FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/gG7129Pj"]
[Date "2023.11.06"]
[Round "-"]
[White "Madohatteru"]
[Black "lichess AI level 3"]
[Result "1-0"]
[GameId "gG7129Pj"]
[UTCDate "2023.11.06"]
[UTCTime "23:14:23"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -3.59] } 2. g3 { [%eval -1.75] } 2... Bb4?! { (-1.75 → -0.99) Inaccuracy. Ba3 was best. } { [%eval -0.99] } (2... Ba3 3. bxa3 g6 4. Nh3 Ne7 5. Ng5 Rf8 6. Nxe6 fxe6 7. Qb3 Rxf2 8. Kxf2 b5 9. Qxe6) 3. cxb4 { [%eval -0.84] } 3... Qh4 { [%eval -1.46] } 4. gxh4 { [%eval -0.76] } 4... Ke7?! { (-0.76 → 0.12) Inaccuracy. Nh6 was best. } { [%eval 0.12] } (4... Nh6 5. Nh3) 5. a3? { (0.12 → -1.00) Mistake. Qc2 was best. } { [%eval -1.0] } (5. Qc2 b5 6. Qxc7 a5 7. Qxa5 Rxa5 8. bxa5 g5 9. hxg5 Nh6 10. gxh6 Kf8 11. b4 d6) 5... Kd6?! { (-1.00 → 0.00) Inaccuracy. Nh6 was best. } { [%eval 0.0] } (5... Nh6 6. h5 Kd8 7. Qa4 c5 8. bxc5 d6 9. cxd6 b6 10. Qxa7 Rxa7 11. d7 Nxd7 12. Bg2) 6. d3?! { (0.00 → -1.00) Inaccuracy. h5 was best. } { [%eval -1.0] } (6. h5 h6) 6... Nf6?? { (-1.00 → 2.55) Blunder. g5 was best. } { [%eval 2.55] } (6... g5 7. hxg5) 7. Bh6 { [%eval 2.28] } 7... gxh6 { [%eval 2.46] } 8. Bh3?? { (2.46 → 0.38) Blunder. h5 was best. } { [%eval 0.38] } (8. h5 Nxh5 9. f4 Nxf4 10. Qa4 Nxd3 11. exd3 f5 12. Qxa7 Rxa7 13. Nd2 Rxa3 14. Rxa3 Na6) 8... e5?? { (0.38 → 2.37) Blunder. Ne8 was best. } { [%eval 2.37] } (8... Ne8 9. Bxe6) 9. Bxd7 { [%eval 1.23] } 9... Bxd7?? { (1.23 → Mate in 12) Checkmate is now unavoidable. Nfxd7 was best. } { [%eval #12] } (9... Nfxd7 10. d4) 10. e4?? { (Mate in 12 → -5.00) Lost forced checkmate sequence. Qa4 was best. } { [%eval -5.0] } (10. Qa4 Bxa4 11. b3 Bxb3 12. Ra2 Bxa2 13. e3 Bxb1 14. b5 Bxd3 15. Kd1 Bxb5 16. h5 Nxh5) 10... Nxe4 { [%eval -4.46] } 11. dxe4 { [%eval -5.33] } 11... Bh3?? { (-5.33 → 3.92) Blunder. Ke7 was best. } { [%eval 3.92] } (11... Ke7 12. Qxd7 Nxd7 13. f4 exf4 14. e5 Nxe5 15. Nf3 Nxf3 16. Kd2 Nxd2 17. Nxd2 Rag8 18. Nf3) 12. Nxh3?? { (3.92 → Mate in 10) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-10] } (12. Qxd6 cxd6 13. Nxh3 f6 14. Kd2 Rf8 15. Kd3 b6 16. Ra2 Rf7 17. b3 d5 18. exd5 h5) 12... Rg8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kc5 was best. } { [%eval #10] } (12... Kc5 13. bxc5 Rd8 14. Qxd8 Nc6 15. Qxa8 Ne7 16. Qxb7 Ng8 17. Qxa7 Ne7 18. Qxc7 Ng8 19. Qxf7) 13. Qxd6 { [%eval #10] } 13... cxd6 { [%eval #9] } 14. Nf4 { [%eval #9] } 14... exf4 { [%eval #8] } 15. Rg1 { [%eval #9] } 15... Rxg1 { [%eval #8] } 16. f3 { [%eval #9] } 16... Rxe1 { [%eval #8] } 17. Ra2?? { (Mate in 8 → -7.30) Lost forced checkmate sequence. e5 was best. } { [%eval -7.3] } (17. e5 Rxb1 18. exd6 Rxb2 19. a4 Rxb4 20. Re1 Rxa4 21. d7 Nxd7 22. Re5 Nxe5 23. h5 Nxf3) 17... Rxe4 { [%eval -6.53] } 18. fxe4 { [%eval -5.42] } 18... f6?? { (-5.42 → -1.59) Blunder. Nd7 was best. } { [%eval -1.59] } (18... Nd7 19. b5) 19. e5?? { (-1.59 → -5.22) Blunder. b5 was best. } { [%eval -5.22] } (19. b5 Nd7) 19... fxe5?? { (-5.22 → -1.54) Blunder. dxe5 was best. } { [%eval -1.54] } (19... dxe5 20. b5) 