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[Event "Kill Anything that moves Arena"] [Site "https://lichess.org/gUAGdH7f"] [Date "2020.03.06"] [White "Peyman1000"] [Black "Gisewuy"] [Result "0-1"] [GameId "gUAGdH7f"] [UTCDate "2020.03.06"] [UTCTime "05:52:32"] [WhiteElo "1843"] [BlackElo "1848"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.84) Inaccuracy. e3 was best. } { [%eval -0.84] } (1. e3 b5) 1... g6 { [%eval -0.15] } 2. Nh3 { [%eval -0.54] } 2... g5 { [%eval -0.41] } 3. Nxg5 { [%eval -0.58] } 3... h6?! { (-0.58 → 0.42) Inaccuracy. Bg7 was best. } { [%eval 0.42] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bd4 Rxh2 7. Bxa7 Rxh1 8. Bxb8 Rxa2 9. Rxa2 Rxf1 10. Kxf1) 4. Nxf7 { [%eval 0.05] } 4... Kxf7 { [%eval -0.09] } 5. g4 { [%eval 0.01] } 5... Kg6 { [%eval -0.11] } 6. g5 { [%eval -0.14] } 6... hxg5 { [%eval -0.05] } 7. f4?! { (-0.05 → -1.02) Inaccuracy. Bh3 was best. } { [%eval -1.02] } (7. Bh3 Rxh3) 7... gxf4?? { (-1.02 → Mate in 15) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #15] } (7... Rxh2 8. Rxh2 gxf4 9. Rh5 Kxh5 10. e3 fxe3 11. Qxh5 exd2 12. Kxd2 Bh6 13. Qxh6 Nxh6 14. Ba6) 8. Bh3 { [%eval #15] } 8... Rxh3 { [%eval #14] } 9. Rf1?? { (Mate in 14 → -1.07) Lost forced checkmate sequence. d4 was best. } { [%eval -1.07] } (9. d4 Rxh2 10. Bxf4 Rxe2 11. Bxc7 Rxe1 12. Qxe1 Qxc7 13. Qxe7 Qxc2 14. Qxd7 Qxb2 15. Qxc8 Qxb1) 9... Rxh2 { [%eval -0.97] } 10. Rxf4 { [%eval -0.89] } 10... Rxe2 { [%eval -0.04] } 11. Rxf8?? { (-0.04 → Mate in 12) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-12] } (11. Kxe2 Kh6 12. Rxf8 Qxf8 13. Qg1 a6 14. Qxg8 Qxg8 15. c4 Qxc4 16. d3 Qxa2 17. Bxh6 Qxb2) 11... Qxf8 { [%eval #-12] } 12. Qxe2 { [%eval #-11] } 12... e5 { [%eval #-11] } 13. Qxe5 { [%eval #-10] } 13... b5 { [%eval #-10] } 14. Qxc7 { [%eval #-9] } 14... Qb4?? { (Mate in 9 → 1.31) Lost forced checkmate sequence. Qe8 was best. } { [%eval 1.31] } (14... Qe8 15. Qxd7 Qxe1 16. Qxc8 Qxc1 17. Qxb8 Qxb2 18. Qxg8 Qxc2 19. Qxa8 Qxa2 20. Rxa2 a5 21. Qxa5) 15. Qxd7?? { (1.31 → -1.63) Blunder. Qxc8 was best. } { [%eval -1.63] } (15. Qxc8) 15... Bxd7?! { (-1.63 → -0.73) Inaccuracy. Nxd7 was best. } { [%eval -0.73] } (15... Nxd7) 16. c4?? { (-0.73 → Mate in 14) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-14] } (16. Ke2 Qxb2) 16... bxc4?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Qxc4 was best. } { [%eval #12] } (16... Qxc4 17. a4 Qxc1 18. axb5 Qxe1 19. Rxa7 Qxd2 20. Rxd7 Nxd7 21. Nxd2 Nb6 22. Nc4 Nxc4 23. b6) 17. d3 { [%eval #12] } 17... cxd3 { [%eval #6] } 18. Bg5 { [%eval #6] } 18... Kxg5 { [%eval #5] } 19. Ke2?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-8] } (19. Kd1 Qxb2 20. Ke2 Qxe2 21. Nd2 Qxd2 22. Rh1 Qxa2 23. Rh6 Nxh6#) 19... Qxb2 { [%eval #-8] } 20. Kxd3 { [%eval #-7] } 20... Qxa2 { [%eval #-7] } 21. Rxa2 { [%eval #-6] } 21... Na6 { [%eval #-6] } 22. Rxa6 { [%eval #-5] } 22... Rc8 { [%eval #-5] } 23. Rxa7 { [%eval #-4] } 23... Ne7 { [%eval #-4] } 24. Rxd7 { [%eval #-3] } 24... Kh6 { [%eval #-3] } 25. Rxe7 { [%eval #-2] } 25... Kh7 { [%eval #-2] } 26. Rxh7 { [%eval #-1] } 26... Rc7 { [%eval #-1] } 27. Rxc7# { Game ends by variant rule. } 0-1