- Blind mode tutorial
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[Event "TRES JAQUES Arena"] [Site "https://lichess.org/gQgHYmh3"] [Date "2025.06.25"] [White "CamilaM_CCRL"] [Black "GonzaloOrtiz_4SOL"] [Result "1-0"] [GameId "gQgHYmh3"] [UTCDate "2025.06.25"] [UTCTime "01:16:32"] [WhiteElo "1446"] [BlackElo "1712"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-22"] [Variant "Three-check"] [TimeControl "120+0"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3? { (0.15 → -1.03) Mistake. c4 was best. } { [%eval -1.03] } { A00 Hungarian Opening } (1. c4 Nf6 2. Nf3 e6 3. d4 d5 4. Nc3 dxc4 5. e4 Bb4) 1... e5 { [%eval -0.85] } 2. Bh3?! { (-0.85 → -1.83) Inaccuracy. Bg2 was best. } { [%eval -1.83] } (2. Bg2 Nc6 3. Nc3 Bc5 4. e3 Nf6 5. Nd5 Nxd5 6. Bxd5 O-O) 2... f5?? { (-1.83 → 1.00) Blunder. Nf6 was best. } { [%eval 1.0] } (2... Nf6 3. c3 Nc6 4. d4 d5 5. Bg2 e4 6. Nh3 h5 7. Bg5 h4 8. Bxh4) 3. Bxf5?? { (1.00 → -0.84) Blunder. Nf3 was best. } { [%eval -0.84] } (3. Nf3) 3... Ke7?? { (-0.84 → 12.21) Blunder. d5 was best. } { [%eval 12.21] } (3... d5 4. Bxc8 Qxc8 5. c4 c6 6. cxd5 Bc5 7. e3 Nf6 8. d6 Qe6 9. Qb3) 4. b3?! { (12.21 → 7.00) Inaccuracy. Nc3 was best. } { [%eval 7.0] } (4. Nc3) 4... g6?! { (7.00 → 28.61) Inaccuracy. Ke8 was best. } { [%eval 28.61] } (4... Ke8 5. Nc3 Bb4 6. Nd5 Kf8 7. Nxb4 d6 8. Bxc8 Qxc8 9. Nf3 c6 10. d4) 5. Ba3+ { [%eval 25.86] } 5... d6 { [%eval 81.84] } 6. Bxd6+ { [%eval 20.77] } 6... cxd6?! { (20.77 → Mate in 2) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #2] } (6... Qxd6 7. Bxc8) 7. Bxc8 { [%eval #6] } 7... Qxc8 { [%eval #6] } 8. c3?! { (Mate in 6 → 21.62) Lost forced checkmate sequence. d4 was best. } { [%eval 21.62] } (8. d4 d5 9. Qd2 Ke8 10. Qg5 Bb4+ 11. Kf1 Qh3+ 12. Nxh3 e4 13. Qxg6#) 8... Nf6 { [%eval 27.98] } 9. h3 { [%eval 15.08] } 9... Nc6 { [%eval 23.47] } 10. Na3 { [%eval 11.11] } 10... Bh6 { [%eval 17.93] } 11. e3 { [%eval 18.04] } 11... Ne4 { [%eval 26.44] } 12. Nf3 { [%eval 23.6] } 12... Qf5 { [%eval 27.71] } 13. Nb5?? { (27.71 → -0.02) Blunder. Qe2 was best. } { [%eval -0.02] } (13. Qe2) 13... a6?? { (-0.02 → Mate in 2) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #2] } (13... Nxf2 14. g4) 14. Nc7 { [%eval #1] } 14... Kd7 { [%eval #1] } 15. Nxa8?! { (Mate in 1 → 18.33) Lost forced checkmate sequence. Nxe5# was best. } { [%eval 18.33] } (15. Nxe5#) 15... Rxa8?! { (18.33 → Mate in 1) Checkmate is now unavoidable. Kd8 was best. } { [%eval #1] } (15... Kd8 16. Qe2 d5 17. O-O Nc5 18. Nh2 Rf8 19. f4 Qxh3 20. Qg4 Qxg4 21. Nxg4) 16. d4?! { (Mate in 1 → 13.44) Lost forced checkmate sequence. Nxe5# was best. } { [%eval 13.44] } (16. Nxe5#) 16... exd4?! { (13.44 → Mate in 1) Checkmate is now unavoidable. Ke8 was best. } { [%eval #1] } (16... Ke8 17. Qe2) 17. cxd4?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Ne5# was best. } { [%eval #-6] } (17. Ne5#) 17... Nb4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qa5+ was best. } { [%eval #1] } (17... Qa5+ 18. Nd2 Qxd2+ 19. Qxd2 Nxd2 20. Kd1 Ne4 21. Ke1 Nxd4 22. exd4 Bd2#) 18. Qc1?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Ne5# was best. } { [%eval #-3] } (18. Ne5#) 18... Nc2+ { [%eval #-2] } 19. Qxc2 { [%eval #-2] } 19... Nc3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qa5+ was best. } { [%eval #1] } (19... Qa5+ 20. b4 Qxb4#) 20. Qxf5# { Game ends by variant rule. } 1-0