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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/gLEoyLK3"] [Date "2025.08.26"] [White "Jigsaw29"] [Black "Rithvik2007"] [Result "0-1"] [GameId "gLEoyLK3"] [UTCDate "2025.08.26"] [UTCTime "17:25:42"] [WhiteElo "1790"] [BlackElo "1410"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. d4?? { (4.52 → -0.79) Blunder. b4 was best. } { [%eval -0.79] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nxd4 { [%eval -0.8] } 5. Qxd4 { [%eval -0.85] } 5... Qa5 { [%eval -0.75] } 6. Qxa7 { [%eval -0.78] } 6... Qxa2?? { (-0.78 → 2.76) Blunder. Qxe1 was best. } { [%eval 2.76] } (6... Qxe1 7. Qxd7 Bxd7 8. g3 Qxf2 9. c4 Qxg1 10. Rxg1 Rxa2 11. Rxa2) 7. Qxd7?? { (2.76 → -0.10) Blunder. Qxa2 was best. } { [%eval -0.1] } (7. Qxa2 Rxa2) 7... Qxb2 { [%eval 1.16] } 8. Bxb2?? { (1.16 → Mate in 10) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-10] } (8. Qxc8) 8... Rxa1?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #10] } (8... Bxd7 9. Bxg7 Bxg7 10. Rxa8 Bc8 11. Rxc8 Bb2 12. Rxe8 Nf6 13. Rxe7 Nh5 14. Rxf7) 9. Bxg7 { [%eval #11] } 9... Bxg7 { [%eval #10] } 10. Qxe8 { [%eval #10] } 10... Rxb1 { [%eval #9] } 11. Qxf7 { [%eval #9] } 11... Rxe1 { [%eval #8] } 12. Qxg7 { [%eval #16] } 12... Rxe3 { [%eval #8] } 13. Qxg8 { [%eval #13] } 13... Rxg8 { [%eval #12] } 14. fxe3 { [%eval #12] } 14... Rxg2 { [%eval #11] } 15. Nh3?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. h3 was best. } { [%eval #-4] } (15. h3 Rxg1 16. Rxg1 Bxh3 17. Rf1 Bxf1 18. c4 Bxc4 19. e4 Bd5 20. exd5 e6) 15... Rxh2 { [%eval #-4] } 16. Rxh2 { [%eval #-3] } 16... Bxh3 { [%eval #-3] } 17. Rxh3 { [%eval #-2] } 17... h5 { [%eval #-2] } 18. Rxh5 { [%eval #-1] } 18... e5 { [%eval #-1] } 19. Rxe5# { Game ends by variant rule. } 0-1