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[Event "rated Antichess game"] [Site "https://lichess.org/gRia71yP"] [Date "2019.04.25"] [White "kadirsanli"] [Black "Robert51"] [Result "0-1"] [GameId "gRia71yP"] [UTCDate "2019.04.25"] [UTCTime "11:06:47"] [WhiteElo "1247"] [BlackElo "1775"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 2.71) Lost forced checkmate sequence. b5 was best. } { [%eval 2.71] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Kxf2 Qxd2 6. Bxd2 Rg8 7. Bxf7 e5 8. Bxg8) 2. exd5 { [%eval 1.82] } 2... Qxd5 { [%eval 1.83] } 3. Bc4?? { (1.83 → -0.03) Blunder. Ba6 was best. } { [%eval -0.03] } (3. Ba6 Qxg2) 3... Qxd2 { [%eval 0.2] } 4. Qxd2?? { (0.20 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-13] } (4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 Ke6 7. Qh5 h6 8. Qxh6 Nxh6 9. h4 Rg8 10. Ne2 g5) 4... Bh3?? { (Mate in 13 → 2.32) Lost forced checkmate sequence. g5 was best. } { [%eval 2.32] } (4... g5 5. Qxg5 Nh6 6. Bxf7 Kxf7 7. Qxh6 Bxh6 8. Bxh6 Kg7 9. Bxg7 h5 10. Bxh8 e5 11. Bxe5) 5. gxh3?? { (2.32 → Mate in 12) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-12] } (5. Nxh3) 5... Kd8?? { (Mate in 12 → 4.55) Lost forced checkmate sequence. g5 was best. } { [%eval 4.55] } (5... g5 6. Bxf7 Kxf7 7. Qxg5 Bh6 8. Qxe7 Nxe7 9. Bxh6 Kg7 10. Bxg7 Rf8 11. Bxf8 Na6 12. Bxe7) 6. Qxd8 { [%eval 4.12] } 6... b5?? { (4.12 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (6... Nd7 7. Bxf7 Rxd8 8. Bxg8 Rxg8 9. Bh6 gxh6 10. Ne2 a5 11. h4 a4 12. b3 axb3 13. cxb3) 7. Qxb8?! { (Mate in 14 → 11.32) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 11.32] } (7. Qxc7 bxc4 8. Qxa7 Rxa7 9. Bf4 Rxa2 10. Bxb8 Rxb2 11. Ra6 Rxc2 12. Kd1 Rxf2 13. Bd6 exd6) 7... Rxb8 { [%eval 10.1] } 8. Bxb5? { (10.10 → 4.64) Mistake. Bxf7 was best. } { [%eval 4.64] } (8. Bxf7) 8... Rxb5 { [%eval 4.03] } 9. Bh6?? { (4.03 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (9. b4 Rxb4 10. Bh6 Nxh6 11. Ne2 Rxb1 12. Rxb1 f5 13. Nc3 a5 14. Nd1 f4 15. c4 c5) 9... Rxb2 { [%eval #-9] } 10. Bxg7 { [%eval #-8] } 10... Rxc2 { [%eval #-8] } 11. Bxf8 { [%eval #-7] } 11... Rxf2 { [%eval #-8] } 12. Bxe7 { [%eval #-6] } 12... Rxa2 { [%eval #-6] } 13. Rxa2 { [%eval #-5] } 13... Nxe7 { [%eval #-5] } 14. Rxa7 { [%eval #-4] } 14... Rd8 { [%eval #-4] } 15. Rxc7 { [%eval #-3] } 15... Rd6 { [%eval #-4] } 16. Rxe7 { [%eval #-3] } 16... Rd8 { [%eval #-3] } 17. Rxf7 { [%eval #-2] } 17... Rd6 { [%eval #-2] } 18. Rxh7 { [%eval #-1] } 18... Rd2 { [%eval #-1] } 19. Kxd2# { Game ends by variant rule. } 0-1