lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Три шаха Arena"] [Site "https://lichess.org/gSPcp73D"] [Date "2023.07.22"] [White "milConejos"] [Black "SFEDU"] [Result "1-0"] [UTCDate "2023.07.22"] [UTCTime "16:16:06"] [WhiteElo "1412"] [BlackElo "1173"] [WhiteRatingDiff "+81"] [BlackRatingDiff "-89"] [Variant "Three-check"] [TimeControl "420+3"] [ECO "A05"] [Opening "Zukertort Opening: Lemberger Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 Nf6?? { (0.00 → 3.02) Blunder. e5 was best. } (1... e5 2. Nc3 Nf6 3. e4 Bc5 4. d4 exd4 5. Bc4 O-O 6. O-O) 2. e4 { A05 Zukertort Opening: Lemberger Gambit } Nxe4 3. d3?? { (3.43 → -4.03) Blunder. Nc3 was best. } (3. Nc3 Nf6 4. Bc4 e6 5. d4 b5 6. Bxb5 Bd6 7. O-O Ba6) 3... Nf6?? { (-4.03 → 0.60) Blunder. e6 was best. } (3... e6 4. Nc3 Nxf2 5. Qe2 Nxh1 6. Bg5 Be7 7. Bxe7 Qxe7 8. d4 O-O 9. Qe3 f5 10. O-O-O) 4. d4 Ne4?? { (0.23 → 4.72) Blunder. c6 was best. } (4... c6 5. Nc3) 5. Bb5?? { (4.72 → 0.85) Blunder. Nc3 was best. } (5. Nc3 Nxc3 6. bxc3 e6 7. Bd3 Nc6 8. O-O Be7 9. d5 f5 10. dxc6 O-O 11. Re1 bxc6) 5... g6?? { (0.85 → 3.75) Blunder. c6 was best. } (5... c6 6. O-O) 6. Bxd7+?! { (3.75 → 2.47) Inaccuracy. O-O was best. } (6. O-O c6) 6... Qxd7? { (2.47 → 4.11) Mistake. Bxd7 was best. } (6... Bxd7 7. Qe2) 7. O-O Bg7 8. Ne5?? { (5.19 → 0.99) Blunder. Qe2 was best. } (8. Qe2) 8... Bxe5 9. dxe5 Qxd1 10. Rxd1 Bg4?? { (0.45 → 7.20) Blunder. O-O was best. } (10... O-O 11. f3 Nc5 12. Nc3 Be6 13. Be3 b6 14. b4 Ncd7 15. Bg5 Nc6 16. Ne4 Rad8 17. b5) 11. Rd8+ Kxd8 12. Bf4 Nc6? { (8.57 → Mate in 7) Checkmate is now unavoidable. Nd7 was best. } (12... Nd7 13. e6) 13. Nc3 Nd4 14. Rd1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nxe4 was best. } (14. Nxe4 g5 15. Bxg5 f6 16. exf6 Ne2+ 17. Kh1 Ng3+ 18. fxg3 exf6 19. Bxf6#) 14... c5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bxd1 was best. } (14... Bxd1 15. Nxe4 Ne2+ 16. Kh1 Nxf4 17. Nc5 Ke8 18. Nxb7 Kf8 19. Nc5 Ke8 20. Ne4 Kd8 21. Nc5) 15. Be3?? { (Mate in 1 → 3.68) Lost forced checkmate sequence. Rxd4# was best. } (15. Rxd4#) 15... Bxd1 16. Nxe4 Nf3+?? { (0.16 → Mate in 4) Checkmate is now unavoidable. Ne6 was best. } (16... Ne6 17. b4) 17. gxf3 Bxf3 18. Nxc5 Rc8 19. Nxb7# { Game ends by variant rule. } 1-0