval -2.92] } 36... d4+ { [%eval -2.65] } 37. Kc2 { [%eval -2.74] } 37... Rd6 { [%eval -2.69] } 38. fxe5?! { (-2.69 → -4.04) Inaccuracy. exd4+ was best. } { [%eval -4.04] } (38. exd4+ exd4 39. Rb1 Nb3 40. Rxb3 cxb3+ 41. Kxb3 d3 42. Bg4 Rd4 43. Kc3 Rxa4) 38... fxe5 { [%eval -3.78] } 39. exd4+ { [%eval -3.66] } 39... exd4 { [%eval -3.68] } 40. Re1 { [%eval -4.39] } 40... Rf6 { [%eval -4.19] } 41. g4 { [%eval -4.21] } 41... g6 { [%eval -3.38] } 42. Bd7? { (-3.38 → -6.57) Mistake. Re6 was best. } { [%eval -6.57] } (42. Re6 Rxe6) 42... Rf2+ { [%eval -6.61] } 43. Kd1 { [%eval -6.59] } 43... c3 { [%eval -5.22] } 44. Be6?! { (-5.22 → -8.82) Inaccuracy. Re2 was best. } { [%eval -8.82] } (44. Re2 Rxe2 45. Kxe2 Nc4 46. b6 Kxb6 47. a5+ Nxa5 48. Kd3 Kc5 49. Be6 g5) 44... d3 { [%eval -7.64] } 45. h4? { (-7.64 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-5] } (45. Rg1 Rb2 46. Ke1 Re2+ 47. Kd1 Rxe6 48. g5 h5 49. Rg2 Nb3 50. b6 Rxb6) 45... Rb2? { (Mate in 5 → -8.67) Lost forced checkmate sequence. c2+ was best. } { [%eval -8.67] } (45... c2+ 46. Kc1 d2+ 47. Kxc2 dxe1=Q+ 48. Kd3 Qe2+ 49. Kc3 Qd2#) 46. Re5+ { [%eval -8.39] } 46... Kb6 { [%eval -7.91] } 47. Rd5? { (-7.91 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-1] } (47. Ke1 d2+ 48. Ke2 Rb1 49. Rd5 Re1+ 50. Kf3 Rxe6 51. g5 h5 52. Kf2 c2) 47... Rb1# { Black wins by checkmate. } 0-1