20. Nc3?? { (-1.54 → Mate in 8) Checkmate is now unavoidable. b5 was best. } { [%eval #-8] } (20. b5) 20... b6?? { (Mate in 8 → -4.12) Lost forced checkmate sequence. e4 was best. } { [%eval -4.12] } (20... e4 21. Nxe4 Nd7 22. Nxd6 Nf8 23. Nxb7 Rd8 24. Nxd8 a5 25. bxa5 Ne6 26. Nxe6 h5 27. Nxf4) 21. b5?? { (-4.12 → Mate in 9) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-9] } (21. Nd5 Nd7) 21... h5?? { (Mate in 9 → -1.13) Lost forced checkmate sequence. Nc6 was best. } { [%eval -1.13] } (21... Nc6 22. bxc6 e4 23. Nxe4 b5 24. Nxd6 b4 25. axb4 Rg8 26. Rxa7 f3 27. Rxh7 Rf8 28. Rxh6) 22. a4?? { (-1.13 → Mate in 7) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-7] } (22. Nd5) 22... Nd7?? { (Mate in 7 → -5.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval -5.0] } (22... Nc6 23. bxc6 e4 24. Nxe4 a5 25. Nxd6 Rc8 26. Nxc8 b5 27. axb5 a4 28. Rxa4 h6 29. Rxf4#) 23. h3?? { (-5.00 → Mate in 7) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-7] } (23. Nd5 Rg8 24. Nxf4 exf4 25. Ra1 Ne5 26. Rg1 Rxg1 27. a5 bxa5 28. b6 axb6 29. h3 Rg5) 23... e4 { [%eval #-7] } 24. Nxe4 { [%eval #-6] } 24... Rc8 { [%eval #-6] } 25. Nxd6 { [%eval #-5] } 25... Nf6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rc4 was best. } { [%eval 0.0] } (25... Rc4 26. Nxc4 a6 27. bxa6 Nf6 28. Nxb6 Nd5 29. Nxd5 h6 30. Nxf4#) 26. Nxc8 { [%eval 0.0] } 26... a5 { [%eval -2.39] } 27. Nxb6?? { (-2.39 → Mate in 2) Checkmate is now unavoidable. bxa6 was best. } { [%eval #-2] } (27. bxa6 f3) 27... Ne4?? { (Mate in 2 → 4.06) Lost forced checkmate sequence. Nd5 was best. } { [%eval 4.06] } (27... Nd5 28. Nxd5 h6 29. Nxf4#) 28. b4?? { (4.06 → 1.70) Blunder. Nd7 was best. } { [%eval 1.7] } (28. Nd7) 28... axb4 { [%eval 2.0] } 29. Ra3?? { (2.00 → -0.66) Blunder. Rf2 was best. } { [%eval -0.66] } (29. Rf2) 29... bxa3 { [%eval -0.27] } 30. Nc4?? { (-0.27 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #-9] } (30. a5) 30... h6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. f3 was best. } { [%eval 0.0] } (30... f3 31. Nxa3 f2 32. Nc2 f1=R 33. Ne1 Rxe1 34. b6 Rb1 35. b7 Rxb7 36. a5 Nd6 37. a6) 31. Nxa3 { [%eval 0.0] } 31... Nd2? { (0.00 → 1.37) Mistake. f3 was best. } { [%eval 1.37] } (31... f3 32. b6 f2 33. b7 f1=R 34. Nc2 Rf2 35. b8=Q Rxc2 36. Qh2 Rxh2 37. a5 Rxh3 38. a6) 32. Nc4? { (1.37 → 0.00) Mistake. b6 was best. } { [%eval 0.0] } (32. b6 f3) 32... Nxc4 { [%eval 0.0] } 33. b6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #-9] } (33. a5 Nxa5 34. b6 Nc4 35. b7 Nb2 36. b8=K f3 37. Kc7 f2 38. Kd6 f1=R 39. Kd5 Nc4) 33... Nxb6 { [%eval #-9] } 34. a5 { [%eval #-8] } 34... Na8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. f3 was best. } { [%eval 0.0] } (34... f3 35. axb6 f2 36. b7 f1=R 37. b8=K Rf6 38. Kc8 Re6 39. Kb8 Rd6 40. Ka8 Rc6 41. Kb7) 35. a6 { [%eval 0.0] } 35... f3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nc7 was best. } { [%eval #2] } (35... Nc7 36. a7 Ne6 37. a8=K f3 38. Kb7 Nc7 39. Kxc7 f2 40. Kc6 f1=R 41. Kd5 Rf7 42. Kd4) 36. a7 { [%eval #2] } 36... f2# { Game ends by variant rule. } 1-0