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[Event "rated variant:antichess game"] [Site "https://lichess.org/gO8GDt8V"] [Date "2021.04.18"] [Round "-"] [White "ClassMateTwo"] [Black "nisemonoyo"] [Result "1-0"] [GameId "gO8GDt8V"] [UTCDate "2021.04.18"] [UTCTime "20:06:16"] [WhiteElo "1279"] [BlackElo "1500"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-453"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.26) Blunder. e6 was best. } { [%eval 6.26] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.52] } 2... bxa6 { [%eval 6.37] } 3. Qe2?? { (6.37 → -3.64) Blunder. Qh5 was best. } { [%eval -3.64] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. b4 Bxb4 6. Bb2 Bxd2 7. Bxe5 Qxe5) 3... Qf6?? { (-3.64 → -0.41) Blunder. Ba3 was best. } { [%eval -0.41] } (3... Ba3 4. Nxa3) 4. Qxa6 { [%eval -0.47] } 4... Qxf2?? { (-0.47 → 5.31) Blunder. Bxa6 was best. } { [%eval 5.31] } (4... Bxa6) 5. Kxf2 { [%eval 4.67] } 5... Bxa6?? { (4.67 → Mate in 11) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #11] } (5... Nxa6 6. a4 c6 7. e4 g5 8. Ra3 Bxa3 9. Nxa3 Nc7 10. a5 a6 11. Ne2 Ne7 12. g4) 6. c4 { [%eval #12] } 6... Bxc4 { [%eval #11] } 7. Ne2?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-13] } (7. Nf3 Bxa2 8. Nxe5 Bxb1 9. Rxa7 Rxa7 10. Nxf7 Kxf7 11. d3 Bxd3 12. b4 Bxb4 13. Bd2 Bxd2) 7... Bxe2?? { (Mate in 13 → -1.26) Lost forced checkmate sequence. Bxa2 was best. } { [%eval -1.26] } (7... Bxa2 8. Rxa2 Na6 9. Rxa6 Rd8 10. Rxa7 f5 11. Rxc7 Rb8 12. Rxd7 Rxb2 13. Bxb2 Kxd7 14. Bxe5) 8. Kxe2 { [%eval -1.09] } 8... Nc6?? { (-1.09 → 3.82) Blunder. Ba3 was best. } { [%eval 3.82] } (8... Ba3 9. Nxa3) 9. d4 { [%eval 3.41] } 9... exd4?? { (3.41 → Mate in 9) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #9] } (9... Nxd4 10. exd4) 10. exd4 { [%eval #9] } 10... Nxd4 { [%eval #8] } 11. Bh6 { [%eval #8] } 11... gxh6 { [%eval #7] } 12. h3 { [%eval #7] } 12... Nxe2 { [%eval #6] } 13. g3 { [%eval #7] } 13... Nxg3 { [%eval #6] } 14. Nc3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. h4 was best. } { [%eval #-11] } (14. h4 Nxh1 15. Na3 Bxa3 16. Rxh1 Bxb2 17. a3 Bxa3 18. Rc1 Bxc1 19. h5 Ba3#) 14... Nxh1 { [%eval #-11] } 15. Rxh1 { [%eval #-10] } 15... Nf6?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Ba3 was best. } { [%eval #5] } (15... Ba3 16. bxa3 d5 17. Nxd5 a5 18. Nxc7 Ra7 19. Nxe8 Nf6 20. Nxf6 Rf8 21. Nxh7 a4 22. Nxf8) 16. Ne4 { [%eval #7] } 16... Nxe4 { [%eval #6] } 17. Rd1?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (17. b4 Bxb4 18. a3 Bxa3 19. Rc1 Bxc1 20. h4 Rg8 21. h5 Rg6 22. hxg6 hxg6#) 17... Be7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. d5 was best. } { [%eval #6] } (17... d5 18. Rxd5 f5 19. Rxf5 Ba3 20. bxa3 Nc5 21. Rxc5 Rf8 22. Rxc7 a5 23. Rxh7 a4 24. Rxh6) 18. Rxd7 { [%eval #6] } 18... Kxd7 { [%eval #5] } 19. h4?? { (Mate in 5 → -5.39) Lost forced checkmate sequence. b4 was best. } { [%eval -5.39] } (19. b4 Bxb4 20. a3 Bxa3 21. h4 Rag8 22. h5 Rg6 23. hxg6 hxg6#) 19... Bxh4 { [%eval -2.89] } 20. b4?? { (-2.89 → Mate in 17) Checkmate is now unavoidable. a4 was best. } { [%eval #-17] } (20. a4 f5) 20... Nd6?? { (Mate in 17 → Mate in 2) Lost forced checkmate sequence. Rac8 was best. } { [%eval #2] } (20... Rac8 21. b5 a6 22. bxa6 h5 23. a7 Rb8 24. axb8=R Rxb8 25. a3 Bg5 26. a4 Bd8 27. a5) 21. b5 { [%eval #2] } 21... Nxb5 { [%eval #1] } 22. a3 { [%eval #1] } 22... Nxa3# { Game ends by variant rule. } 1-0