FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gQuGlu41"]
[Date "2026.04.23"]
[Round "-"]
[White "Cskfan"]
[Black "some_hats"]
[Result "0-1"]
[GameId "gQuGlu41"]
[UTCDate "2026.04.23"]
[UTCTime "05:43:10"]
[WhiteElo "735"]
[BlackElo "1033"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → 1.84) Lost forced checkmate sequence. g5 was best. } { [%eval 1.84] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6? { (1.84 → 0.20) Mistake. g4 was best. } { [%eval 0.2] } (2. g4 Bxg4 3. Bh6 Nxh6 4. Qc1 Bxe2 5. Qxh6 gxh6 6. Nxe2 Qc8) 2... gxh6?! { (0.20 → 0.92) Inaccuracy. Nxh6 was best. } { [%eval 0.92] } (2... Nxh6 3. g4 Nxg4 4. Bh3 Nxf2 5. Kxf2 Bxh3 6. Nxh3 g5 7. Nxg5) 3. g4 { [%eval 0.39] } 3... Bxg4 { [%eval 0.36] } 4. Nf3?? { (0.36 → -6.17) Blunder. h4 was best. } { [%eval -6.17] } (4. h4 Bxe2 5. Kxe2 h5 6. Rh3 Nd7 7. Nd2 Ngf6 8. Ke3 Ne4) 4... Bxf3 { [%eval -2.41] } 5. exf3 { [%eval -2.63] } 5... Nd7 { [%eval -2.08] } 6. d4?! { (-2.08 → -3.23) Inaccuracy. Nd2 was best. } { [%eval -3.23] } (6. Nd2 h5) 6... Ne5?? { (-3.23 → 1.07) Blunder. f6 was best. } { [%eval 1.07] } (6... f6 7. Ba6 bxa6 8. b3 Kf7 9. Na3 Kg6 10. Kd2 Kh5 11. Kd3 Kg4 12. fxg4) 7. dxe5 { [%eval 0.67] } 7... dxe5 { [%eval 1.14] } 8. Qxd8 { [%eval 0.75] } 8... Kxd8? { (0.75 → 2.30) Mistake. Rxd8 was best. } { [%eval 2.3] } (8... Rxd8) 9. Ba6 { [%eval 2.34] } 9... bxa6 { [%eval 1.97] } 10. f4 { [%eval 1.76] } 10... exf4 { [%eval 2.23] } 11. Ke2?! { (2.23 → 1.46) Inaccuracy. c4 was best. } { [%eval 1.46] } (11. c4 Nf6 12. c5 Kd7 13. Nc3 Nd5 14. Nxd5 h5 15. Nxe7 Kxe7 16. Rd1 Kd7) 11... f3?! { (1.46 → 2.63) Inaccuracy. Nf6 was best. } { [%eval 2.63] } (11... Nf6) 12. Kxf3 { [%eval 2.48] } 12... e6?? { (2.48 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (12... f5 13. Ke2 Nf6 14. Kd3 Kd7 15. c4 Ne4 16. Kxe4 fxe4 17. c5 Kd6 18. cxd6) 13. Re1?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (13. b4 Bxb4 14. Nc3 Bxc3 15. Rhg1 Bxa1 16. Rxg8 Rxg8 17. c3 Bxc3 18. Kg2 Rxg2) 13... f6 { [%eval #-23] } 14. Rxe6 { [%eval -48.2] } 14... Ne7?? { (-48.20 → 5.81) Blunder. Rb8 was best. } { [%eval 5.81] } (14... Rb8 15. Rxf6 Rxb2 16. Rxa6 Rxa2 17. Rxa7 Rxa7 18. Rxa7 Ke8 19. Rxc7 Kf7 20. Rxf7) 15. Rxe7 { [%eval 5.17] } 15... Kxe7 { [%eval 5.02] } 16. Kf4?? { (5.02 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (16. Na3) 16... f5 { [%eval #-10] } 17. Kxf5 { [%eval #-9] } 17... Ke6?? { (Mate in 9 → 5.10) Lost forced checkmate sequence. Kf6 was best. } { [%eval 5.1] } (17... Kf6 18. Kxf6 Bg7 19. Kxg7 Rhb8 20. Kxh6 Rxb2 21. Kxh7 Rxa2 22. Rxa2 a5 23. Rxa5) 18. Kxe6 { [%eval 4.56] } 18... Be7? { (4.56 → 13.27) Mistake. Bd6 was best. } { [%eval 13.27] } (18... Bd6 19. Kxd6) 19. Kxe7 { [%eval 13.37] } 19... Rhe8 { [%eval 13.0] } 20. Kxe8 { [%eval 10.92] } 20... Rxe8 { [%eval 12.76] } 21. Na3 { [%eval 11.28] } 21... Re3 { [%eval 12.78] } 22. fxe3 { [%eval 13.18] } 22... c5?! { (13.18 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (22... a5) 23. b4 { [%eval #12] } 23... cxb4 { [%eval #11] } 24. Rg1 { [%eval #11] } 24... bxa3 { [%eval #10] } 25. Rg6?? { (Mate in 10 → -0.07) Lost forced checkmate sequence. e4 was best. } { [%eval -0.07] } (25. e4 h5 26. Rb1 h4 27. e5 h3 28. e6 a5 29. e7 a4 30. e8=R h6) 25... hxg6 { [%eval 0.0] } 26. h3?? { (0.00 → -5.75) Blunder. e4 was best. } { [%eval -5.75] } (26. e4 h5 27. e5 g5 28. c4 g4 29. h4 gxh3 30. c5 h2 31. e6 a5) 26... h5 { [%eval -5.22] } 27. c3?? { (-5.22 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (27. c4 a5) 27... a5?? { (Mate in 14 → -6.38) Lost forced checkmate sequence. h4 was best. } { [%eval -6.38] } (27... h4 28. c4 g5 29. c5 g4 30. hxg4 h3 31. g5 h2 32. g6 h1=R 33. g7) 28. c4 { [%eval -4.63] } 28... a4 { [%eval -4.97] } 29. c5 { [%eval -6.09] } 29... a6?? { (-6.09 → -2.42) Blunder. h4 was best. } { [%eval -2.42] } (29... h4 30. c6) 30. c6 { [%eval -1.85] } 30... a5?? { (-1.85 → 2.81) Blunder. h4 was best. } { [%eval 2.81] } (30... h4) 31. e4?? { (2.81 → -1.28) Blunder. c7 was best. } { [%eval -1.28] } (31. c7) 31... g5?? { (-1.28 → Mate in 16) Checkmate is now unavoidable. h4 was best. } { [%eval #16] } (31... h4) 32. h4 { [%eval #16] } 32... gxh4 { [%eval #15] } 33. c7?? { (Mate in 15 → 5.22) Lost forced checkmate sequence. e5 was best. } { [%eval 5.22] } (33. e5 h3 34. e6 h2 35. e7 h1=R 36. e8=R Rh3 37. Rc8 Rd3 38. c7 Rh3) 33... h3 { [%eval 4.08] } 34. c8=Q?? { (4.08 → Mate in 1) Checkmate is now unavoidable. e5 was best. } { [%eval #-1] } (34. e5) 34... h4 { [%eval #-1] } 35. Qxh3# { Game ends by variant rule. } 0-1