lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Daily King of the Hill Arena"] [Site "https://lichess.org/gM9KXsMx"] [Date "2016.07.21"] [White "zortex24"] [Black "Texas-Ram"] [Result "1-0"] [UTCDate "2016.07.21"] [UTCTime "22:00:04"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+162"] [BlackRatingDiff "-163"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. Bf4 { D00 Queen's Pawn Game: Accelerated London System } Kd7? { (0.09 → 1.66) Mistake. Bf5 was best. } (2... Bf5 3. e3 Nf6 4. Nf3 e6 5. Nc3 Bd6 6. Bxd6 Qxd6 7. Bd3 Bxd3 8. cxd3 O-O 9. Rb1) 3. Nf3 e5? { (1.51 → 2.98) Mistake. e6 was best. } (3... e6 4. c4 Ke8 5. Nc3 Nc6 6. e3 Bb4 7. Bd3 Kf8 8. O-O h5 9. Nb5 Ba5 10. a3) 4. dxe5 Ke6? { (2.81 → 5.02) Mistake. Ke8 was best. } (4... Ke8 5. e4 dxe4 6. Qxd8+ Kxd8 7. Ng5 Nh6 8. Nc3 Bf5 9. Bc4 Bb4 10. O-O-O+ Kc8 11. Ncxe4) 5. Nd4+ Kd7 6. Nc3 Qh4?? { (3.37 → 9.04) Blunder. Ke8 was best. } (6... Ke8 7. e4 Bb4 8. Qd3 c5 9. Nb5 d4 10. O-O-O Kf8 11. Nd5 Nc6 12. Nd6 Nge7 13. a3) 7. Be3?? { (9.04 → 3.03) Blunder. Nxd5 was best. } (7. Nxd5 Bc5 8. Nf6+ Ke7 9. g3 Qxf6 10. exf6+ Nxf6 11. e3 Re8 12. Bxc7 Kf8 13. c3 Kg8) 7... Qxd4?? { (3.03 → 11.87) Blunder. Bb4 was best. } (7... Bb4 8. Qd2 Qe7 9. Ndb5 Ke8 10. a3 Bxc3 11. Qxc3 Na6 12. O-O-O Kf8 13. g3 Be6 14. Bg2) 8. Qxd4 Ke6 9. Qxd5+ Kf5?! { (19.94 → Mate in 4) Checkmate is now unavoidable. Ke7 was best. } (9... Ke7 10. O-O-O) 10. e6+ Kf6 11. Bd4+ Ke7 12. exf7?! { (Mate in 3 → 21.24) Lost forced checkmate sequence. Bc5+ was best. } (12. Bc5+ Kf6 13. Ne4+ Kg6 14. Qg5#) 12... Be6 13. fxg8=Q Bxd5 14. Qxd5 c6?! { (25.17 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } (14... Nd7 15. O-O-O h6 16. Be3 Rd8 17. Qe4+ Kf6 18. Nd5+ Kf7 19. Nf4 Kg8 20. Qe6+ Kh7 21. Qf5+) 15. Qe5+ Kd7 16. Rd1 Bd6 17. Qxg7+ Be7 18. Qxh8 Kd6 19. Be3+ Ke6 20. Bf4 Nd7 21. e3 Rxh8 22. Bc4+ Kf5 23. Rxd7 Bb4?! { (27.08 → Mate in 6) Checkmate is now unavoidable. Bg5 was best. } (23... Bg5 24. g4+) 24. Kd2 Bxc3+ 25. Kd3 Be5 26. Rxb7?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. g4+ was best. } (26. g4+ Kg6 27. Ke4#) 26... Bxf4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rd8+ was best. } (26... Rd8+ 27. Rd7 Rxd7+ 28. Bd5 Rxd5+ 29. Ke2 Ke4#) 27. Kd4# { Game ends by variant rule. } 1-0