FEN
[Event "rated bullet game"]
[Site "https://lichess.org/gR3GTrC1"]
[Date "2026.01.09"]
[Round "-"]
[White "ice3d"]
[Black "TurboVlad"]
[Result "1/2-1/2"]
[GameId "gR3GTrC1"]
[UTCDate "2026.01.09"]
[UTCTime "01:30:51"]
[WhiteElo "2383"]
[BlackElo "2480"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "B06"]
[Opening "Modern Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... g6 { [%eval 0.55] } { B06 Modern Defense } 2. Nf3 { [%eval 0.43] } 2... Bg7 { [%eval 0.46] } 3. Bc4 { [%eval 0.15] } 3... c6 { [%eval 0.45] } 4. Nc3 { [%eval 0.47] } 4... e6 { [%eval 0.87] } 5. d4 { [%eval 0.92] } 5... d5 { [%eval 0.93] } 6. exd5?! { (0.93 → 0.27) Inaccuracy. Bd3 was best. } { [%eval 0.27] } (6. Bd3 Nd7 7. h4 Ne7 8. h5 e5 9. exd5 exd4 10. h6 Bf6) 6... exd5 { [%eval 0.3] } 7. Bd3 { [%eval 0.17] } 7... Ne7 { [%eval 0.2] } 8. Bf4 { [%eval 0.08] } 8... O-O { [%eval 0.13] } 9. Qd2 { [%eval 0.24] } 9... Bf5 { [%eval 0.13] } 10. Bxf5 { [%eval -0.03] } 10... Nxf5 { [%eval -0.07] } 11. O-O { [%eval -0.18] } 11... Re8 { [%eval -0.06] } 12. Rfe1 { [%eval -0.1] } 12... Na6 { [%eval 0.15] } 13. a3 { [%eval -0.17] } 13... Nd6 { [%eval -0.15] } 14. Bxd6 { [%eval -0.2] } 14... Qxd6 { [%eval -0.25] } 15. Ne2 { [%eval -0.21] } 15... Rad8 { [%eval -0.14] } 16. c3 { [%eval -0.2] } 16... Nc7 { [%eval -0.15] } 17. Ng3 { [%eval -0.25] } 17... Ne6 { [%eval -0.07] } 18. Ne5 { [%eval -0.23] } 18... Nf8 { [%eval -0.25] } 19. Ng4 { [%eval -0.37] } 19... Nd7 { [%eval -0.39] } 20. Nh6+?! { (-0.39 → -1.31) Inaccuracy. h3 was best. } { [%eval -1.31] } (20. h3) 20... Bxh6? { (-1.31 → -0.15) Mistake. Kf8 was best. } { [%eval -0.15] } (20... Kf8 21. Qg5) 21. Qxh6 { [%eval -0.19] } 21... Qf6 { [%eval -0.19] } 22. Qd2 { [%eval -0.09] } 22... Nf8 { [%eval -0.05] } 23. Rxe8 { [%eval -0.22] } 23... Rxe8 { [%eval -0.23] } 24. Re1 { [%eval -0.19] } 24... Rxe1+ { [%eval -0.15] } 25. Qxe1 { [%eval -0.13] } 25... Qe6 { [%eval -0.03] } 26. Qxe6 { [%eval -0.01] } 26... Nxe6 { [%eval 0.0] } 27. Ne2 { [%eval -0.02] } 27... Kf8 { [%eval 0.07] } 28. f3 { [%eval 0.06] } 28... Ke7 { [%eval 0.0] } 29. Kf2 { [%eval 0.0] } 29... Kd6 { [%eval 0.0] } 30. Ke3 { [%eval 0.0] } 30... g5 { [%eval -0.01] } 31. g3 { [%eval 0.05] } 31... f5 { [%eval 0.05] } 32. Nc1 { [%eval -0.06] } 32... b6 { [%eval 0.0] } 33. Nd3 { [%eval 0.0] } 33... c5 { [%eval 0.0] } 34. Ne5 { [%eval 0.0] } 34... cxd4+ { [%eval 0.0] } 35. cxd4 { [%eval 0.0] } 35... f4+ { [%eval 0.0] } 36. Kd3 { [%eval -0.36] } 36... fxg3 { [%eval -0.52] } 37. hxg3 { [%eval -0.47] } 37... h5 { [%eval -0.57] } 38. Ng6 { [%eval -0.61] } 38... Ng7 { [%eval -0.65] } 39. b4 { [%eval -1.06] } 39... Nf5?! { (-1.06 → 0.00) Inaccuracy. b5 was best. } { [%eval 0.0] } (39... b5 40. g4) 40. g4 { [%eval 0.0] } 40... hxg4 { [%eval 0.0] } 41. fxg4 { [%eval 0.0] } 41... Nh6 { [%eval 0.0] } 42. Ne5 { [%eval 0.0] } 42... Ke6 { [%eval 0.0] } 43. a4 { [%eval 0.0] } 43... Nf7 { [%eval 0.0] } 44. Nc6 { [%eval 0.0] } 44... a6 { [%eval 0.0] } 45. Ne5?? { (0.00 → -8.88) Blunder. a5 was best. } { [%eval -8.88] } (45. a5 Kd7 46. Ne5+ Nxe5+ 47. dxe5 b5 48. Kc3 Ke7 49. Kd3) 45... Nxe5+ { [%eval -8.28] } 46. dxe5 { [%eval -9.94] } 46... Kxe5 { [%eval -8.94] } 47. a5? { (-8.94 → Mate in 23) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-23] } (47. Kd2 b5 48. Ke3 bxa4 49. Kd3 a3 50. Kc3 d4+ 51. Kc2 a2 52. Kb2 d3) 47... d4?? { (Mate in 23 → 6.87) Lost forced checkmate sequence. b5 was best. } { [%eval 6.87] } (47... b5 48. Ke3 d4+ 49. Kd3 Kd5 50. Kd2 Ke4 51. Ke2 d3+ 52. Kd1 Kd4 53. Kd2) 48. axb6?? { (6.87 → 0.00) Blunder. b5 was best. } { [%eval 0.0] } (48. b5 axb5 49. a6 Kf4 50. Kxd4 Kxg4 51. Ke4 b4 52. a7 b3 53. a8=Q b2) 48... Kd6 { [%eval 0.0] } 49. Kxd4 { [%eval 0.0] } 49... Kc6 { [%eval 0.0] } 50. Ke5 { [%eval 0.0] } 50... Kxb6 { [%eval 0.0] } 51. Kf5 { [%eval 0.0] } 51... Kb5 { [%eval 0.0] } 52. Kxg5 { [%eval 0.0] } 52... Kxb4 { [%eval 0.0] } 53. Kf4 { [%eval 0.0] } 53... a5 { [%eval 0.0] } 54. g5 { [%eval 0.0] } 54... a4 { [%eval 0.0] } 55. g6 { [%eval 0.0] } 55... a3 { [%eval 0.0] } 56. g7 { [%eval 0.0] } 56... a2 { [%eval 0.0] } 57. g8=Q { [%eval 0.0] } 57... a1=Q { [%eval 0.0] } 58. Qb8+ { [%eval 0.0] } 58... Ka3 { [%eval 0.0] } 59. Qa7+ { [%eval 0.0] } 59... Kb2 { [%eval 0.0] } 60. Qb6+ { [%eval 0.0] } 60... Ka2 { [%eval 0.0] } 61. Qa5+ { [%eval 0.0] } 61... Kb1 { [%eval 0.0] } 62. Qb4+ { [%eval 0.0] } 62... Qb2 { [%eval 0.0] } 63. Qe1+ { [%eval 0.0] } 63... Qc1+ { [%eval 0.0] } 64. Qxc1+ { [%eval 0.0] } 64... Kxc1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
