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[Event "rated Antichess game"] [Site "https://lichess.org/gV3q15wM"] [Date "2025.05.14"] [White "TienAnh071117"] [Black "Archit0802"] [Result "1-0"] [GameId "gV3q15wM"] [UTCDate "2025.05.14"] [UTCTime "10:17:57"] [WhiteElo "900"] [BlackElo "929"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-120"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Qf3?? { (7.74 → 0.24) Blunder. Qh5 was best. } { [%eval 0.24] } (3. Qh5 Nh6 4. Qxf7 Kxf7 5. g4 Nxg4 6. Ne2 Nxf2 7. Kxf2 e5) 3... d6?? { (0.24 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (3... c5 4. Qxf7) 4. Qxf7 { [%eval #13] } 4... Kxf7 { [%eval #12] } 5. d3?? { (Mate in 12 → -0.89) Lost forced checkmate sequence. g4 was best. } { [%eval -0.89] } (5. g4 Bxg4 6. Nf3 Bxf3 7. b4 Bxh1 8. e4 Bxe4 9. Nc3 Bxc2 10. Nb5 axb5) 5... Bh3 { [%eval -0.07] } 6. gxh3? { (-0.07 → -1.74) Mistake. Nxh3 was best. } { [%eval -1.74] } (6. Nxh3 Qe8) 6... c5?? { (-1.74 → Mate in 14) Checkmate is now unavoidable. Nf6 was best. } { [%eval #14] } (6... Nf6 7. Na3 Qe8 8. d4 Qa4 9. b4 Qxa3 10. Bxa3 Nh5 11. b5 axb5 12. Bxd6) 7. e4?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (7. b4 cxb4 8. Nc3 bxc3 9. Bb2 cxb2 10. Nf3 bxa1=Q 11. Ke2 Qxa2 12. e4 Qxc2) 7... Qa5?? { (Mate in 12 → -1.55) Lost forced checkmate sequence. g5 was best. } { [%eval -1.55] } (7... g5 8. Bxg5 e5 9. Bxd8 d5 10. exd5 Ke6 11. dxe6 Nf6 12. Bxf6 h5 13. Bxe5) 8. Bh6?? { (-1.55 → Mate in 13) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-13] } (8. Bf4 Qxe1) 8... Qxa2?? { (Mate in 13 → -1.77) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -1.77] } (8... Qxe1 9. Bxg7 Qxf2 10. Bxf8 Qxc2 11. Bxe7 Qxb2 12. Bxd6 Qxb1 13. Bxc5 Qxa2 14. Rxa2) 9. Bxg7?? { (-1.77 → Mate in 12) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-12] } (9. Rxa2 Nxh6) 9... Bxg7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #11] } (9... Qxb2 10. Rxa6 Qxb1 11. Rxa8 Qxe1 12. Rxb8 Qxf2 13. Rxf8 Kxf8 14. Bxf8 Qxg1 15. Bxe7) 10. Rxa2 { [%eval #11] } 10... Bxb2 { [%eval #10] } 11. Rxa6 { [%eval #10] } 11... Nxa6 { [%eval #9] } 12. Nc3 { [%eval #9] } 12... Bxc3 { [%eval #8] } 13. Nf3?? { (Mate in 8 → -8.54) Lost forced checkmate sequence. h4 was best. } { [%eval -8.54] } (13. h4 Bxe1 14. Ne2 Bxf2 15. Rb1 Bxh4 16. e5 dxe5 17. Nf4 exf4 18. d4 cxd4) 13... Bxe1 { [%eval -8.01] } 14. Rxe1? { (-8.01 → Mate in 8) Checkmate is now unavoidable. Nxe1 was best. } { [%eval #-8] } (14. Nxe1 Nh6) 14... Nf6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. d5 was best. } { [%eval #8] } (14... d5 15. exd5 Nb4 16. Rxe7 Nxc2 17. Rxf7 Nb4 18. Rxh7 Nxd5 19. Rxh8 Ra4 20. Rxg8) 15. Ne5 { [%eval #8] } 15... dxe5 { [%eval #6] } 16. f4?? { (Mate in 6 → -14.08) Lost forced checkmate sequence. d4 was best. } { [%eval -14.08] } (16. d4 exd4 17. Rg1 Nxe4 18. Rb1 Nxf2 19. Rg1 Nxh3 20. Rg6 Kxg6 21. c3 dxc3#) 16... Nxe4 { [%eval -10.64] } 17. fxe5?! { (-10.64 → Mate in 7) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-7] } (17. Rxe4) 17... Rag8? { (Mate in 7 → -9.74) Lost forced checkmate sequence. Nc7 was best. } { [%eval -9.74] } (17... Nc7 18. Rxe4 Ra4 19. Rxa4 Na6 20. Rxa6 Ke6 21. Rxe6 Ra8 22. Rxe7 Ra4 23. Rxh7) 18. dxe4? { (-9.74 → Mate in 6) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-6] } (18. Rxe4) 18... Rg1 { [%eval #-6] } 19. Rxg1 { [%eval #-5] } 19... Rg8 { [%eval #-9] } 20. Rxg8 { [%eval #-8] } 20... Kxg8 { [%eval #-8] } 21. h4 { [%eval #-7] } 21... Nc7 { [%eval #-9] } 22. e6 { [%eval #-8] } 22... Nxe6 { [%eval #-8] } 23. h5 { [%eval #-7] } 23... c4 { [%eval #-7] } 24. h6 { [%eval #-6] } 24... Kg7 { [%eval #-12] } 25. hxg7 { [%eval #-11] } 25... Nxg7 { [%eval #-11] } 26. e5 { [%eval #-10] } 26... e6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Ne8 was best. } { [%eval #9] } (26... Ne8 27. c3 e6 28. h3 Nc7 29. h4 Na6 30. h5 Nb4 31. cxb4 c3 32. b5) 27. h4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. h3 was best. } { [%eval #-8] } (27. h3 Ne8 28. h4 Nc7 29. h5 Ne8 30. c3 Nd6 31. exd6 e5 32. d7 e4) 27... Nf5?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Ne8 was best. } { [%eval #1] } (27... Ne8 28. c3 Nc7 29. h5 Na6 30. h6 Nb4 31. cxb4 c3 32. b5 c2 33. b6) 28. c3 { [%eval #1] } 28... Nxh4# { Game ends by variant rule. } 1-0